lefuneste01 Posted June 30, 2013 Posted June 30, 2013 (edited) They know that 3DVISION/stereoscopic 3D display is great with DCS (full immersion, better altitude feeling,..) but has some drawbacks in 1.5/2.0 version: HUD/Gunsight collimated on HUD glass and not on infinite, making nearly impossible to aim Horizon problem Sun and HDR depth Labels in 2D and at screen level, and so hardly readable Cursor in 2D at screen level, so not usable to click switch in the cockpit I made a fix to cope with these problems. It is available here. Read carefully the explanations regarding the two different modes that can be used for increasing HUD depth. You may also know that 3Dvision is only available for full screen mode (using ALTGR + ENTER) with the 1.5 /2.0 version, unlike previous ones... Many thanks to PeterP, I started my mods by using his works :thumbup: Edit 23/12/2014: updated information: added P51D, UH-1H, FW190D9, updated version of Ka50 and 10C (compatibility with 1.12), added workaround that allow 3DVISION users to use HUD with FC3 planes and mig 21. Edited 11/29/2015 : added informations about DCS 1.5b Edited 04/29/2016 : update for post for 1.5/2.0 versions. Current fix version = 7.0 Edited 09/12/2016 : update for 1.5/2.0 versions. Current fix version = 7.3 Edited September 14, 2016 by lefuneste01 2 Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
PeterP Posted June 30, 2013 Posted June 30, 2013 (edited) Good stuff - I didn't tested up to now - but I'm confident hat you have made a good job on it once again! ...and even if right now not much people will pay attention on your work ....- I'm very sure this will change dramatically when all join the Oculus-Rift bandwagon. Edited June 30, 2013 by PeterP
Suchacz Posted June 30, 2013 Posted June 30, 2013 (edited) ...I dont have a spare time to test it now, but if it is working, than you should be on the ED's payroll (OC with Mr. Peter"Guybrush"P) :D Edited June 30, 2013 by Suchacz Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
geert Posted June 30, 2013 Posted June 30, 2013 Hi! I just registered, basically to say only this: THANKS!!!! ...with sugar on top :) I started playing A-10c a few months ago when I also bought a new 3d monitor, I always liked stereoscopic gaming a lot (on old CRT monitor and projectors) and A-10C is so great in 3D, except off course the HUD problem. So I was really hoping that you or PeterP would get it sorted out at one time and it's really cool that you did! I just tested it for like an hour or so and it (seems to) work like a charm. So probably PeterP might be right that it's possibly just a few people paying attention to this, but I guess those who do play it in 3D are very grateful. And I don't even know how to hand out this rep.power thing...I'm such a noob! :)
Suchacz Posted July 1, 2013 Posted July 1, 2013 (edited) I've tested both machines.... and... well... IT WORKS!!!!!!! :D:joystick::pilotfly: My gun pipper is finally projected down there deep on the target, not drawn on my windshield. Good luck with Pony and Huey. You made my day :thumbsup: Work in progress for P51-D (but I am not sure that it is needed, as the gunsight is not collimated on K14 glass) I dare to disagree, It is a reflector sight, so it is colimated Edited July 1, 2013 by Suchacz Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
lefuneste01 Posted July 1, 2013 Author Posted July 1, 2013 Well I am pleased to see that I am not alone playing DCS with 3DVISION screen. @Suchacz : of course it is collimated, but not ON K14 glass, like for the others DCS planes. On my config, it is collimated a bit ahead of the glass, so the change made by my mod seems not so obvious. Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
geert Posted July 3, 2013 Posted July 3, 2013 Just some other stereoscopic 3d questions here: is there a way to get the sun not rendered at screen debt? And do any of you know what's the best way to minimize the huge impact on frame rate stereo3d has? So are there any settings changes that have a proportionally high effect on frame rates in combination with stereo3d? Cheers, Geert
PeterP Posted July 7, 2013 Posted July 7, 2013 @ lefuneste01 Have a look : http://forums.eagle.ru/showthread.php?p=1808253#post1808253 Maybe you fit.
lefuneste01 Posted August 7, 2013 Author Posted August 7, 2013 Added the mod for XM60E of UH-1H on 1st post Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
lefuneste01 Posted September 8, 2013 Author Posted September 8, 2013 Updated first post according to the 1.2.6 features. Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
blackbelter Posted October 10, 2013 Posted October 10, 2013 Not possible to mod for SU25-T/FC3 planes Now I am desperate...:joystick:
average_pilot Posted October 12, 2013 Posted October 12, 2013 (edited) This is like a dream for me... and I've missed this thread since june. I've been waiting for this so many years that I lost any hope of seeing the HUD's fixed, and there it is, finally done. And I've found this thread by pure chance searching for a completely different information, what means that I could have missed this thread for an unlimited amount of time. Thanks a lot, really, thanks. (now I'll get obsessed with the Falcon BMS HUD XD) EDIT: There is a problem with the BlackShark fix. The simulation crashes upon entering the cockpit with engines running. In ramp start it crashes when setting the engines to auto. The first sign of problems during start-up is that the flare dispenser switch can't be clicked. DCS is updated to 1.2.6 update 2. I have confirmed that everything is ok without the fix. EDIT2: Nevermind, I managed to fix it. They've made some changes to the engine params and the uv_26 name. Edited October 13, 2013 by average_pilot
lefuneste01 Posted October 13, 2013 Author Posted October 13, 2013 (edited) Well it seems that I am not a very gifted man...:( The zip file in the BS2 mod was not the good one ! I updated it, but here is the good version to use until the validation of the last version of mod... To blackbelter: I use the maxi discount offer to purchase the Su25: did not try it very long but it seems to me that they have implemented the HUD like the P51D or the Huey : not collimated so far as in my mod, but far enough to be used. I just checked that on ground (not enough time to bind my controls for SU25, I will use it after having finished the vergeev campaign...) but it seems better than the SU25T HUD (drawed on the glass) anyway. Do not know how it is for the others planes with detailed cockpit (A10A, F15C and ?...)z_BS2_stereoscopic_HUD_2_1.zip Edited October 13, 2013 by lefuneste01 Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
average_pilot Posted October 13, 2013 Posted October 13, 2013 Now that I have done some flying on the A-10c and ka-50 I have to say that the HUDs look beautiful. Sitting there in front of a collimated HUD thinking that that's pretty much how it would be like to be sitting in front of the real one is extremely satisfying. About the cursor issue, in my case I get used to that very quickly in the very firsts days of my stereoscopic gaming era, some years ago. It's a question of aiming the switch or whatever between the two cursors. Of course, focusing the eyes on the switch, not the cursor. I think I'll link this thread in a couple of threads with the stereoscopic graphics topic. Many people may be missing this great achievement as it happened to me before.
