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Posted

I like the DCS A10C very much and I thought about buying Flaming Cliffs 3. Well, it has normal price for pc games. But then I read that I need the previous version too. Why? I thought everything is build around the new dcs world an now I need an old game - just for making money?

 

The recent titles confirmed this direction to me. An A10A upgrade an SU25 cockpits... Well, I dont mind if somebody is interesed in this stuff, but what I am willing to pay for would be

- some new terrains / scenarios

- Apache AH64D (but only with real tree or at least forest behavior, where you can hide an take cover)

 

BTW

An improved gui for mission briefing would be great (SP/MP). Perhaps with some ambience like the good old apache longbow... where you almost had the feeling of beeing on an military air base.

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Posted
I like the DCS A10C very much and I thought about buying Flaming Cliffs 3. Well, it has normal price for pc games. But then I read that I need the previous version too. Why? I thought everything is build around the new dcs world an now I need an old game - just for making money?

 

The recent titles confirmed this direction to me. An A10A upgrade an SU25 cockpits... Well, I dont mind if somebody is interesed in this stuff, but what I am willing to pay for would be

- some new terrains / scenarios

- Apache AH64D (but only with real tree or at least forest behavior, where you can hide an take cover)

 

BTW

An improved gui for mission briefing would be great (SP/MP). Perhaps with some ambience like the good old apache longbow... where you almost had the feeling of beeing on an military air base.

 

EDGE is coming. From what I can see in the few preview pictures posted a few weeks back; it's utilizing SpeedTree. While SpeedTree's implementation of collision models are fast and would work for a simulation level environment, it remains to see if that will be implemented.

 

That pretty much takes care of both of your "wishes".

 

EDIT: YOu can hold off on buying any Flaming Cliffs titles; and just get the standalone aircraft instead. ALL aircraft in Flaming Cliffs will soon have standalone versions available.

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

Posted

You need the old game because Lock On and FC series involve UBISOFT... ED are obliged to make owning the legacy software part of the system requirements. This is why ED are moving into the individual modules with the A-10A/25A/15/27 etc so eventually that won't be necessary any more.

 

Their "strategy" is more a legal obligation at this point, if you look deeper you'll see they are moving away from the Ubisoft deal and onto their own. They are also working on Nevada being done in a new terrain engine (perhaps include collision detection in trees).

 

Right now they are the only flight combat simulator developer who at this point is working toward and in many ways achieved the most versatile digital battle ground to date. It's missing a few luxuries, but we have player driven fixed wing A/A A/G aircraft, rotary aircraft, WWII legacy aircraft as well as ground units (both strategic command and first person on many units)...THAT my friend (and I mean no disrespect) is a very solid strategy for a combat sim.

 

On the horizon are a number of other delicious aircraft that will only improve on this foundation.

Posted

I don't know why they just didn't call it something else, like Whaling Banshee or dcs speed tree.

Otherwise I would like to buy it but I use a 2012 imac to play and have no disk drive or desire to buy one.

Posted
EDGE is coming. From what I can see in the few preview pictures posted a few weeks back; it's utilizing SpeedTree. While SpeedTree's implementation of collision models are fast and would work for a simulation level environment, it remains to see if that will be implemented.

 

That pretty much takes care of both of your "wishes".

 

EDIT: YOu can hold off on buying any Flaming Cliffs titles; and just get the standalone aircraft instead. ALL aircraft in Flaming Cliffs will soon have standalone versions available.

 

Hey cobra... Didn't WWIIOL utilize speed tree? IFAIK it was the big leap they made to capture collidable trees and mitigate performance loss...

ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 

"This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL

Posted

There are some old threads around here that cover the reasons for LOMAC.

 

New maps are in the pipeline but they have to be released before we can build missions on them. The AH-64D, I'm not so sure about, unless some team is out there building it in secret.

Posted
I don't know why they just didn't call it something else, like Whaling Banshee or dcs speed tree.

Otherwise I would like to buy it but I use a 2012 imac to play and have no disk drive or desire to buy one.

 

Because it's still an expansion of LockON which is Ubisoft.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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