Skulleader Posted September 6, 2013 Posted September 6, 2013 Hello, Since the release of the Huey I have downloaded many repaint for this module and I would like to know the method for used the military or other repaints that I have for the slick or civilian version ? Please can you help me to understand the good method ? A great thanks in advance for your help... Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/
upuaut Posted September 6, 2013 Posted September 6, 2013 Hi, I am working on an update for my skins. You can also take a view on this thread: http://forums.eagle.ru/showthread.php?t=112890 DCS Mods and Skins: HiDrive Use the NAS only if the other Link is not working - it's slow! My DCS MODs and Skins: NAS
Skulleader Posted September 6, 2013 Author Posted September 6, 2013 Hello Upuaut, Great news, I very happy to know that you upgrade your awesome repaints for the slick version because I'm a great fan of your créations... Best regards, Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/
DeJohn Posted September 6, 2013 Posted September 6, 2013 If you don't want to wait for the people to update their skins, you can manually do it yourself. Check out this post on how to do it. http://forums.eagle.ru/showpost.php?p=1861606&postcount=7
monkie Posted September 6, 2013 Posted September 6, 2013 EDIT: I missed that this was covered in another thread but I'll leave it here just in case others can use this. Sorry. With the new "civilian" models the way the skins are incorporated have been changed a bit. You will need to go into each of the skins folders that you want to see on the CIV models and do a little editing. Find the "description" file for each livery that you want changed and edit it in notepad. livery = { {"civ_uh1_main_dam", 0, "uh1_HD_MED", false}; {"civ_uh1_main_dam", 2, "uh1_spec.bmp", false}; {"civ_uh1_tail_dam", 0, "uh1_HD_MED_tail", false}; {"civ_uh1_tail_dam", 2, "uh1_tail_spec.bmp", false}; {"civ_uh1_main", 0, "uh1_HD_MED", false}; {"civ_uh1_main", 2, "uh1_spec.bmp", false}; {"civ_uh1_tail", 0, "uh1_HD_MED_tail", false}; {"civ_uh1_tail", 2, "uh1_tail_spec.bmp", false}; {"uh1_main_dam", 0, "uh1_HD_MED", false}; {"uh1_main_dam", 2, "uh1_spec.bmp", false}; {"uh1_tail_dam", 0, "uh1_HD_MED_tail", false}; {"uh1_tail_dam", 2, "uh1_tail_spec.bmp", false}; {"uh1_main", 0, "uh1_HD_MED", false}; {"uh1_main", 2, "uh1_spec.bmp", false}; {"uh1_tail", 0, "uh1_HD_MED_tail", false}; {"uh1_tail", 2, "uh1_tail_spec.bmp", false}; {"uh1_weapon", 0, "uh1_weapon_blk.bmp", true}; {"pilot_UH1", 0, "pilot_uh1_sagegreen.bmp", false}; {"pilot_UH1_helmet", 0, "pilot_uh1_helmet_lightgreen.bmp", false}; {"Gunner_UH1", 0, "gunner_uh1_af.bmp", false}; {"SPH-4B", 0, "gunner_uh1_helmet_lightgreen.bmp", false}; {"uh1_cov", 0, "uh1_cvr_helodrab.bmp", false}; {"UH1-cpt-door", 0 ,"UH1_door_c",true}; {"UH1-cpt_karkas", 0 ,"UH1_karkas_c",true}; {"UH1-cpt_karkas2", 0 ,"UH1_karkas2_c",true}; {"UH1-cpt_panel", 0 ,"UH1_panel_c",true}; {"UH1-cpt_central_box", 0 ,"UH1_boxs_c",true}; {"UH1-cpt_dev2", 0 ,"UH1_dev_2",true}; } countries = {"USA", "RUS", "FRA", "UKR", "SPN", "NETH", "TUR", "BEL", "GER", "NOR", "CAN", "DEN", "UK", "GRG", "ISR", "ABH", "RSO", "ITA",} I had to add the bold section, that is the area the program looks at anytime you have an empty load out. It assumes that you have no weapons and want the unarmed civilian version. You will then have to transpose each of the original names into the civilian section. For example where it says "civ_uh1_main_dam" I had to add the file name "uh1_HD_MED" just as it said in the original file under "uh1_main_dam". You simply go down the line and change the names. Be careful that the TRUE and FALSE statements also match the originals. Now when you load un unarmed variant you should see the livery you have chosen and not the NASA one. hope that helps a bit and as always back up the livery folder you are working in just in case you have an editing mishap. 1 Sager Laptop, i7-6700k 4.00GHz, 16GB RAM, GTX 980M, 1920x1080, TIR 5, Windows 10
Esac_mirmidon Posted September 6, 2013 Posted September 6, 2013 Works like a charm ¡¡¡ Thanks. BUT ¡¡¡ This only works if the Huey iis HUMAN CONTROLLED. In this case an empty huey is showed correctly as a slick, and a load huey is showed as a gunship. But when you change human player to IA, ONLY gunship huey showed with weapons or without it. Not slicks at all. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Lizzard Posted September 6, 2013 Posted September 6, 2013 This only works if the Huey iis HUMAN CONTROLLED. In this case an empty huey is showed correctly as a slick, and a load huey is showed as a gunship. But when you change human player to IA, ONLY gunship huey showed with weapons or without it. Not slicks at all. Yeah..I have seen that also..but this is obviously not a "Skin" Problem:) My Specs: I don`t care..it is a Computer..a black one..
