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Posted (edited)

happens in MP and SP

 

DCS crash log

# -------------- 20121205-132651 --------------

# C0000005 ACCESS_VIOLATION at 3FD70A79 00:00000000
00000000 00000000 0000:00000000 
3FD70A79 001DF330 0000:00000000 
3FF2950D 001DF370 0000:00000000 
F12F8721 001DF400 0000:00000000 
F12F8BEA 001DF450 0000:00000000 
3FFEF5B9 001DF4E0 0000:00000000 
3FFF1EDD 001DF540 0000:00000000 
40009544 001DF570 0000:00000000 
40009439 001DF5D0 0000:00000000 
40090998 001DF640 0000:00000000 
40091DD8 001DFB30 0000:00000000 
400947BF 001DFBE0 0000:00000000 
7710652D 001DFC10 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D
7749C521 001DFC60 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 

Is this a known one?

Edited by ~NB~Eagle
Posted

...here next one, after 3 hours of playing on server -=War=- USSR vs NATO ( 77.41.3.17:1030 )

 

1.)

# -------------- 20121208-203039 --------------

# C0000005 ACCESS_VIOLATION at 00000000 00:00000000
00000000 00000000 0000:00000000 
00000000 001DF650 0000:00000000 
EDCA33B5 001DF680 0000:00000000  ?setSelected@MenuItemBase@gui@@QEAAX_N@Z()+15
EDCA2B82 001DF6B0 0000:00000000  ?onSubMenuChanged_@Menu@gui@@MEAAXPEAV12@PEAVMenuItemBase@2@@Z()+42
EDCA2E84 001DF6E0 0000:00000000  ?onVisibleChanged_@Menu@gui@@MEAAX_N@Z()+34
EDCBDE82 001DF710 0000:00000000  ?setVisible@Widget@gui@@UEAAX_N@Z()+12
EDC83987 001DF760 0000:00000000  ?getActiveWindow@WindowsManager@gui@@QEBAPEAVWindowBase@2@XZ()+E47
EDC7C3BC 001DF7C0 0000:00000000  ?processMessages@GUI@gui@@QEAAXXZ()+8C
3F9A93B6 001DF820 0000:00000000 
3FA30998 001DF890 0000:00000000 
3FA31DD8 001DFD80 0000:00000000 
3FA347BF 001DFE30 0000:00000000 
7716652D 001DFE60 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D
7760C521 001DFEB0 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 

2.)

After a mistaken drove with groundpower ON (Interphone) i got always the written message "what you are doing" and this never went off, and after this i could not hear the radio messages (e.g. ATC) anymore....during the mission on the same server ... see above

Posted

Problem signature:
 Problem Event Name:	APPCRASH
 Application Name:	dcs.exe
 Application Version:	1.2.2.7570
 Application Timestamp:	50ae98b8
 Fault Module Name:	WorldGeneral.dll
 Fault Module Version:	1.2.2.7570
 Fault Module Timestamp:	50ac10b0
 Exception Code:	c0000005
 Exception Offset:	0000000000027674
 OS Version:	6.1.7601.2.1.0.256.1
 Locale ID:	1033
 Additional Information 1:	b9bd
 Additional Information 2:	b9bd2c01e59c988db7970d8f260c8f72
 Additional Information 3:	2d8f
 Additional Information 4:	2d8f80546facbc84477ec86390315e8b

 

DCS log:

# -------------- 20121208-215113 --------------

# C0000005 ACCESS_VIOLATION at ECA87674 00:00000000
00000000 00000000 0000:00000000 
ECA87674 0012F140 0000:00000000  ?is_target_radiated@wDetector@@UEBA_NV?$cPointerTemplate@VMovingObject@@@@AEA_NAEAM@Z()+B4
3FDD127E 0012F190 0000:00000000 
EA151AB9 0012F280 0000:00000000  ?Select_Dynamics@woMissile@@QEAAXXZ()+159
EA152A4A 0012F2B0 0000:00000000  ?Control@woMissile@@UEAAXXZ()+B6A
F4408721 0012F340 0000:00000000 
F4408BEA 0012F390 0000:00000000 
3FE8F5B9 0012F420 0000:00000000 
3FE91EDD 0012F480 0000:00000000 
3FEA9544 0012F4B0 0000:00000000 
3FEA9439 0012F510 0000:00000000 
3FF30998 0012F580 0000:00000000 
3FF31DD8 0012FA70 0000:00000000 
3FF347BF 0012FB20 0000:00000000 
76FF652D 0012FB50 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D
7727C521 0012FBA0 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

 

I was doing so well, to =(

  • 2 weeks later...
Posted

man, this is very frustrating. everytime i try to connect to an online server my game crashes.... "DCS doesn't react anymore!" is the message.

