vtsgoose1606687932 Posted April 11, 2013 Share Posted April 11, 2013 (edited) Unistalled and installed my entire DCS World and tried again, but still it won't work for me, Could it be something with the upgrade version of Blackshark? Any help would be appriciated, love the work you guys are doing. -Edit, if i backtrack all the files, it fails on the aircraft gun mounts lua file. If i remove that the sim launches as normal. Edited April 11, 2013 by vtsgoose [sIGPIC][/sIGPIC] http://virtual-aerobatic-group.nl/ Link to comment Share on other sites More sharing options...
sammy Posted April 12, 2013 Author Share Posted April 12, 2013 Unistalled and installed my entire DCS World and tried again, but still it won't work for me, Could it be something with the upgrade version of Blackshark? Any help would be appriciated, love the work you guys are doing. -Edit, if i backtrack all the files, it fails on the aircraft gun mounts lua file. If i remove that the sim launches as normal. as dcs world goes through major patches some files are being changed try to use aircraft_gun_mounts.lua from the latest dcsw build, and - change rate of fire in this section gun_mount_templates["M_230"] = to rates = {620,620}, - or don't change rate of fire ingame (shift c) as it will result in crash Link to comment Share on other sites More sharing options...
vtsgoose1606687932 Posted April 18, 2013 Share Posted April 18, 2013 Is there a way to adjust the flare dispense coordinates? I backtracked the pages here and it seems only possible on the AI? [sIGPIC][/sIGPIC] http://virtual-aerobatic-group.nl/ Link to comment Share on other sites More sharing options...
Stratos Posted April 20, 2013 Share Posted April 20, 2013 Can you get it in BS? if yes - let me know how Arcade mode I think is possible. I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
sammy Posted April 20, 2013 Author Share Posted April 20, 2013 Is there a way to adjust the flare dispense coordinates? I backtracked the pages here and it seems only possible on the AI? no solution for that yet Link to comment Share on other sites More sharing options...
Stratos Posted April 21, 2013 Share Posted April 21, 2013 Wondering If onces the Huey is out, will be possible to use its cockpit and gunners to activate the UH-60 Blackhawk... I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
Stratos Posted May 1, 2013 Share Posted May 1, 2013 Any chance of a 1.24 version of this mods? Will love to fly the Hind and the Apache again. Thanks. I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
wasted Posted May 5, 2013 Share Posted May 5, 2013 Hallo every one, I am very new at this forums and to modding DCS in general. I wanted to ask, if it is possible to have a Mi-24 flyable with Su-25T cockpit? Because: 1. I don't have BS2 2. I think Su-25 cockpit is more suitable. :) Cheers Link to comment Share on other sites More sharing options...
trietnguyen Posted May 5, 2013 Share Posted May 5, 2013 Any chance of a 1.24 version of this mods? Will love to fly the Hind and the Apache again. Thanks. The Flyable Helicopters Mods will work with the new bin and cockpit folder 1.1.2.4 you have to copy the bin and cockpit 1.1.2.4 to the your Flyable mod . Link to comment Share on other sites More sharing options...
aussieboy Posted May 5, 2013 Share Posted May 5, 2013 I've been using the external model for the cockpit in 1.2.4 Link to comment Share on other sites More sharing options...
trietnguyen Posted May 5, 2013 Share Posted May 5, 2013 Hallo every one, I am very new at this forums and to modding DCS in general. I wanted to ask, if it is possible to have a Mi-24 flyable with Su-25T cockpit? Because: 1. I don't have BS2 2. I think Su-25 cockpit is more suitable. :) Cheers Install only ModMan 7.3 program,to the pure original LockOn2 without third-party mods!!! Flight of the Mi-24 is on the airplane, and the necessary condition are flaps that will not go beyond the normal speed limit of 320-350km / h It also will make a sharp turn typical flight dynamics of the Mi-24. Keep the engine speed in the vicinity of 8500, leaving the full Power steering only when necessary. BombGuns.ruBomberMod_MI_24VPClear.rar Link to comment Share on other sites More sharing options...
Stratos Posted May 5, 2013 Share Posted May 5, 2013 The Flyable Helicopters Mods will work with the new bin and cockpit folder 1.1.2.4 you have to copy the bin and cockpit 1.1.2.4 to the your Flyable mod . Wondering can you tell us how to make flyable the choppers in 1.1.2.4? Specially the Hind the Apache and the Cobra. Will love to fly them!! I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
trietnguyen Posted May 5, 2013 Share Posted May 5, 2013 Wondering can you tell us how to make flyable the choppers in 1.1.2.4? Specially the Hind the Apache and the Cobra. Will love to fly them!! Used Sammy's mod (post#1) with new bin and cockpit 1.1.2.4 Link to comment Share on other sites More sharing options...
