Spitfire2170 Posted May 1, 2013 Posted May 1, 2013 After this new patch, I cannot find the CameraViewAngleLimits anywhere in Config/View/. Seems like things were changed and I cannot get the FOV to work again. I used to use 40.0,145.0 .... Now I zoom waaaaaayyy too far out, and zoom in is too far. How can I put it back to the way I set it up for??? [sIGPIC][/sIGPIC] ---------------------------------------------------------------------- Intel DZ77GA70K Extreme Board | Intel Core i5-3570K Ivy Bridge 4.6GHz | EVGA GeForce GTX670 FTW Edition | Corsair Hydro Series H60 Corsair Enthusiast Series 750W | Corsair Vengeance 8GB 1600 | Corsair Obsidian Series 550D | Triple Acer 27" 2ms 5760x1080 Thrustmaster HOTAS Warthog | Cyborg M.M.O.7 | Razor BlackWidow Ultimate | TrackIR 4
RedRain Posted May 1, 2013 Posted May 1, 2013 After this new patch, I cannot find the CameraViewAngleLimits anywhere in Config/View/. Seems like things were changed and I cannot get the FOV to work again. I used to use 40.0,145.0 .... Now I zoom waaaaaayyy too far out, and zoom in is too far. How can I put it back to the way I set it up for??? Same, chin on dashboard ?
Kuky Posted May 1, 2013 Posted May 1, 2013 You set default FoV for each aircraft in ...Config/View/SnapViewsDefault.lua as before No longer active in DCS...
Spitfire2170 Posted May 1, 2013 Author Posted May 1, 2013 I don't know what the default FOV's would be. I used the CameraAngleLimits so that my farthest zoom out was normal, then had two further zoomed in ones. A solution I found so far was to just adjust the axis itself in the options. I lowered the saturation to 75-80 and it looks alright now. Though I cannot zoom in as far as I could pre-patch. [sIGPIC][/sIGPIC] ---------------------------------------------------------------------- Intel DZ77GA70K Extreme Board | Intel Core i5-3570K Ivy Bridge 4.6GHz | EVGA GeForce GTX670 FTW Edition | Corsair Hydro Series H60 Corsair Enthusiast Series 750W | Corsair Vengeance 8GB 1600 | Corsair Obsidian Series 550D | Triple Acer 27" 2ms 5760x1080 Thrustmaster HOTAS Warthog | Cyborg M.M.O.7 | Razor BlackWidow Ultimate | TrackIR 4
SkateZilla Posted May 1, 2013 Posted May 1, 2013 i had no issues playing 3 screens, unless something changed with the patch Normally i RCTRL+RSHFT+ZoomOut (/ Key) to move my Camera position Back at mission start. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
JG14_Smil Posted May 1, 2013 Posted May 1, 2013 Same here. No issues at all with my 1.2.4 update. It all works as it did in 1.2.3. in my simpit.
Macross Posted May 2, 2013 Posted May 2, 2013 I have the same issue on my tripple monitor setup. I used to edit DCSWorld\Config\View\View.lua to change the max FOV of the KA-50. without doing that, in game its like your chin is resting on the HUD with your nose pressed on the windscreen. You cant zoom back any further and makes it impossible to play. Going to edit this file now, there are no longer any options to change this, so there must be another way now. Any help greatly appreciated.... [sIGPIC][/sIGPIC]
Macross Posted May 2, 2013 Posted May 2, 2013 (edited) I have tried creating a autoexec.cfg file in users\Username\Saved Games\DCS\Config\ with the following line : options.graphics.CameraViewAngleLimits[KA_50] = {20.0, 160.0} This is per the instructions in the "Eagle Dynamics\DCS World\Config\graphics_readme.txt" Unfortunatley this has no effect... just grasping at straws really... Devs.. Please help!!!! Just to clarify, pre 1.2.4 for tripple monitor Camer View angle limits to be adjusted you went to ~Eagle Dynamics\DCS World\Config\View\view.lua and modified the following - in my example i change the KA-50 max view angle to 160 to suit my tripple monitors -- Camera view angle limits {view angle min, view angle max}. CameraViewAngleLimits = {} CameraViewAngleLimits[su_27] = {20.0, 120.0} CameraViewAngleLimits[su_33] = {20.0, 120.0} CameraViewAngleLimits[su_25] = {20.0, 120.0} CameraViewAngleLimits[su_25T] = {20.0, 120.0} CameraViewAngleLimits[MiG_29] = {20.0, 120.0} CameraViewAngleLimits[MIG_29K] = {20.0, 120.0} CameraViewAngleLimits[F_15] = {20.0, 140.0} CameraViewAngleLimits[A_10A] = {20.0, 140.0} CameraViewAngleLimits[KA_50] = {20.0, 160.0} CameraViewAngleLimits[A_10C] = CameraViewAngleLimits[A_10A] CameraViewAngleLimits[P_51D] = {20.0, 120.0} CameraViewAngleLimits[AB_212] = {20.0, 160.0} Edited May 2, 2013 by Macross [sIGPIC][/sIGPIC]
KosPilot Posted May 2, 2013 Posted May 2, 2013 You set default FoV for each aircraft in ...Config/View/SnapViewsDefault.lua as before I get a face-full of windscreen with my three monitors after 1.2.4 upgrade. View.lua was where I used to make my changes. Please, would some of you bright minds explain to me (or give an example) what values needs to be tweaked in SnapViewsDefault.lua for, let's say, setting min/max/default FOV for Ka-50.
Macross Posted May 2, 2013 Posted May 2, 2013 (edited) Ok.. i found it. c:\Program Files\Eagle Dynamics\DCS World\Config\Viewe\Server.lua. Change the CameraViewAngleLimits to a higher number. Default for Ka-50 was 120.00000. I change mine to 150. Example below ViewSettings["Ka-50"] = { Cockpit = { [1] = {-- player slot 1 CockpitLocalPoint = {3.188000,0.390000,0.000000}, CameraViewAngleLimits = {20.000000,150.000000}, Edited May 2, 2013 by Macross [sIGPIC][/sIGPIC]
Recommended Posts