 

Here are 3 logfiles from this evening, can someone please give me a hind what to do.

I have installed DCS World 1.2.2 with the modules A10-C, P51 and FC3

 

Here 3 logs:

 

# -------------- 20121219-201218 --------------#

C0000005 ACCESS_VIOLATION at DF6EC0B5 00:00000000

00000000

00000000 0000:00000000

DF6EC0B5 0028F5E0 0000:00000000

?get_currY_Z@wWeaponSystem@@AEAAXAEAN0@Z()+A5

 

DF6ECAAA 0028F630 0000:00000000 ?angleDiviationIsSmall@wWeaponSystem@@QEAA_NNN@Z()+3A

 

DF6F04DC 0028F6B0 0000:00000000 ?maintain@wWeaponSystem@@QEAAXAEAN@Z()+50C

 

DF6D0C76 0028F6E0 0000:00000000 ?getHost@woMissile@@UEAA?AV?$cPointerTemplate@VMovingObject@@@@XZ()+2836

 

E8CC8721 0028F770 0000:00000000

 

E8CC8BEA 0028F7C0 0000:00000000

 

3F9DF5B9 0028F850 0000:00000000

 

3F9E1EDD 0028F8B0 0000:00000000

 

3F9F9544 0028F8E0 0000:00000000

 

3F9F9439 0028F940 0000:00000000

 

3FA80998 0028F9B0 0000:00000000

 

3FA81DD8 0028FEA0 0000:00000000

 

3FA847BF 0028FF50 0000:00000000

 

76AE652D 0028FF80 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

 

76D6C521 0028FFD0 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

 

 

 

# -------------- 20121219-201526 --------------

 

#

C0000005 ACCESS_VIOLATION at DEFBC0B5 00:00000000

00000000

00000000 0000:00000000

 

DEFBC0B5 002BF5E0 0000:00000000 ?get_currY_Z@wWeaponSystem@@AEAAXAEAN0@Z()+A5

 

DEFBCAAA 002BF630 0000:00000000 ?angleDiviationIsSmall@wWeaponSystem@@QEAA_NNN@Z()+3A

 

DEFC04DC 002BF6B0 0000:00000000 ?maintain@wWeaponSystem@@QEAAXAEAN@Z()+50C

 

DEFA0C76 002BF6E0 0000:00000000 ?getHost@woMissile@@UEAA?AV?$cPointerTemplate@VMovingObject@@@@XZ()+2836

 

E1648721 002BF770 0000:00000000

 

E1648BEA 002BF7C0 0000:00000000

 

3F51F5B9 002BF850 0000:00000000

 

3F521EDD 002BF8B0 0000:00000000

 

3F539544 002BF8E0 0000:00000000

 

3F539439 002BF940 0000:00000000

 

3F5C0998 002BF9B0 0000:00000000

 

3F5C1DD8 002BFEA0 0000:00000000

 

3F5C47BF 002BFF50 0000:00000000

 

76AE652D 002BFF80 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

 

76D6C521 002BFFD0 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

 

 

 

# -------------- 20121219-201715 --------------

 

#

C0000005 ACCESS_VIOLATION at 4023A54B 00:00000000

00000000

00000000 0000:00000000

 

4023A54B 0016DE20 0000:00000000

 

40242F40 0016DE70 0000:00000000

 

40274B61 0016DF40 0000:00000000

 

40220469 0016DF90 0000:00000000

 

40221AD1 0016DFC0 0000:00000000

 

4026546A 0016E020 0000:00000000

 

40265ABD 0016E0E0 0000:00000000

 

4026C20B 0016F240 0000:00000000

 

E1ABA5CD 0016F280 0000:00000000 ??1Reader@Mail@@UEAA@XZ()+23D

 

DEF794A4 0016F2F0 0000:00000000

 

DEF79551 0016F340 0000:00000000

 

DEF738CE 0016F370 0000:00000000

 

DEF9D273 0016F3A0 0000:00000000

 

DEFB2CF3 0016F3D0 0000:00000000

 

DF625295 0016F400 0000:00000000 ?CameraIndependedPreload@SceneManager_Implement@@UEAAXXZ()+75

 

403199EF 0016F430 0000:00000000

 

DEF71365 0016F460 0000:00000000

 

DEF9E7F7 0016F500 0000:00000000

 