Esac_mirmidon Posted September 6, 2013 Posted September 6, 2013 Not at all. Now we can enjoy both huey versions with our favourite skins. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Skulleader Posted September 6, 2013 Author Posted September 6, 2013 Hello guys, I have a little question for Monkey, please can you help me to modified this repaint that I use: livery = { {"uh1_main_dam", 0, "uh1_ukheart.bmp.dds",false}; {"uh1_main_dam", 2, "uh1_spec.bmp", false}; {"uh1_tail_dam", 0, "uh1_tail_ukheart.bmp.dds",false}; {"uh1_tail_dam", 2, "uh1_tail_spec.bmp",true}; {"uh1_main", 0, "uh1_ukheart.bmp",false}; {"uh1_main", 2, "uh1_spec.bmp",true}; {"uh1_tail", 0, "uh1_tail_ukheart.bmp.dds",false}; {"uh1_tail", 2, "uh1_tail_spec.bmp",true}; {"uh1_weapon", 0, "uh1_weapon.bmp",true}; {"pilot_UH1", 0, "pilot_uh1_ukheart.bmp.dds",false}; {"pilot_UH1_helmet", 0, "pilot_uh1_helmet_ukheart.bmp.dds",false}; {"pilot_UH1_patch", 0, "pilot_UH1_patch_ukheart.tga.dds",false}; {"Gunner_UH1", 0, "gunner_uh1_ukheart.bmp.dds",false}; {"uh1_cov", 0, "uh1-cover_ukheart.bmp.dds",false}; {"UH1-cpt-door", 0 ,"UH1_door_c_gray",true}; {"UH1-cpt_karkas", 0 ,"UH1_karkas_c_gray",true}; {"UH1-cpt_karkas2", 0 ,"UH1_karkas2_c_gray",true}; {"UH1-cpt_panel", 0 ,"UH1_panel_c_gray",true}; {"UH1-cpt_central_box", 0 ,"UH1_boxs_c_gray",true}; {"UH1-cpt_dev2", 0 ,"UH1_dev_2",true}; {"SPH-4B", 0, "gunner_uh1_helmet_ukheart.bmp.dds",false}; {"uh1_rotor_alfa", 0, "uh_1_blade_ukheart.tga.dds",false}; } countries = {"USA", "RUS", "FRA", "UKR", "SPN", "NETH", "TUR", "BEL", "GER", "NOR", "CAN", "DEN", "UK", "GRG", "ISR", "ABH", "RSO"} A great thanks in advance for your help, best regards. Skull [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/
Lizzard Posted September 6, 2013 Posted September 6, 2013 {"civ_uh1_main_dam", 0, "uh1_ukheart.bmp.dds",false}; {"civ_uh1_main_dam", 2, "uh1_spec.bmp", false}; {"civ_uh1_tail_dam", 0, "uh1_tail_ukheart.bmp.dds",false}; {"civ_uh1_tail_dam", 2, "uh1_tail_spec.bmp",true}; {"civ_uh1_main", 0, "uh1_ukheart.bmp",false}; {"civ_uh1_main", 2, "uh1_spec.bmp",true}; {"civ_uh1_tail", 0, "uh1_tail_ukheart.bmp.dds",false}; {"civ_uh1_tail", 2, "uh1_tail_spec.bmp",true}; Insert that in your Description.lua Any further Problems check: http://forums.eagle.ru/showpost.php?...06&postcount=7 My Specs: I don`t care..it is a Computer..a black one..
