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Posted

Hmm, didn't crash in MP on exiting.

Agree on the bkgr noise, easy workaround until the slider: open the sound files in Aries radio (backup originals!) Now use Audacity or any audio editor capable of changing volume. Set the volume to a level of your liking and save!... mind to use the exact filenames incl. upper/lower case!

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

In case of any crash caused by the radio It would be helpful, if you could send the files

C:\Users\[your username]\Saved Games\DCS\Logsdcs.log

and the latest

C:\Users\[your username]\Saved Games\DCS\ DCS-xxxxxxxx-yyyyyyy.crash

to support@ariescon.com.

 

You can influence the level of the background noise in \DCS World\AriesWings\ AriesAirborneRadio.ini.

At the end you find sections for some types I support with sound mods.

There are numbers defined in PRIMARY_BUFFER and for each SND file. The numbers define a relation for the noise levels.

 


  • PRIMARY_BUFFER is the level of the pilots voice.
  • BKGND_ENGINE is the noise sound and level of the engine
  • BKGND_COCKPIT is for the moment onl y a sound of streaming air. Same for each vehicle.
  • BKGND_SILENCE (not supported for the moment) would be electrical generator and similar during startup.

 

The A10 has a relation of 99:3:5:0. if you increase the number 3, the engine noise becomes louder. Decreasing a number decreases the corresponding sound. Only integer values are accepted.

 

HULL :

the first value defines a frequency, how often per second a rotor or propeller blade passes in front of you. This is a combination of RPM and number of blades. The second number defines the decrease of loudness per pass in percent. The values 10 70 say, that the pilot voice is reduced 10 times per second by 70%. This produces the typical voice vibration of a Huey pilot.

You should keep in mind, that every change of these values effect only your local configuration. The results are audible for your fellow player only. It would make sense, if all participants have the same configuration.

 

The sound files contain 16 bit samples, mono, 48 kHz, raw format. You may fill in any sound in a file, even an opera if you like.

[sIGPIC][/sIGPIC]

Posted

not sure if this has been mentioned, but the 'hide gui' command doesn't work (at least for me) and sometimes it disappears and never returns.

 

GREAT UPDATE THOUGH!!

 

Loving the noise and band pass, really nice. I've just turned down the background noise slightly (as per your post above) about to test now

 

Thanks!

Posted

Great work,

 

I just installed this version and trying to do some tests. I found that you solved the crash problem when quitting DCS. AMBI_Jay mentions that DCS hangs but I think that what happens is that it takes a bit long to return to the main program window. If you wait, no problem. I don't know if this is an issue that can be solved.

Posted
;2097070']not sure if this has been mentioned, but the 'hide gui' command doesn't work (at least for me) and sometimes it disappears and never returns.

 

GREAT UPDATE THOUGH!!

 

Loving the noise and band pass, really nice. I've just turned down the background noise slightly (as per your post above) about to test now

 

Thanks!

 

Check you have DCS is not running in FullScreen mode?

 

I have configured hide GUI to the Warthog HOTAS Communications Coolie Hat UP.

Works perfect. Also worked in the old Version...

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
Check you have DCS is not running in FullScreen mode?

 

I have configured hide GUI to the Warthog HOTAS Communications Coolie Hat UP.

Works perfect. Also worked in the old Version...

 

I have fullscreen unticked already and the key is bound, it seems to happen when I alt-tab sometimes. Then it never comes back, also the bound key doesn't seem to work for me. I'm going to reset it to something else and try again

Posted

@Frosty

I just tested this item and can confirm, that under undefined circumstances, the z-order of the different desktop windows are confused. I had one time the effect, that after an Alt+Tab , the radio panel disappears behind the DCS window as soon as it was touched. It could be restored by pushing the GUI button twice. But inputs were almost not possible. The effect disappeared after restarting DCS. All worked normal , even after an Alt+Tab. If someone finds a way to reproduce the bug safely please give me a message.

If you are not sure about your GUI button, you can check the following entry in

DCS World\AriesWings\AriesAirborneRadio.ini

[RadioToggle]

DeviceName =Throttle - HOTAS Warthog

Button=2

It shows the device used and the button number of this device. The above example shows the default entry delivered with the radio package. If it does not match your configuration, you need to adjust it with the corresponding configurator.

[sIGPIC][/sIGPIC]

Posted

Hi,

I found that if you start a CA mission as a Tactical Commander DCS crashes. But, if you start with an aircraft then you can change to Tactical view and other units without problems.

