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Posted

This isn't a request by any means, but more a wish list just for conversation and for me to kill time :music_whistling:

 

The following are various planes I'd love to see flight models of in DCS:

 

P-47D-40 Thunderbolt (I'm a huge WWII plane fan as you may see but this would be my top pick for DCS)

 

de Havilland Mosquito FB mk VI

 

Vought F4U-4 Corsair

 

Lockheed P-38L Lightning

 

North American F-86F Sabre

 

English Electric Lightning

 

MiG 21 Fishbed D (I think someone is actually working on this one)

 

Saab JAS 39 Gripen

 

Lockheed AC-130U Spooky II

 

And of course:

 

General Dynamics F-16C Block 52

 

There are certainly plenty of worthy project ideas out there....but those would be some of my favorites.

 

Thanks for entertaining my pipe dreams!

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Posted (edited)

An AI Spooky would be great for a little CAS variety. Maybe you'd have to protect or destroy it depending on who you were...

 

Would also seriously love a Gripen (and a Rafale!).

 

And Israel's Merkava tank - That thing just looks so cool...

 

In the distant future I'd also love to see armed forces from China and maybe Japan join the fight, too. Oh, and India. Duh.

Edited by Frogisis

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Posted (edited)

I think the AC-130 could add some fun for friends to play together. It would give the opportunity to be pilot/copilot or man the various guns. I think it would just be a really cool module that has never been done in any game properly. I know it has been in Call of Duty and the arcade style was fun, but having it at a DCS level of fidelity would be amazing.

 

EDIT: My brain slipped, I don't think manning the guns would be very cool in a game, but aiming them would. So instead of being a loadmaster or gunner perhaps a fire control officer would be cooler.

Edited by 311Gryphon

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Posted

I think they need to improve the ground AI behaviour before an AC-130 FCO would be really interesting. Shooting at infantry (or even vehicles) that are moving in a straight line at a constant speed and that don't react to being fired at just isn't that engaging, IMO. (And if they do react, it's just to stop moving, making them even easier targets.)

 

The current ground AI is okay when you're in control of an aircraft, but the simplicity of the ground AI becomes painfully apparent if you're just staring at the same area.

Posted

That is a good point. I have not played around with mission creation enough to know how ground units work with way points and triggers. In fact, I have yet to play with triggers at all so I'm not sure how powerful those are in DCS compared to previous games I've made missions for. But the AI does appear to be fairly weak at least in response to detection and attack.

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Posted (edited)

Planes:

 

F-16C and D Falcon block 52+

F/A-18E and F SuperHornet block 2

F-15E Strike Eagle

B-1B bomber 8)

Playable AWACS with fully functional datalink.

Maybe some playable flying tankers.

 

And of course A-10C Suite 6 or higher declassyfied and with funny functional datalink (not simplified dataling like is now in "entertaiment version" of DCS: A-10C...

 

Helos:

AH-64D block 3

Ka-52 production version with good avionics, not prototype with shitt avionics ;)

Mi-28N

 

-Possibility to use sling hook in helos like Ka-50 or UH-1 to transport light vehicles and move farp equipment.

 

-Sams as reslistic as SAM Simulator here: https://sites.google.com/site/samsimulator1972

-Tanks and IFVs like in SB pro pe here http://www.steelbeasts.com/

Edited by macieksoft

DCS A-10C is only for enthertaiment??? Not for me.

JDAM manual is classyfied??? Not for me.

Lies sounds like a truth??? Not for me.

Knowlege is for kids??? Nope, its for me.

Posted

not sure to understand why people want to fly dual sits aircrafts/helo, knowing DCS is a single station player atm.

can you explain me why you want to (semi) fly them ?

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Posted
not sure to understand why people want to fly dual sits aircrafts/helo, knowing DCS is a single station player atm.

can you explain me why you want to (semi) fly them ?

 

Cause support for multiple positions is already well underway and the first steps have been set whit the Huey.