Lizzard Posted September 6, 2013 Posted September 6, 2013 ah..come on..take that :) livery = { {"civ_uh1_main_dam", 0, "uh1_ukheart.bmp.dds",false}; {"civ_uh1_main_dam", 2, "uh1_spec.bmp", false}; {"civ_uh1_tail_dam", 0, "uh1_tail_ukheart.bmp.dds",false}; {"civ_uh1_tail_dam", 2, "uh1_tail_spec.bmp",true}; {"civ_uh1_main", 0, "uh1_ukheart.bmp",false}; {"civ_uh1_main", 2, "uh1_spec.bmp",true}; {"civ_uh1_tail", 0, "uh1_tail_ukheart.bmp.dds",false}; {"civ_uh1_tail", 2, "uh1_tail_spec.bmp",true}; {"uh1_main_dam", 0, "uh1_ukheart.bmp.dds",false}; {"uh1_main_dam", 2, "uh1_spec.bmp", false}; {"uh1_tail_dam", 0, "uh1_tail_ukheart.bmp.dds",false}; {"uh1_tail_dam", 2, "uh1_tail_spec.bmp",true}; {"uh1_main", 0, "uh1_ukheart.bmp",false}; {"uh1_main", 2, "uh1_spec.bmp",true}; {"uh1_tail", 0, "uh1_tail_ukheart.bmp.dds",false}; {"uh1_tail", 2, "uh1_tail_spec.bmp",true}; {"uh1_weapon", 0, "uh1_weapon.bmp",true}; {"pilot_UH1", 0, "pilot_uh1_ukheart.bmp.dds",false}; {"pilot_UH1_helmet", 0, "pilot_uh1_helmet_ukheart.bmp.dds",false}; {"pilot_UH1_patch", 0, "pilot_UH1_patch_ukheart.tga.dds",false}; {"Gunner_UH1", 0, "gunner_uh1_ukheart.bmp.dds",false}; {"uh1_cov", 0, "uh1-cover_ukheart.bmp.dds",false}; {"UH1-cpt-door", 0 ,"UH1_door_c_gray",true}; {"UH1-cpt_karkas", 0 ,"UH1_karkas_c_gray",true}; {"UH1-cpt_karkas2", 0 ,"UH1_karkas2_c_gray",true}; {"UH1-cpt_panel", 0 ,"UH1_panel_c_gray",true}; {"UH1-cpt_central_box", 0 ,"UH1_boxs_c_gray",true}; {"UH1-cpt_dev2", 0 ,"UH1_dev_2",true}; {"SPH-4B", 0, "gunner_uh1_helmet_ukheart.bmp.dds",false}; {"uh1_rotor_alfa", 0, "uh_1_blade_ukheart.tga.dds",false}; } countries = {"USA", "RUS", "FRA", "UKR", "SPN", "NETH", "TUR", "BEL", "GER", "NOR", "CAN", "DEN", "UK", "GRG", "ISR", "ABH", "RSO"} My Specs: I don`t care..it is a Computer..a black one..
monkie Posted September 6, 2013 Posted September 6, 2013 I see what you are saying about the AI. When I set an AI chopper to be empty it shows up as the gunship model. When I jump in to take control of that helicopter it shows correctly as the Civilian model, and if I jump back out it stays as a AI Civilian model. I'm also seeing a slight change in AI behavior, it used to be if I jumped out of a helicopter that I had landed it would take off again but now it shuts down right where I left it. Sager Laptop, i7-6700k 4.00GHz, 16GB RAM, GTX 980M, 1920x1080, TIR 5, Windows 10
Skulleader Posted September 6, 2013 Author Posted September 6, 2013 Hello Lizzard, In first I would like to thank you, I enter your commands but I meet the same problem. In fact I choose this repaint and when I'm watch my Huey in the first time the texture is NASA but when I back my camera the texture change and I can see a kaki texture. Impossible to have the good texture, is it a bug ? As it's not easy to explain so I join this little video who show you the bug that I meet: http://www.youtube.com/watch?v=Fn723kTFoJs&feature=youtu.be Here the commands that I used: livery = { {"civ_uh1_main_dam", 0, "uh1_ukheart.bmp.dds",false}; {"civ_uh1_main_dam", 2, "uh1_spec.bmp", false}; {"civ_uh1_tail_dam", 0, "uh1_tail_ukheart.bmp.dds",false}; {"civ_uh1_tail_dam", 2, "uh1_tail_spec.bmp",true}; {"civ_uh1_main", 0, "uh1_ukheart.bmp",false}; {"civ_uh1_main", 2, "uh1_spec.bmp",true}; {"civ_uh1_tail", 0, "uh1_tail_ukheart.bmp.dds",false}; {"civ_uh1_tail", 2, "uh1_tail_spec.bmp",true}; {"uh1_main_dam", 0, "uh1_ukheart.bmp.dds",false}; {"uh1_main_dam", 2, "uh1_spec.bmp", false}; {"uh1_tail_dam", 