Posted

@Frosty

It seems to be a combination of the z-order bug and the absence of the GUI toggle key. I could at least reproduce the bug ,if I change to some specific applications (not every application) with Alt+Tab. But the GUI could be reactivated every time with the GUI toggle key. To solve your GUI key problem, please send a screenshot of the configurator you use to support@ariescon.com and attach the file \DCS World\AriesWings\AriesAirborneRadio.ini. I will have a look what is going on in the configuration.

 

@astiles5470

The bug is confirmed and solved meanwhile. I will wait for a period of one week to gather all reports before I publish a bug fix.

[sIGPIC][/sIGPIC]

Posted

The evaluation of Frosties configuration turned out, that the keyboard handler for the 'toggle GUI' function was deactivated accidently . The bug is solved meanwhile and a bug fix will be released on next Friday. For those, who want to use the keyboard for the 'GUI toggle' function, please use a button from another device until the bug fix is released.

 

Thank you for your patience...

[sIGPIC][/sIGPIC]

Posted

I just tested it with the new TeamSpeak version 3.0.15. No problems...

A simple, but effective test is to start TeamSpeak and having a look to the menu item Settings/Plugins. If Aries Radio appears normal with the checkmark set, then it should all be OK. TeamSpeak kicks out all DLLs which are not compliant.

[sIGPIC][/sIGPIC]

Posted

Hi,

When installing Aries I found two things:

 

1) Even if it is not selected the option of installing DCSOpenBeta, allways an OpenBeta directory is created inside de DCS world directory.

2) Changing the install paths with the button doesn't work. I need to type the directory path if it has not been properly detected.

 

An additional thing that I detected, and I mentioned above, is that it takes a bit long to return to the main windows of the DCS program (or the window desktop in MP) when quitting a DCS session. Some colleagues of mine even had to stop the program with the task manager.

Posted

The items 1 and 2 are already solved and quietly stored in the latest installer on my website. I got my kicks from my fellow pilots. The return to DCS after mission end is not under my control. I get the shut down signal from DCS and from windows DLL interface almost at the same time. At that moment I cleanup all resources and stop all threads. This takes 100 ms in maximum. If this time would be exceeded, all remaining threads are killed immediately. That's all what I can do.

A bug source could be another mod, addressed in export.lua.I had troubles with TACVIEW until I moved the Aries 'dofile' entry in export.lua before all TACVIEW entries. Playing around with the sequence of 'dofile' entries could probably solve the problem.

[sIGPIC][/sIGPIC]

Posted

I am using 3.0.15 the entire day and all works normal. Would be interesting to know what is not working properly in detail .

[sIGPIC][/sIGPIC]

Posted (edited)

I seem to have an issue where the plugin all runs and works except for the actual comms.

 

Should there be a squelch sound when I click the PTT on? Because TS3 is basically either unaffected if i can hear people or completely mute even if we are on the same frequency.

Edited by Wichid

Lyndiman

AMD Ryzen 3600 / RTX 2070 Super / 32G Ram / Win10 / TrackIR 5 Pro / Thrustmaster Warthog HOTAS & MFG Crosswind Rudder Pedals

Posted

@ Wichid:

If you push the PTT you hear nothing, because your receiver is switched off for the time you transmit.You hear voice, squelch and background noise only from other players if they have Aries Radio installed. This functionality is taken from real radios because an active receiver during transmissions would cause a terrible feedback.

@wilco:

It is most likely, that you use an older version of TeamSpeak. If possible, upgrade to the latest version 3.0.15 of TeamSpeak and try it again. Another problem could be , that your TeamSpeak is a 32 bit version. Aries Radio works only in 64 bit versions.

A last and seldom reason could be, that you need the Microsoft Visual C++ 2010 Redistributable Package, which is necessary to run application developed with MSVC++. It can be found at: http://www.microsoft.com/en-US/download/details.aspx?id=5555

[sIGPIC][/sIGPIC]

Posted
I am using 3.0.15 the entire day and all works normal. Would be interesting to know what is not working properly in detail .

Hi,

 

it was my fault. Something was wrong when I updated from 3.0.14. After reinstalling TS 3.0.15 from scratch everything worked again. Yesterday we had a test with different DCS mods and it was quite satisfying. We will keep testing.

 

BTW, some people in my squadron fly with Saitek X-55 and used Saitek's software to develope their profiles. It seems there is an issue with Saitek's software since the last TS versions doesn't support Direct Input, so they keep working with and old TS version. Therefore they are unable to use Aries. I'd like to ask you if somebody in your group is using X-55 hotas with Saitek's profiles aswell and, if it is the case, which solution they found.

 

Thanks again

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