(pilot, co-pilot, LH gunner, RH gunner)

 

Hopefully next step will be that 2 or more players can man separate stations in the same vehicle in multiplayer.

(for example pilot and LH gunner)

 

So its not cause we can fly them singlepilot now, but because we know we can fly the multicrew in the future.

Which is something to look forward to.

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Posted

The sweetest of all my dreams when it comes to DCS would be an F-117 module :) I hardly believe it's possible to make it in study sim level though, since details regarding the plane are still confidential. :cry:

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Posted
The sweetest of all my dreams when it comes to DCS would be an F-117 module :) I hardly believe it's possible to make it in study sim level though, since details regarding the plane are still confidential. :cry:

 

That would be pretty sick. I wouldn't mind floating around in one of those babies either.

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Posted (edited)
The sweetest of all my dreams when it comes to DCS would be an F-117 module :) I hardly believe it's possible to make it in study sim level though, since details regarding the plane are still confidential. :cry:

 

Its not in service but the concepts and tools that the last version used is now in the F-22 F-35 they are very classified we wont have AFM with this technology unless they get the concepts of it and try to model it. F-117 was really cool but is not in service. We need in service aircraft so I dont think we will see a F-117 for modren aircraft. A B-1B or B-2 might be really nice lol.

Edited by LexiconG2

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Posted
Its not in service but the concepts and tools that the last version used is now in the F-22 F-35 they are very classified we wont have AFM with this technology unless they get the concepts of it and try to model it. F-117 was really cool but is not in service. We need in service aircraft so I dont think we will see a F-117 for modren aircraft. A B-1B or B-2 might be really nice lol.

 

 

I agree, but some of the planes they are working on for the DCS World (and some planes in DCS World) are not in service either. I would love to see a plethora of in service air craft and historic air craft. It would be fairly cool if we had a large stable of aircraft and could filter them according to generation or conflict or year (whatever gets like aircraft paired with like aircraft) to generate quick missions or filter down available aircraft in the mission editor.

 

In that way you could quickly setup missions vaguely based on whatever conflict and time period you wished.

 

And who wouldn't want to hop up in an F-86/MiG-15 duel????

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Posted
I agree, but some of the planes they are working on for the DCS World (and some planes in DCS World) are not in service either. I would love to see a plethora of in service air craft and historic air craft. It would be fairly cool if we had a large stable of aircraft and could filter them according to generation or conflict or year (whatever gets like aircraft paired with like aircraft) to generate quick missions or filter down available aircraft in the mission editor.

 

In that way you could quickly setup missions vaguely based on whatever conflict and time period you wished.

 

And who wouldn't want to hop up in an F-86/MiG-15 duel????

 

This is what I was thinking, too. So, when you create a mission or generate one, it can be based on the date including year and units available would be derived from this. Ideally, the variants of the aircraft and the weapons possible would also be consistent.

 

Of course, the US does have the capability to send one aircraft carrier back in time so we can have f14 vs A6M, or maybe just a permit anachronism toggle.

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Posted
This is what I was thinking, too. So, when you create a mission or generate one, it can be based on the date including year and units available would be derived from this. Ideally, the variants of the aircraft and the weapons possible would also be consistent.

 

Of course, the US does have the capability to send one aircraft carrier back in time so we can have f14 vs A6M, or maybe just a permit anachronism toggle.

 

AH, that movie stunk so badly! I kept hoping for a nice battle scene but never got it. Just a carrier going back in time so they can fly by some A6Ms then mysteriously warp back to the present time! :doh:

 

But it would be fun to have it in a toggle so you were either bound by the time filters or not. Just to make mission editing more problem free.

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i7-8700, 32 GB DDR4 3000, GTX 1080 TI 11GB, 240 GB SSD, 2TB HDD, Dual (sometimes Triple) monitor, TM Warthog HOTAS, Saitek Pro Combat Pedals, TrackIR

 

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