0, "uh1_tail_ukheart.bmp.dds",false}; {"uh1_tail_dam", 2, "uh1_tail_spec.bmp",true}; {"uh1_main", 0, "uh1_ukheart.bmp",false}; {"uh1_main", 2, "uh1_spec.bmp",true}; {"uh1_tail", 0, "uh1_tail_ukheart.bmp.dds",false}; {"uh1_tail", 2, "uh1_tail_spec.bmp",true}; {"uh1_weapon", 0, "uh1_weapon.bmp",true}; {"pilot_UH1", 0, "pilot_uh1_ukheart.bmp.dds",false}; {"pilot_UH1_helmet", 0, "pilot_uh1_helmet_ukheart.bmp.dds",false}; {"pilot_UH1_patch", 0, "pilot_UH1_patch_ukheart.tga.dds",false}; {"Gunner_UH1", 0, "gunner_uh1_ukheart.bmp.dds",false}; {"uh1_cov", 0, "uh1-cover_ukheart.bmp.dds",false}; {"UH1-cpt-door", 0 ,"UH1_door_c_gray",true}; {"UH1-cpt_karkas", 0 ,"UH1_karkas_c_gray",true}; {"UH1-cpt_karkas2", 0 ,"UH1_karkas2_c_gray",true}; {"UH1-cpt_panel", 0 ,"UH1_panel_c_gray",true}; {"UH1-cpt_central_box", 0 ,"UH1_boxs_c_gray",true}; {"UH1-cpt_dev2", 0 ,"UH1_dev_2",true}; {"SPH-4B", 0, "gunner_uh1_helmet_ukheart.bmp.dds",false}; {"uh1_rotor_alfa", 0, "uh_1_blade_ukheart.tga.dds",false}; } countries = {"USA", "RUS", "FRA", "UKR", "SPN", "NETH", "TUR", "BEL", "GER", "NOR", "CAN", "DEN", "UK", "GRG", "ISR", "ABH", "RSO"} A great thanks in advance for all, best regards. Skull [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/
Lizzard Posted September 6, 2013 Posted September 6, 2013 (edited) The Video shows what Happens when DCS is confused by the "old" Description.lua Files without the civ_uh1 Entrys.. Try this File..it has to work..just copy it in the Folder of your Skin, replacing the original description.luadescription.lua Edited September 6, 2013 by Lizzard My Specs: I don`t care..it is a Computer..a black one..
RetroBurn Posted September 6, 2013 Posted September 6, 2013 I've seen it too with the CIV entries added. Weird Win 7 HE / GigaByte Z68AP-D3 / i5-2500K 3.30 GHz / 16Gb RAM / GTX 570 2.5GB [sIGPIC][/sIGPIC]
Esac_mirmidon Posted September 6, 2013 Posted September 6, 2013 (edited) Ok, i´ve rebuilt the entire UH-1H liveries folder, fixing all description.lua Now it´s possible to choose any of the two versions, slicks or gunships from our Hueys with correct skins. Replace UH-1H folder inside Bazar/Liveries with this file. MAKE BACK UP FIRST ¡¡¡¡¡¡¡ Remember ONLY HUMAN PLAYERS are able to see slicks, IA only shows gunships ( with or without weapons). Nothing i can do here at this point LINK EDIT: As an extra i´ve added 3 spanish custom made skins ( FAMET-ARMADA - UN NATIONS). EDIT 2: LINK UPDATED. ORIGINAL UN SKIN CORRECTED AND ADDED TO UH LIVERIES. NOW CAMPAING SHOULD RUN OK. ( sorry for any inconvenience) Edited September 11, 2013 by Esac_mirmidon " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
monkie Posted September 6, 2013 Posted September 6, 2013 Thanks you saved me a lot of squinting and typing! Sager Laptop, i7-6700k 4.00GHz, 16GB RAM, GTX 980M, 1920x1080, TIR 5, Windows 10
upuaut Posted September 7, 2013 Posted September 7, 2013 Hi, modding the description.lua is just one part. The skins also need a little reworking. Some parts of the texture are not neccessary for the slick version. DCS Mods and Skins: HiDrive Use the NAS only if the other Link is not working - it's slow! My DCS MODs and Skins: NAS
Lizzard Posted September 7, 2013 Posted September 7, 2013 Ok, i´ve rebuilt the entire UH-1H liveries folder, fixing all description.lua EDIT: As an extra i´ve added 3 spanish custom made skins ( FAMET-ARMADA - UN NATIONS). Thanks indeed Sir!:thumbup: My Specs: I don`t care..it is a Computer..a black one..
