Sierra99 Posted May 23, 2012 Posted May 23, 2012 Is it possible to have a ground radar target turn in and off either at various times or by using a location trigger to have the radar start emitting? One of the missions described in A-10s over Kosovo looks like it would be fun if the radar issue can be made to happen. [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
VFA41_Lion Posted May 23, 2012 Posted May 23, 2012 Sure, just set the trigger action to "ai off" or "ai on" whenever you want it to happen.
Grimes Posted May 23, 2012 Posted May 23, 2012 Changing ROE or Alarm State might also be helpful. That way the unit can still move around but is prevented from shooting. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Sierra99 Posted May 23, 2012 Author Posted May 23, 2012 Changing ROE or Alarm State might also be helpful. That way the unit can still move around but is prevented from shooting. So can I have it Emit until the off cycle then change location? That would be very useful! [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
159th_Falcon Posted May 23, 2012 Posted May 23, 2012 Yup, you can, going by memory here so bare whit me. let unit drive to waypoint (1) and order it to halt under advanced waypoint options. Then set it to Alarm State Red Add an Alarm State Green after it, and make it on condition. (unit X outside moving zone for example) Then add a command to let the unit advance to waypoint (3) on condition (same as above could work i guess) Rinse and repeat. not tested, but i think you will end up doing something like this. ~S~ [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:)
Sierra99 Posted May 23, 2012 Author Posted May 23, 2012 Yup, you can, going by memory here so bare whit me. let unit drive to waypoint (1) and order it to halt under advanced waypoint options. Then set it to Alarm State Red Add an Alarm State Green after it, and make it on condition. (unit X outside moving zone for example) Then add a command to let the unit advance to waypoint (3) on condition (same as above could work i guess) Rinse and repeat. not tested, but i think you will end up doing something like this. ~S~ That opens up a whole bunch of options for what I'm working on...Thanks for the replies. [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
Pikey Posted May 23, 2012 Posted May 23, 2012 That's a really neat trick, thanks! ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
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