rss0900 Posted January 21, 2013 Posted January 21, 2013 A search for "assessing threats" did not return any results, so I'm wondering what a good approach for assessing threats is before entering an area. I understand the point of staying outside the immediate combat zone and using TGP to find and mark targets, but I'm really having a hard time finding anything. Any good tip or link to other post that talk about the best way to assess threats prior to entering the engagement zone?
WildBillKelsoe Posted January 22, 2013 Posted January 22, 2013 the whole point of TGP, is to loiter from afar and high enough, and get a view. Then you listen to wingman calls for air defences, and let the AI handle it promptly. Last, assign a hard deck and plan not to breach it, specially with mechanized AAA. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
HugePanic Posted January 22, 2013 Posted January 22, 2013 -Take your time, use the fuel you are carrying -choose your orbit on the safe side of the fence !!!!! -use the ALT autopilot for orbiting -use the IR functionality of the TGP -take your time
PhoenixBvo Posted January 22, 2013 Posted January 22, 2013 (edited) I'd like to add that any realistic mission should include proper preparation. You may expect some intel about enemy air defenses. At least which type of threat and approximate number of each type. For some larger systems a position may even be known and otherwise an area like FEBA or around a town or airfield. When flying a mission generator scenario, open up the resulting mission in the editor and go to the unit list. Then check which air defenses are there, even if you don't know their position. That is IMO a good proxy to proper intel. Also use the JTAC if available and listen for the threat list he gives for each target assignment. Then you know what to expect in that area. EDIT: You may want to try filling out a mission data card like this one. It will take some time, but increases the realism and your survivability dramatically. Edited January 22, 2013 by PhoenixBvo 1 [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator
WildBillKelsoe Posted January 22, 2013 Posted January 22, 2013 -Take your time, use the fuel you are carrying -choose your orbit on the safe side of the fence !!!!! -use the ALT autopilot for orbiting -use the IR functionality of the TGP -take your time ^ That is very good advice. I normally loiter with fuel flow @ 1500-1700 lbs/hr on throttle setting. Today, I whacked 19 heavy vehicles, not changing from 1500 lbs/hr and doing gun runs too.. my base altitude was 12,000 ft, when I got off CBU's and mavericks, I had 6 mk-82's that lit a moving tank column like a tree of Christmas from 6,000 ft. Then I used my bleed energy for going up to 8,000 ft, then I schwacked with the gun from 3400- 4500 ft.. I still had 1500 (* 2 = 3000 lbs) after an hour and 35 minutes for RTB, which was 120 miles. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Sven2157 Posted January 22, 2013 Posted January 22, 2013 A search for "assessing threats" did not return any results, so I'm wondering what a good approach for assessing threats is before entering an area. I understand the point of staying outside the immediate combat zone and using TGP to find and mark targets, but I'm really having a hard time finding anything. Any good tip or link to other post that talk about the best way to assess threats prior to entering the engagement zone? You most likely didn't find anything because new pilots usually don't say "threat", they say "bad guys" or "enemy": dcs a-10 find enemy :D In that post, if you go to Crescendo's post( #6 ), he provides a link to a very well written psuedo-guide. Hope that helps! ;) 1 Regards, =170= Sven ☠ 2157 Windows 10 64 bit | Intel 7th Gen. i7-7700K | NZXT Kraken 41 Liquid CPU Cooler | MSI Z270 M3 Gaming LGA 1151 | Cooler Master V1000 80+ Gold PSU | EVGA GTX 1070 | EVGA GTX 1060 (Dedicated Physx) | 32GB G.Skill TridentZ RGB PC4-19200 | 128GB Toshiba OCZ RD400 SSD NVMe M.2 (System Disk) | 2TB RAID 10 (4 x Seagate ST1000DX002 FireCuda SSHD) (Files Disk) | 64GB Intel Cache Disk (1280GB OCZ Agility 3 SSD RAID 0) | 48GB Page Disk (1280GB OCZ Agility 3 SSD RAID 0) | NZXT H440 Razer Edition Case | 1 x ViewSonic VG2439m-LED 24" [MAIN] (GTX 1070) | 2 x ViewSonic VG2436wm-LED 24" [LEFT/RIGHT] (GTX 1060)
rss0900 Posted January 22, 2013 Author Posted January 22, 2013 (edited) Thanks for the adivce all and the mission card too PhoenixBVO. Sounds like I'm doing the right things just not spending the time needed to followup through, I did not realize missions can/should last that long. Sven2157 checking out the guide, thanks for the link. I passed on this info to my wife, I told her that the experts on the forum said my missions are not taking long enough, they should last a minimum of an hour. Each of you now have new nicknames :-0 Edited January 22, 2013 by rss0900
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