E1ABA5CD 0016F540 0000:00000000 ??1Reader@Mail@@UEAA@XZ()+23D

 

DEF794A4 0016F5B0 0000:00000000

 

DEF79551 0016F600 0000:00000000

 

DEF738CE 0016F630 0000:00000000

 

DEF9D273 0016F660 0000:00000000

 

DEFB2CF3 0016F690 0000:00000000

 

40301E55 0016F6F0 0000:00000000

 

40319544 0016F720 0000:00000000

 

40319439 0016F780 0000:00000000

 

403A0998 0016F7F0 0000:00000000

 

403A1DD8 0016FCE0 0000:00000000

 

403A47BF 0016FD90 0000:00000000

 

76AE652D 0016FDC0 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

 

76D6C521 0016FE10 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

 

 

 

ths for help

WIN10 PRO | ROG MAXIMUS IX HERO | i7-7700K 4x4,2GHz

2x 16GB G.Skill RipJaws V schwarz DDR4-3200 DIMM CL16 Dual Kit

Radeon R9 290X

Posted (edited)

Search Function, actually look at the first page fo threads int eh Bugs/Multi-player forum

 

 

Cachow! : http://forums.eagle.ru/forumdisplay.php?f=197

Edited by SkateZilla

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted (edited)

mp crash (not the first time :( ) during rearming weapons in ressource gui

 

# -------------- 20121222-230800 --------------

# C0000005 ACCESS_VIOLATION at ED4733AF 00:00000000
00000000 00000000 0000:00000000 
ED4733AF 001BF670 0000:00000000  ?setSelected@MenuItemBase@gui@@QEAAX_N@Z()+F
ED472B82 001BF6A0 0000:00000000  ?onSubMenuChanged_@Menu@gui@@MEAAXPEAV12@PEAVMenuItemBase@2@@Z()+42
ED472E84 001BF6D0 0000:00000000  ?onVisibleChanged_@Menu@gui@@MEAAX_N@Z()+34
ED48DE82 001BF700 0000:00000000  ?setVisible@Widget@gui@@UEAAX_N@Z()+12
ED453987 001BF750 0000:00000000  ?getActiveWindow@WindowsManager@gui@@QEBAPEAVWindowBase@2@XZ()+E47
ED44C3BC 001BF7B0 0000:00000000  ?processMessages@GUI@gui@@QEAAXXZ()+8C
3FA593B6 001BF810 0000:00000000 
3FAE0998 001BF880 0000:00000000 
3FAE1DD8 001BFD70 0000:00000000 
3FAE47BF 001BFE20 0000:00000000 
777D652D 001BFE50 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D
7790C521 001BFEA0 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 

 

 

Edit: see also post #4

Edited by ~NB~Eagle
Edit
  • 2 weeks later...
Posted (edited)

I got this here right at the moment a AGM-65D should hit a AAA ZU 23 closed:

 

