seldridge1960 Posted April 25, 2012 Posted April 25, 2012 Hey, I was just reading where there is an open source driver to hook up the Microsoft Kinect device to the PC. Anyone thought of using the Kinect instead of the Track IR setup for motion tracking?:idea: http://www.mydigitallife.info/kinect-driver-for-windows-mac-and-linux-openkinect-and-cl-nui-platform-free-download/ Birdstrike = Chicken Sandwich!
Rhinox Posted April 25, 2012 Posted April 25, 2012 In situation when Kinect4win is cheaper than tir5 a lot of us thought about it. But I think devs are on move now. If software starts supporting Kinect natively, I'll be pleased to get rid of that strange cap I have to wear whenever playing DCS/LO (honestly, I look like an idiot with that cap on my head, but I'm not saying I look much better without it)... Problem is NaturalPoint took great share of the market and I'm pretty sure they forced exclusive agreements at least with big players. So it will not be easy to make way for Kinect, at least in old titles. Maybe using mouse-emulation approach as with FaceTrackNoIR...
SUBS17 Posted April 25, 2012 Posted April 25, 2012 They should try to make it work because for flight sims it could allow for MP hand signals for both flight sims and FPS.:thumbup: [sIGPIC] [/sIGPIC]
Panthro Posted April 28, 2012 Posted April 28, 2012 haha, who will be the first to "keep up international relations" Top Gun style :lol: [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic86362_2.gif[/sIGPIC]
reschke Posted May 1, 2012 Posted May 1, 2012 Kinect is a pretty solid little device. If I can use it and make things function on my kids Xbox360 then I bet anyone can make it work and if anything I wouldn't put it past M$ to make it native in an upcoming version of Windows and a backwards compatible update to at least Vista. Just think of all the interactions you could have with a cockpit in the DCS world. No more needs for Helios, X-keys boxes or people building their own cockpit worlds for these sims since the game could support the movement and hand motions within the game allowing you to interact with the cockpit in a virtual manner by just adding more screens to see the things with. Warthog #1397...compliments of SimHQ
Vullcan Posted May 4, 2012 Posted May 4, 2012 Has anyone bought a kinect for windows? If you are a student it is pretty affordable: http://www.microsoftstore.com/store/msstore/en_US/pd/productID.246711100/search.true I really would like to try it out but only have basic programming skills. If it comes with drivers and software that allow you to map head movements to direct X axis' then it shouldnt be too hard.
cichlidfan Posted May 4, 2012 Posted May 4, 2012 Has anyone bought a kinect for windows? If you are a student it is pretty affordable: http://www.microsoftstore.com/store/msstore/en_US/pd/productID.246711100/search.true I really would like to try it out but only have basic programming skills. If it comes with drivers and software that allow you to map head movements to direct X axis' then it shouldnt be too hard. I doubt you get software that complete, I was under the impression that their was an SDK out and that was about it. Even at $250 it would be fun to play with if I had the coding skills. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Moa Posted May 4, 2012 Posted May 4, 2012 OpenKinect is a work-in-progress intending to support the Kinect on Windows, Linux and Mac. Since the sim I'm working on works on those platforms this is much more interesting to me than TrackIR, and it already has a Java JNA interface (as well as a Java JNI interface), so using it should be very simple. Gotta love Free Software projects :) Please see: http://openkinect.org/wiki/Main_Page
Vullcan Posted May 4, 2012 Posted May 4, 2012 (edited) I doubt you get software that complete, I was under the impression that their was an SDK out and that was about it. Even at $250 it would be fun to play with if I had the coding skills. You would think that since this comes with a pretty in-depth SDK, filled with commands for depth and face tracking even using near mode (allowing the windows kinect to operate much closer than the xbox version) and since microsoft also makes directX, then it wouldnt be a stretch to make them work together. Personally as a simmer who plays on a projector, I'm awfully tired of my track IR camera blocking the view of my screen and casting a shadow on it (I'd put the track IR behind me if my cockpit seat wasnt blocking the IR sensors). I am dying for head tracking that works without having to be in precise alignment with IR sensors positioned a few feet away. Edited May 4, 2012 by Vullcan
bumfire Posted May 15, 2013 Posted May 15, 2013 Anyone heard anymore about kinect for pc and especially getting it to work in dcs and other flight sims ?
Mewle Posted May 20, 2013 Posted May 20, 2013 I'm using an xbox kinect as webcam with facetracknoir. It works great if you can be bothered to fiddle with room lighting, dead zones and curves. Any webcam is fine tho. Would be really interested in seeing a head tracker using the kinect IR. Although the dedicated windows kinect would be more appropriate as it has the close field detection that the xbox kinect doesn't and much much better 3D capture http://blogs.msdn.com/b/kinectforwindows/archive/2013/03/16/kinect-for-windows-announces-new-version-of-sdk-coming-march-18.aspx Intel i5 4690k MSI GTX 970 4g gaming edition Asus Z97k Mobo 8Gb Corsair vengeance 1866mhz 120GB Samsung 840 evo Samsung 1TB Spinpoint hdd Windows 10 4 channel surround Hotas Cougar w/ 120mm machined steel extension and elite rudder pedals DIY collective via bu0836x plus some random buttons and knobs Cougar MFDs Running 1920*2104 over 3 screens
Mewle Posted February 13, 2014 Posted February 13, 2014 (edited) Update to above. Got a PS3 eye for £8 all in from CEX, and with face track its much better than the kinect. It'll do either 60 or 120 fps and the system overhead is minute compared to kinect. Also even better results can be had using a three led setup according to the wider web. Which I have just built and will test over the next couple of days :) Edited April 9, 2014 by Mewle Intel i5 4690k MSI GTX 970 4g gaming edition Asus Z97k Mobo 8Gb Corsair vengeance 1866mhz 120GB Samsung 840 evo Samsung 1TB Spinpoint hdd Windows 10 4 channel surround Hotas Cougar w/ 120mm machined steel extension and elite rudder pedals DIY collective via bu0836x plus some random buttons and knobs Cougar MFDs Running 1920*2104 over 3 screens
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