Jump to content

Recommended Posts

Posted

I would suggest the DCS group, if possible, create a way to automatically share on a mission the Skins, as in IL-2 for example.

It is bad create new skins and we can't share in all missions we fly online. :(

 

Maybe it's possible do this in a future update? :thumbup:

 

Best Regards

 

Borba

  • Like 1
Posted

I support this idea. One player bring his Skin, upload the skin to the server and then the server share the skin to the others players. One skin is pretty small and should be fast the process. This bring us some flexibility for our wishes

[sIGPIC][/sIGPIC]

Posted
One skin is pretty small and should be fast the process.

 

I'll pick up a my little pony skin and see how happy people are with seeing that. :)

The OP's thought of being able to include them in the mission itself, however, I like.

But also, when you're saying "pretty small", I'm seeing about 10 to 20MB per skin over on UserFiles. Now imagine you've got 20 people on the server - 20*15=300MB. And it gets better since that's just the clientside; the server will have to send 19*15 to each of the 20 clients, making a total payload of 19*15*20=5,7gigabyte for the server to send.

 

You able to do that on your home machine just to get the skins loaded on the mission? :)

 

But if it's in the mission - but thus not in control of each individual client - this at least is something that the server operator will be in control of.

[sIGPIC][/sIGPIC]

Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

|
| Life of a Game Tester
  • ED Team
Posted
I'll pick up a my little pony skin and see how happy people are with seeing that. :)

The OP's thought of being able to include them in the mission itself, however, I like.

But also, when you're saying "pretty small", I'm seeing about 10 to 20MB per skin over on UserFiles. Now imagine you've got 20 people on the server - 20*15=300MB. And it gets better since that's just the clientside; the server will have to send 19*15 to each of the 20 clients, making a total payload of 19*15*20=5,7gigabyte for the server to send.

 

You able to do that on your home machine just to get the skins loaded on the mission? :)

 

But if it's in the mission - but thus not in control of each individual client - this at least is something that the server operator will be in control of.

 

Seems like it would be easier to implement through the mission anyways, as the skin is set there now as it is, just need the skin files to be pulled along like sound files and such...

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Posted
Seems like it would be easier to implement through the mission anyways, as the skin is set there now as it is, just need the skin files to be pulled along like sound files and such...

 

Agreed. Though disadvantage there might be that it would end up getting sent even when the client already has it.

[sIGPIC][/sIGPIC]

Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

|
| Life of a Game Tester
  • ED Team
Posted
Agreed. Though disadvantage there might be that it would end up getting sent even when the client already has it.

 

Well perhaps if or when we get dedicated server there could be a check to see if client has all needed files (skins, modules, sounds etc) ... but perhaps now I am just day dreaming :)

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Posted

Have a note on top of the mission brief.

 

Example-

 

Mission uses custom skins-

 

skin name, A/C name - Artist*

 

 

*UK camo, A10-C - Blackbeard

Sea Camo, P51D - Blackbeard

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

  • ED Team
Posted
Have a note on top of the mission brief.

 

Example-

 

Mission uses custom skins-

 

skin name, A/C name - Artist*

 

 

*UK camo, A10-C - Blackbeard

Sea Camo, P51D - Blackbeard

 

Which is a great workaround right now, but if you have a number of different skins on a number of different vehicles it would be nice to have it auto-magically do it :)

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...