Fox_one Posted October 9, 2005 Posted October 9, 2005 @Fox: I have a suggestion: instead (or beside) of typing in the coordinates, do you think it is possible to read in a file with format: <description><Lat.><Long> and display that in your Bullseye Origin list? So you don't have to "hard code" for example the "Mt. Cougar" and the community can write a list of airbases, mountains and so on which will be selectable in the system. Sorry for this late reply but im at work at the moment, I'll try however to answer.... 1st. The Matrix orbital USB display's are supported and working as Cougar said the Crystal fontz LCD devices I am trying to support but as I do not own one You can imagine how hard it is to try to incorporate it.... So I will say this If you want it to work 100% use a Matrix orbital USB device 2nd. For you'r hardcoding lists etc.... I have already written the update wich does this and this is how it works: When you start the app for the first time you will download the current 169th maps from the 169th server (5 small maps) this will altso create a text file i the app's folder with the map name and the bullseye coords for the prog to access when needed..... In addition to this there will be a MAPmanagement dialog where you or anyone else can add you'r own maps with the coordinates you want.. This requires you to first copy you'r map into the app folder and then add the map using the management dialogue setting the bullseye coords at the same time...... So as GGTharos said this could if you want it to change the use into an nav application, given you make a few maps/coordinates and add those into the list using the management dialogue, you could then just switch map for a new bullseye etc.... I am not finished writing this app yet so more will propably be added, but for now I have to focus on getting the map screen updates optimized so it does not slow down a single PC system.... New version will be announced here when it's availiable wich I hope will be in a week or two when I get back from work.... Until then, I'm sadly locked to ansering questions and giving explanations in here.. :) Hedgehog You must be playing on a server that has the accompanying Export.lua installed, or it will not work.. all that file does is to allow every client to export his/her lat & long + alt for use with this system ! Hope this sheds some light on your questions, if not ask again :)
Prophet_169th Posted October 9, 2005 Posted October 9, 2005 Works awsome on our dedicated HL server. Really helps with voice comms, which we have a public TS server for everyone to use also =) So anyone that wishes to try the app come on over to our server and TS and you can see how effective it is.
504MrWolf Posted October 31, 2005 Posted October 31, 2005 Cooleroonies. Cant believe you said that dude.........how gay ? :rolleyes: www.VVS504.co.uk www.lockonskins.co.uk
504 Wolverine Posted October 31, 2005 Posted October 31, 2005 Cant believe you said that dude.........how gay ? :rolleyes: :icon_lol: [/url]
GGTharos Posted October 31, 2005 Posted October 31, 2005 What's -really- gay is how long it took you to notice ;) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
504MrWolf Posted October 31, 2005 Posted October 31, 2005 yeah my DX Coded "GGTharos Forums Post Tracker" app has been playing up, gunna see if Fox can take a look at it :D www.VVS504.co.uk www.lockonskins.co.uk
Guest ruggbutt Posted October 31, 2005 Posted October 31, 2005 Cant believe you said that dude.........how gay ? :rolleyes: Boss-keeno-bitchin'-groovy.
Fox_one Posted November 1, 2005 Posted November 1, 2005 169th Bullseye Software! Made By: 169th_Fox Get the bullseye system latest version:HERE ! This is what you need to make it work for YOU 1. necessary equipment : 2 monitors OR 2 PC's OR run lockon in a window OR as me get a miniature LCD Screen 2. Download the archive file from the FTP unpack wherever you wish.... Go to lockon dir in Config/Export and back up you'r Export.lua file drop the export.lua file from the archive into config/export folder 3. IF you are using a 2nd PC edit the export.lua file and enter the IP adress of your 2nd PC where it say's "localhost" run the app. on the 2nd PC. it will pick up and start showing Bullseye info once you enter the cockpit.. 4. If you use one single PC with or without LCD or a 2nd monitor just start the app. and leave it running For a LCD config. you must select correct num of lines & columns in LCD plus the correct com port & Baud rate, before it will allow you to check the send to LCD option. Mind you there is NO check for an LCD present so it will send to whatever com port is selected wheter it's got a LCD connected or not. Image from the working application using mini LCD screen Matrix Orbital LCD Crystal Fontz Images from the Second Monitor installation or PC Please note: for this software to work. The server needs to disable line [10] in the config.lua files. Thus allowing export data to be utilised. Correction ! disabling server exports is NOT required... with the script that is in the Bullseye package placed in the server, the server will now ONLY allow export of you'r own aircraft lat & long ! so servers can now go back to forcing the accompanying export.lua on the client. and be "cheat safe" once again !
Ross-impress Posted December 8, 2005 Posted December 8, 2005 Thanks... Configuration: Windows 11 Home/ Intel Core i9-12900F/ RTX 3080 10 GB/ 64GB DDR4-3200/ 2 TB m.2 NVMe/ HP Reverb G2/V2/ Thrustmaster Cougar Hotas/ INSTAGRAM ACCOUNT: @ross_impress • Instagram-foto's en -video's (everything about the real flying world, drone and DCS)
dodger42 Posted July 10, 2006 Posted July 10, 2006 Raising this thread from the dead. Although I haven't tested this yet, I hear client LUA is now allowed. From reading the config.lua I didn't see anything that allowed the export of your aircrafts current coordinates. I saw this only: waypoint_table = { this_point_num, -- number of point ( >= 0) world_point = {x,y,z}, -- world position in meters The x,y,z world position is relative only to the lockon map correct? Has anybody tried relating that to a real world coordinate? Also, the x,y,z above from what I can see represents only planned waypoints, not aircrafts position. . . . Lockon Advanced Realism with Touch-Buddy
Pilotasso Posted July 11, 2006 Posted July 11, 2006 Is it possible to export my own radar contatcs data only? (online play) Position of target related to self (angles), if its jamming etc... I finished UNI and I have now some time to jerk arround. What do I need to do to make export and scripts work?(ED's explanation on their site is a bit overwhelming for me) .
zorlac Posted July 11, 2006 Posted July 11, 2006 link to the Bullseye software download appears to be non-responsive.... anyone got an updated link?
zorlac Posted July 11, 2006 Posted July 11, 2006 I know that LoGetWorldObjects() is totally disabled (usually) and enforced by the server, but is LoGetObjectById() totally disabled locally, even if you only want to obtain your own aircraft's information?
Pilotasso Posted July 11, 2006 Posted July 11, 2006 Zorlac, you might want to look at the other thread (client LUA), we are asking very pertinent questions about this. .
Recommended Posts