Stratos Posted May 5, 2013 Share Posted May 5, 2013 Used Sammy's mod (post#1) with new bin and cockpit 1.1.2.4 Can you do the same for the Apache and the Cobra and post the needed files here please? I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
trietnguyen Posted May 5, 2013 Share Posted May 5, 2013 ^I use a simple method, see Attached Files in post #58 1 Link to comment Share on other sites More sharing options...
sammy Posted May 5, 2013 Author Share Posted May 5, 2013 Wondering If onces the Huey is out, will be possible to use its cockpit and gunners to activate the UH-60 Blackhawk... I don't have Huey yet, i guess it wouldn't be a problem using the same logic Wondering can you tell us how to make flyable the choppers in 1.1.2.4? Specially the Hind the Apache and the Cobra. Will love to fly them!! It's all the same with a few minor changes, i will post a readme file with the instructions how to convert to 1.2.4 Link to comment Share on other sites More sharing options...
Stratos Posted May 5, 2013 Share Posted May 5, 2013 It's all the same with a few minor changes, i will post a readme file with the instructions how to convert to 1.2.4 Looking forward to it!! I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
sammy Posted May 5, 2013 Author Share Posted May 5, 2013 Updated first page with readme file for 1.2.4 instructions might look too long or difficult but this is the only way to eliminate conflicts and errors, ask if you have any questions Link to comment Share on other sites More sharing options...
sammy Posted May 5, 2013 Author Share Posted May 5, 2013 I've been using the external model for the cockpit in 1.2.4 hi there, can you elaborate on what you did to make it? thanks 1 Link to comment Share on other sites More sharing options...
Stratos Posted May 5, 2013 Share Posted May 5, 2013 Waiting for the release of the updated mods! Reputation for you! I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
aussieboy Posted May 6, 2013 Share Posted May 6, 2013 hi there, can you elaborate on what you did to make it? thanks Hi Sammy, I started with a copy of the Ka50 cockpit, I add the line "use_external_shape = true" to the mainpanel_init.lua, I found doing it this way allows all the cockpit switches to still function. Then I add 6dof views to the server.lua. I'm only new to the DCS series but I found in order for Helo's such as the UH-60A, AH-1W, AH-64 and Mi-24V to take off and fly "as helicopters" I needed to comment out there entries in the "db_units_helicopters.lua". If you require more info let me know and I'll give you a hand. In the mean time here's a screen of the Mi-24v cockpit. Link to comment Share on other sites More sharing options...
sammy Posted May 6, 2013 Author Share Posted May 6, 2013 thanks pal, good find, what parameters did you use to get cockpit for apache in server.lua? experimenting with values are taking too much time, also now u can edit views straight from apacheA.lua inside the mod folder just add this section ViewSettings = { Cockpit = { [1] = {-- player slot 1 CockpitLocalPoint = {2.188000,-6.390000,-3.000000}, CameraViewAngleLimits = {20.000000,120.000000}, CameraAngleRestriction = {false,60.000000,0.400000}, CameraAngleLimits = {140.000000,-65.000000,90.000000}, EyePoint = {4.090000,-3.000000,-4.000000}, limits_6DOF = {x = {-0.020000,0.350000},y ={-0.150000,0.165000},z = {-0.170000,0.170000},roll = 90.000000}, }, }, -- Cockpit Chase = { LocalPoint = {-0.512000,2.790000,0.000000}, AnglesDefault = {180.000000,-8.000000}, }, -- Chase Arcade = { LocalPoint = {-16.812000,5.390000,0.000000}, AnglesDefault = {0.000000,-8.000000}, }, -- Arcade }, Link to comment Share on other sites More sharing options...
sammy Posted May 6, 2013 Author Share Posted May 6, 2013 Hi Sammy, I'm only new to the DCS series but I found in order for Helo's such as the UH-60A, AH-1W, AH-64 and Mi-24V to take off and fly "as helicopters" I needed to comment out there entries in the "db_units_helicopters.lua". what this exactly changes? didn't see any difference, thanks Link to comment Share on other sites More sharing options...
aussieboy Posted May 6, 2013 Share Posted May 6, 2013 (edited) I think that would be because I'm not using the name ApacheA, I'm using it's internal name AH-64A. The UH-60A and other helo's work the same way, the OH-58 has an issue after the 1.2.4 update which I'll sort out eventually but so far all the helo's I've tried work fine. Below is a shot of the UH-60A Edited May 6, 2013 by aussieboy Updated info Link to comment Share on other sites More sharing options...
Stratos Posted May 6, 2013 Share Posted May 6, 2013 I think I will wait for your mods to be released again, specially the Apaches A and D and the Hind. Can't get this thing to work. I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
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