lefuneste01 Posted December 23, 2013 Author Posted December 23, 2013 As I made a "Helix Mod" for IL2 BoS I discovered that there is now a 64b version of the Helix dll. Post #1 updated. So I also updated my previously broken "label mod" to use this dll. In addition to putting labels in 3d, this allow me to map a "low depth" setting to mouse button 4. If you want to push a cockpit switch, push and hold the button 4 (with your thumb on the mouse) and use your index finger to push the cockpit switch with left or right mouse button. Release the button 4 and you go back to full depth 3D. I also map a special "scale modeling" setting for external view on left arrow key (see attachments) and a "standard" depth on F1 key.Dwm02_90.zipNVStereoscopic3D.IMG.zip Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
geert Posted December 29, 2013 Posted December 29, 2013 Thanks for the HELIX mod! However, when I adjust one or both views (internal or external) I can`t save it succesfully. I have the stereoscopic configuration save key mapped to CNTR + F7, which does not seem to save it. Tried F7 as well. Might it be a problem that I mapped it under CNTR + F7? Cheers!
lefuneste01 Posted January 1, 2014 Author Posted January 1, 2014 It should work. Activate the setting to modify by pressing F1 or left arrow key Change depth and convergence settings Save this settings in DX9settings.ini by pressing F7 key. Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
Reticuli Posted March 8, 2014 Posted March 8, 2014 Any way to make the HMS just one eye or at least not blinking in stereoscopic? X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc http://library.avsim.net/register.php X52 + Silicone Grease = JOY stick
lefuneste01 Posted March 9, 2014 Author Posted March 9, 2014 The mod stop hms blinking for my configuration. In fact it make it draw 200m in font of your eye (with the appropriate size), so it can be used to aim without convergence issue. The blinking is made by the default zero depth of the HMS. Did you install it ? Theoricaly, it should be possible to make it only be draw for one eye by using the Helix library, but DCS does not allow the standard value to be used to compute 3d fix... Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
Mnemonic Posted March 23, 2014 Posted March 23, 2014 Is it possible to fix-mod HUDs of 3D cockpits for FC3? Such as Su-27, F-15, Su-25?
The_Nephilim Posted May 2, 2014 Posted May 2, 2014 Is it possible to fix-mod HUDs of 3D cockpits for FC3? Such as Su-27, F-15, Su-25? Only the Developers can fix that issue with the FC3 Huds Intel Ultra 265K 5.5GHZ / Gigabyte Z890 Aorus Elite / MSI 4070Ti Ventus 12GB / SoundBlaster Z SoundCard / Corsair Vengance 64GB Ram / HP Reverb G2 / Samsung 980 Pro 2TB Games / Crucial 512GB M.2 Win 11 Pro 21H2 / ButtKicker Gamer / CoolerMaster TD500 Mesh V2 PC Case
lefuneste01 Posted May 3, 2014 Author Posted May 3, 2014 I made an "helix mod" which fixed the HUD in su 25T, but it broke the shkval... Maybe it should be usable by mapping a switch on/off on a key....and the Helix ddl is not compliant with softth... Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
Mnemonic Posted May 3, 2014 Posted May 3, 2014 (edited) I made an "helix mod" which fixed the HUD in su 25T, but it broke the shkval... Maybe it should be usable by mapping a switch on/off on a key....and the Helix ddl is not compliant with softth... Are you talking about Su 25T from 1.2.8? New 6DOF, remodelled cockpit? Only the Developers can fix that issue with the FC3 Huds It was the case for 2D pits, is it the same now with new 3D pits for F-15, Su-27/33,25,25T ? I don't know, just asking Edited May 3, 2014 by Mnemonic
lefuneste01 Posted May 3, 2014 Author Posted May 3, 2014 Are you talking about Su 25T from 1.2.8? New 6DOF, remodelled cockpit? I made a working test version on 1.2.8 beta. So it should work on 1.2.8 final. Maybe it will also fix HUD for others planes...as I do not have them I can not check. Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
geert Posted June 9, 2014 Posted June 9, 2014 Mi-8 Would it be possible to fix the gunsight of the Mi-8 MTV2? It is completely unuseable for me as it is now. Thanks.
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