Skulleader Posted September 7, 2013 Author Posted September 7, 2013 Hello, The Video shows what Happens when DCS is confused by the "old" Description.lua Files without the civ_uh1 Entrys.. Try this File..it has to work..just copy it in the Folder of your Skin, replacing the original description.lua After many hours for replacing my 92 repaints now everything is OK, a great great thanks for your help. Best regards, Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/
upuaut Posted September 9, 2013 Posted September 9, 2013 Hi. I have updated my Skins with the slick version of the UH-1. You can download it from Dropbox or wait until it is available at digitalcombatsimulator. DCS Mods and Skins: HiDrive Use the NAS only if the other Link is not working - it's slow! My DCS MODs and Skins: NAS
Lizzard Posted September 9, 2013 Posted September 9, 2013 Hi. I have updated my Skins with the slick version of the UH-1. You can download it from Dropbox or wait until it is available at digitalcombatsimulator. SUPER! Danke! :thumbup: My Specs: I don`t care..it is a Computer..a black one..
Esac_mirmidon Posted September 11, 2013 Posted September 11, 2013 Updated the UH-1H liveries folder link. Now original UN nations skin is corrected and added to the liveries pack, so campaing should show corrected original skins now. Sorry for any inconvenience. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
PeroperoDokkiri Posted September 13, 2013 Posted September 13, 2013 Hi guys! I have downloaded Canadian SAR repaint, here is my descr lua: livery = { {"civ_uh1_main_dam", 0, "Canada_SARS", false}; {"civ_uh1_main_dam", 2, "uh1_spec_solidskid", false}; {"civ_uh1_tail_dam", 0, "Canada_sars_tail", false}; {"civ_uh1_tail_dam", 2, "uh1_tail_spec", true}; {"civ_uh1_main", 0, "Canada_SARS", false}; {"civ_uh1_main", 2, "uh1_spec_solidskid", false}; {"civ_uh1_tail", 0, "Canada_sars_tail", false}; {"civ_uh1_tail", 2, "uh1_tail_spec", true}; {"uh1_main_dam", 0, "Canada_SARS", false}; {"uh1_main_dam", 2, "uh1_spec_solidskid", false}; {"uh1_tail_dam", 0, "Canada_sars_tail", false}; {"uh1_tail_dam", 2, "uh1_tail_spec", true}; {"uh1_main", 0, "Canada_SARS", false}; {"uh1_main", 2, "uh1_spec_solidskid", false}; {"uh1_tail", 0, "Canada_sars_tail", false}; {"uh1_tail", 2, "uh1_tail_spec", true}; {"uh1_weapon", 0, "uh1_weapon_blk.bmp", true}; {"pilot_UH1", 0, "pilot_UH1.bmp", true}; {"pilot_UH1_helmet", 0, "pilot_UH1_helmet_B.bmp", true}; {"pilot_UH1_patch", 0, "canada_pilot_patch", false}; {"Gunner_UH1", 0, "gunner_canada", false}; {"uh1_cov", 0, "canada_sars_cover", false}; {"UH1-cpt-door", 0 ,"UH1_door_c_",true}; {"UH1-cpt_karkas", 0 ,"UH1_karkas_c_",true}; {"UH1-cpt_karkas2", 0 ,"UH1_karkas2_c_",true}; {"UH1-cpt_panel", 0 ,"UH1_panel_c_",true}; {"UH1-cpt_central_box", 0 ,"UH1_boxs_c_",true}; {"UH1-cpt_dev2", 0 ,"UH1_dev_2",true}; } name = "Canadian SARS RED" countries = {"CAN"} And here is error I get in DCS: [sIGPIC]http://i55.tinypic.com/21oydlx.jpg[/sIGPIC] ヒューイ最高!o(≧∇≦o)
Lizzard Posted September 14, 2013 Posted September 14, 2013 ..strange..the Screenshot looks like the Skin in general beeing o.k. it is at least there. I have tried the Skin myself and it works perfectly. So we need more Informations. The Canadian SAR Package contains 3 Skins and 2 additional Dashboards! Do you use the Dashboards and do you have the Problem with all 3 Skins?! Do you have the Problem when the Huey is armed? Other Skins are o.k.?! How does the Skin look on an AI Aircraft?! What says the Error Message on the Skin (it seem not to be "Texture is missing?! close the Door) My Specs: I don`t care..it is a Computer..a black one..
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