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Posted

Im not sure what I have done wrong, or if perhaps I need to change a setting within DCS World. When I launch a quick mission I start to look left and right in the cockpit and near the edges of the screen it magnifies the image giving it this fishbowl look. Not sure what may be causing it weather its on my end or the games.

 

 

My current settings in game:

 

TEXTURES/ High

SCENES/ High

CIV TRAFIC/ OFF

WATER/ Medium

VISIB RANGE/ High

HEAT BLUR/ OFF

SHADOWS/ OFF

RESOLUTION/ 1600x900

ASPECT RATIO/ 16:9

MONITORS/ 1

RES OF COCKPIT DISPLAY/ 1024 Every Frame

MSAA/ 8x

HDR/ Normal

 

CLUTTER BRUSHES/ 0

TREE VISIBILITY/ 6000

PRELOAD RADIUS/ 150000m

 

DISABLE AERO INTERFACE/ YES

TREE SHADOW/ NO

VSYNC/ YES

FULL SCREEN/ YES

COCKPIT SHADOWS/ YES

TSSAA/ YES

 

 

th_prob.jpg

If you will notice that im looking at the right side MFD and the left had side of the screen is warped or zoomed in like looking compared to the other side.

 

Please keep in mind that I have no idea what the abbreviations mean or even do.

 

Intel DX58SO motherboard

4GB Ram

I7 Processor

ATI 5770

OCZ SSD Drive

Windows 7 64bit

Acer P205HL Monitor

  • ED Team
Posted (edited)

Have you tried zooming in a little bit? :P

 

The FOV (field of view) is at an extreme "zoomed out" view there, causing the effect. You will see this effect on any 3D application if the view is zoomed out too much.

*edited* - thanks kuky ;)

Edited by Glowing_Amraam
Posted (edited)

watch this:

 

 

Further: if you have your monitor covering "only" 40° of your field of view - than you have to set also 40° in the sim to get a distortion less picture.

 

If this is greater as your RL FOV you will always end up with distortion.

Nothing you can do about - that's a optical fact/law.

 

Again:

Its not possible to show a 90° view distortion-less on a area that only covers 40° of your Real FOV.

 

You have to find a good compromise.

 

 

BTW: Welcome aboard on this forum!:)

Edited by PeterP

Posted
Have you tried zooming in a little bit? :P

 

The FOV (filed of view) is at an extreme "zoomed out" view there, causing the effect. You will see this effect on any 3D application if the view is zoomed out too much.

 

fixed it for you :smartass:

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted

LOL! Thanks! :D

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted
You will see this effect on any 3D application if the view is zoomed out too much.

 

This is not entirely true - You can do a wide variety of different projections, what you see here is the result of rectilinear projection. The reason why this is pretty much always used today is because todays 3D accelerators can only "directly" render triangles with straight edges. When restricted to straight lines only, rectilinear projection is the only sane option.

 

With software rendering, (or by some special "tricks"*) you can do other projections as well. See for example Fisheye quake: http://strlen.com/gfxengine/fisheyequake/compare.html

 

* With hardware acceleration, you could render the scene into a cube map and then sample from that to create the final image. But that would require rendering the scene six times for each frame.

As a cyborg, you will serve SHODAN well

http://www.kegetys.fi

Posted

Ok thank you all for the replys, which one of these settings is for the visible view range in the cockpit? Or is this a setting I need to make on the monitor somewhere?

Posted

It's a setting you use while in the cockpit. Not sure of the exact key commands but you can zoom in and zoom out. A very functional tool for maintaining situation awareness.

Posted (edited)

It doesn't :)

 

that is a 140° FOV render on a 16:9 setting. (= fully zoomed out with a default view.lua)

Absolute normal . Hell-Yeah! the situation awareness of a camel!:D

Try yourself.

:)

 

It almost looks too fishy for just a wide fov in the pic.

Edited by PeterP

Posted

Can't do it, Mr. Camel.

Reading this thread on a phone while walking.

Don't think I would have guessed the FOV that high on a screen either, more used to lens values. ;)

Well then same you effort for the video, cptmoose

4790K@4,6Ghz | EVGA Z97 Classified | 32GB @ 2400Mhz | Titan X hydro copper| SSD 850 PRO

____________________________________

Moments in DCS:

--> https://www.youtube.com/user/weltensegLA

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WELD's cockpit: --> http://forums.eagle.ru/showthread.php?t=92274

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