# -------------- 20130103-021232 --------------

# C0000005 ACCESS_VIOLATION at EEFF153A 00:00000000
00000000 00000000 0000:00000000 
EEFF153A 0024DEF0 0000:00000000  ?Set@LinkBase@@IEAAXPEAVLinkHost@@@Z()+1A
3F8E2147 0024DF30 0000:00000000 
3F8E7E67 0024E040 0000:00000000 
3F8ECF3A 0024E0C0 0000:00000000 
3F8ED241 0024E140 0000:00000000 
EE723189 0024E170 0000:00000000  ?onEvent@MultiTaskState@AI@@UEAAXW4Event@2@PEBVParameter@@@Z()+39
EE723189 0024E1A0 0000:00000000  ?onEvent@MultiTaskState@AI@@UEAAXW4Event@2@PEBVParameter@@@Z()+39
EE723189 0024E1D0 0000:00000000  ?onEvent@MultiTaskState@AI@@UEAAXW4Event@2@PEBVParameter@@@Z()+39
EE71C5BB 0024E200 0000:00000000  ?onEvent@Controller@AI@@UEAAXW4Event@2@PEBVParameter@@@Z()+1B
EE75864B 0024E2E0 0000:00000000  ?onDamage@wControl@@UEAAXHIIIM@Z()+EB
3FB9BD8D 0024E340 0000:00000000 
3FC11F86 0024E3A0 0000:00000000 
EB57DC8D 0024E400 0000:00000000  ?takeDamage@woCar@@AEAAXMII@Z()+CD
EB57F4E1 0024E5B0 0000:00000000  ?PostCollisionProcessing@woCar@@UEAAXPEAUwsCollisionData@@I@Z()+3E1
3FC07F86 0024E6F0 0000:00000000 
3FC089FD 0024E880 0000:00000000 
3FC07C16 0024E970 0000:00000000 
EB31208B 0024EBD0 0000:00000000  ?getConnectorOrientation@?$wAttachableDescriptor@VwNursLauncherDescriptor@@@@QEBAAEBV?$Matrix@$02N@Math@@XZ()+F13B
EB4A7529 0024ED10 0000:00000000  ?GunId@wBomb@@UEBAIXZ()+17A9
EB4BA304 0024EDB0 0000:00000000  ?doExplode@woMissile@@MEAAXAEBVVector@E3@@I@Z()+1D4
EB4A68C8 0024EE70 0000:00000000  ?GunId@wBomb@@UEBAIXZ()+B48
EB4A3B8A 0024EEE0 0000:00000000  ?Control_Spec@wRocket@@EEAAXXZ()+19A
EB4C2938 0024F010 0000:00000000  ?Control@woMissile@@UEAAXXZ()+A58
EB4B9DFE 0024F040 0000:00000000  ?MissileSetTarget@woMissile@@UEAAXAEBVVector@E3@@@Z()+13E
F0E08721 0024F0D0 0000:00000000 
F0E08BEA 0024F120 0000:00000000 
3FBFF5B9 0024F1B0 0000:00000000 
3FC01EDD 0024F210 0000:00000000 
3FC19544 0024F240 0000:00000000 
3FC19439 0024F2A0 0000:00000000 
3FCA0998 0024F310 0000:00000000 
3FCA1DD8 0024F800 0000:00000000 
3FCA47BF 0024F8B0 0000:00000000 
76A8652D 0024F8E0 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D
76E6C521 0024F930 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 

Edit: In this case i hosted a mission (2 players at all with me)

Edited by ~NB~Eagle
addition
  • 1 month later...
Posted

Got 2 of the same today, MP:

 

# -------------- 20130221-023710 --------------

 

# C0000005 ACCESS_VIOLATION at EA627674 00:00000000

00000000 00000000 0000:00000000

EA627674 001CF0D0 0000:00000000 ?is_target_radiated@wDetector@@UEBA_NV?$cPointerTemplate@VMovingObject@@@@AEA_NAEAM@Z()+B4

3FF2127E 001CF120 0000:00000000

DF2C457A 001CF1A0 0000:00000000 ?getSignalStreigth@avRWR@cockpit@@IEBAMV?$cPointerTemplate@VMovingObject@@@@AEBVcPosition@@HH@Z()+13A

DF2C8F8E 001CF370 0000:00000000 ?tryInsertEmitter@avRWR@cockpit@@IEAAXAEBVRWR_event@@@Z()+96E

DF2CA8F4 001CF410 0000:00000000 ?update@avRWR@cockpit@@UEAAXXZ()+D4

DF2C0D3E 001CF440 0000:00000000 ?update@avAN_ALR69V@cockpit@@UEAAXXZ()+E

DF30FE74 001CF470 0000:00000000 ?NextEvent@avDevice_BasicTimer@cockpit@@UEAAXXZ()+24

FAD18721 001CF500 0000:00000000

FAD18BEA 001CF550 0000:00000000

3FFDF5B9 001CF5E0 0000:00000000

3FFE1EDD 001CF640 0000:00000000

3FFF9544 001CF670 0000:00000000

3FFF9439 001CF6D0 0000:00000000

40080998 001CF740 0000:00000000

40081DD8 001CFC30 0000:00000000

400847BF 001CFCE0 0000:00000000

76CA652D 001CFD10 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

7723C521 001CFD60 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

[sIGPIC][/sIGPIC]

Posted

Simplay stability has been a top priority for MP (which hopefully transfers to SP) for 1.2.3, besides the dozens of other fixes. My eyes cross from seeing so many crashlogs during testing. We hope 1.2.3 will deliver stability for everyone, including those that wish to host a server. Please be patient and it will come.

Dusty Rhodes

 

Play HARD, Play FAIR, Play TO WIN

 

Win 7 Professional 64 Bit / Intel i7 4790 Devils Canyon, 4.0 GIG /ASUS Maximus VII Formula Motherboard/ ASUS GTX 1080 8 GB/ 32 Gigs of RAM / Thrustmaster HOTAS Warthog / TrackIR 5 / 2 Cougar MFD's / Saitek Combat Pedals/ DSD Button Box FLT-1

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