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Posted (edited)

I have the CPU in, but not sure what I am going to do with it yet. It isn't finished yet. I have a good reference image to make it look realistic.

Not sure if I am going to make the gunner turn away from the GPS to operate the CPU...I may blur the GPS a bit.

 

I am fine tuning the dynamic lead and LRF to be as accurate as possible.

I have also done some SFX work, getting the exterior sounds to sound outside the tank when in the gunners position.

 

I also removed the TCs independent sight....:|

 

Refueling and rearming work perfectly, although some of you will not agree with the length of time it takes to do either of them.

 

I need to figure out why the "F" shows up in crazy places when the LRF fails also.

 

The 50 CAL when firing it glitches up the GPS camera also. I will have to figure that one out as well.

 

I also made the tracers for the 50 and 240 bigger. They should be seen from a pretty good distance and they are not......

CPU2.png

Its coming along.

Edited by DetroitDieseL

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Posted

good job. waiting by a future DCS: American Armour ;)

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Posted

I just successfully finished programming a major part in the FCS.

 

Now when lasing the reticle and projectile aim at the appropriate target. If you lase at a target at 3500 meters and fire and then move to a target 1500 meters closer with out lasing, you will miss that target.

 

I am now connecting the FCS and CPU together.

If you want peace, prepare for war....

 

America's Armor

 

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Posted

I've got to say that this looks amazingly fun. Do you plan on making a 3d interior?

 

Also, please don't give up on Wags :argue:. Pester and hound him until he lets you develop this for DCS!

 

...to be clear I'll probably buy it either way

System specifications: Computer, joystick, DCS world, Beer

Posted

I have the CPU and LRF implemented now.

 

If you lase and the LRF reads undder 4000 meters the ballistic solution will be automatic. If you lase and the LRF reads over 4000 meters you will have to enter the range into the CPU to solve the ballistic solution. You will have to goto the CPU, open the door, enter the range with the number keypad and hit the numpad enter button. If the range is correct the display on the CPU will go to all "0000" and then you can engage. If you do not enter the correct range the round will not find its target unless you super elevate.

 

If you lase over 4000 meters the round will not be on target unless you do the CPU tasks.

 

Images and videos coming soon.....:)

If you want peace, prepare for war....

 

America's Armor

 

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  • 3 weeks later...
Posted

I have completed programming the LRF and CPU, just needs some more testing to assure it is working properly. Although I am now forced to programm the power system as as it is now the entire system is on all the time. I want to give the operators the option to start cold and have to start the power system up then start the engine/hydraulics. I know some may be put off by that, but I think it will give a sense of immersion, just like DCS.

 

I have also been tweaking the Abrams model and texture maps and bump/normal maps.

 

I have also revisitied the smoke grenade system for a bit, but I haven't given my full attention to the actual smoke effect yet, but the coding is almost wrapped up.

 

I had a HDD failure so I lost the in WIP on the T-90, so I have started that over.....So if there is another OPFOR tank you guys think would be better...sound off.

 

I am not sure historically when the T-90 was deployed, but the first mission will take place in a "Cold War" scenario, so not sure if the T-90 would be in play?? I am thinking West Germany....Hohenfels is where it will kick off..what do you guys think???

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Posted

I'm happy to see your still making progress. If you can find information on the T80u, I think that would be a good late cold war opponent. Or make a lot of T72s. There is never enough to shoot at.

[sIGPIC][/sIGPIC]

Posted
I am thinking West Germany....Hohenfels is where it will kick off..what do you guys think???

 

Perfect place to kick off a war, I know that place fairly well...even have a few maps around here someplace, gonna need some Brads though.

Posted
Perfect place to kick off a war, I know that place fairly well...even have a few maps around here someplace, gonna need some Brads though.

 

I will more than likely build Ft. Hood first, because I may be doing a training mission first...then you get deployed.

 

I am hoping to get Ft. Hoods Gunnery ranges in order to model them.

If you want peace, prepare for war....

 

America's Armor

 

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  • 2 months later...
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