Guest ThomasDWeiss Posted February 7, 2006 Posted February 7, 2006 The Phyton 4 is an off-boresight AAM much like the R-73 , although with twice the off boresight capability, and it would make the Israeli F-15 distinct (as it is) from the USAF F-15, Could a mod be made - perhaps adapting the R-73 AAM ? As for the helmet mode - as far as I know, the early Israeli Helmet cued Phython was very similar to the Russian one. http://www.israeli-weapons.com/weapons/missile_systems/air_missiles/python/Python4.html http://www.israeli-weapons.com/weapons/files/videos/Python-4.wmv
britgliderpilot Posted February 7, 2006 Posted February 7, 2006 Do the Israelis really spell it with two H's? Erm, you could rename the R73 and add it to the Israeli F15C payloads . . . . you can't tweak the performance, you can't add a new missile entity, and you can't add the helmet aiming mode to the US Aircraft. We're kind of limited, then ;) http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg
Force_Feedback Posted February 7, 2006 Posted February 7, 2006 All this next-gen off boresight WVR combat makes WVR combat boring, all we need in the AIM-9P and some other rear aspect missile (maybe some R-13 mod, but those are too old), and then you can justify online combat with missiles, until then, it's a matter of f-poling or aim-120/r-77 spamming. Creedence Clearwater Revival:worthy:
Guest ThomasDWeiss Posted February 7, 2006 Posted February 7, 2006 Maybe ED could do it ? would be a pleasant surprise for all Eagle drivers!
Cobra360 Posted February 7, 2006 Posted February 7, 2006 Yeah, Python 4/5 or AIM-9X. Will never happen though. Or the IRIS-T for European F-16 MLUs and German F-4Fs. One day, I'm confident ED will have them in some sort of long term future project.
Force_Feedback Posted February 7, 2006 Posted February 7, 2006 But do you really like fighting in completely modern style? i.e. First shot, first kill? I find it boring, compared to gunzo, or early generation heat seekers missile dogfights. I mean, yes, the aim-9x, python5, iris-T, R-73M2 are all wonderful in the real world, as they almost guarantee a one shot kill in real life, but in a sim, it's about strategy, situational awareness, and plane handling, missiles like that take away the fun in a-a combat, making lomac some kind of Falcon 4, with its perfect guidance systems. Creedence Clearwater Revival:worthy:
Cobra360 Posted February 7, 2006 Posted February 7, 2006 Well, seeing how the current guidance systems are in Lomac, it would just give the player a larger launch window. But I see your point, in Falcon 4 if a R-73 gets fired at me now I usually just eject even before it hits because I know it will hit me 80% of the time regardless of what I do:D
TheProphet Posted February 7, 2006 Posted February 7, 2006 altough it could be nice and "cool", I tend to agree with the rest, all aspect missiles can be boring where rear aspect missiles can be a great thing, it really shows who is the best pilot, just like cannons, more "pure" combat. 6700K | ASUS Z170 | 32GB RAM | GTX 680 | 850EVO
Guest ThomasDWeiss Posted February 7, 2006 Posted February 7, 2006 but when you are in a tight spot they come in handy - like in a 1x2
Force_Feedback Posted February 7, 2006 Posted February 7, 2006 but when you are in a tight spot they come in handy - like in a 1x2 Real stick jocks can win a 5vs1 gunzo against 5 good pilots, without even firing one missile. The thing is that you have to use your brain more when doing gunzo, as opposed to missile enagements, where you have to either F-pole, spam, or just hope the damn thing won't go for the flare. Currently, there are no equal "crappy" missiles in lockon, the closest thing may be the R-60 (the stock R-60) and the R-550, those are the most fun missiles to use against a human opponent, but, with sufficient flare ejection, they too will miss, so you got to have patience too, in order to win a head-to-head, and not just fire 4 missiles in succession like most people do online now with ARHs. Creedence Clearwater Revival:worthy:
tflash Posted February 7, 2006 Posted February 7, 2006 All this next-gen off boresight WVR combat makes WVR combat boring, all we need in the AIM-9P and some other rear aspect missile (maybe some R-13 mod, but those are too old), and then you can justify online combat with missiles, until then, it's a matter of f-poling or aim-120/r-77 spamming. Oh yes, I vote for the AIM-9P !!!! (and a flyable F-5E to match it) [sIGPIC][/sIGPIC]
D-Scythe Posted February 7, 2006 Posted February 7, 2006 But do you really like fighting in completely modern style? i.e. First shot, first kill? I find it boring, compared to gunzo, or early generation heat seekers missile dogfights. I mean, yes, the aim-9x, python5, iris-T, R-73M2 are all wonderful in the real world, as they almost guarantee a one shot kill in real life, but in a sim, it's about strategy, situational awareness, and plane handling, missiles like that take away the fun in a-a combat, making lomac some kind of Falcon 4, with its perfect guidance systems. Hmm, so you like F4 less because it's missiles (which are basically Lock On's btw - e.g. AIM-120, R-77) make the game more "fun" even though it may be more "realistic" than Lock On's same missiles that can't really hit anything? Interesting.
GGTharos Posted February 7, 2006 Posted February 7, 2006 In fact, F4 doesn't model expendable countermeasures very well, resulting in unrealistic use of such. No missile guarantees one shot-one-kill. You your IRCM right and and've got a good chance. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Guest ThomasDWeiss Posted February 7, 2006 Posted February 7, 2006 Be that as it may - we have the German MiG-29A, why not an Israeli F-15C ? It would be a minimum change mod, that would add some spice to Lock On.
GGTharos Posted February 7, 2006 Posted February 7, 2006 It isn't a minimum change mod ... the Israelis use an HMD, not an HMS like the Russians do, AFAIK. There exist other issues also, such as having to build 2 F-15C versions instead of the one that exists now, and so on and so forth. Given that we haven't seen an EID cue yet which surely APPEARS to be a very minimum effort fix, I don't see why you'd get the Israeli 15. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
MBot Posted February 7, 2006 Posted February 7, 2006 AIM-9P will hopefully come in 1.2 :cool: I realy hate the merge against the AI at the moment. Or in other words, there is no merge, as you get a IR AAM in the face everytime and have to go defensive. Or often both oponents kill each other head on with heaters. Hopefully the AIM-9P ( and R-60 non-M ) will bring back the classic dogfight with a nice merge and following maneuvering combat. All aspect off-boresight missles are gameplay killers IMHO.
GGTharos Posted February 7, 2006 Posted February 7, 2006 Hint: Flares out BEFORE missile launch, throttle not in burner or idle if you can manage. I've dodged a whole bunch of head-on IRH missiles so long as I've seen'em coming ... heck I even dodged a spam of six (and people complain about 15 piots spamming ... how about the cute suicide rush practiced by certain su-33 pilots with IRH spam?) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
D-Scythe Posted February 7, 2006 Posted February 7, 2006 Yup, even on full missile slider effectiveness, two or three pairs of flares is enough to dodge almost any Archer shot, provided that you deploy them early enough.
Pilotasso Posted February 7, 2006 Posted February 7, 2006 AIM-9P would be sexy for an old fashion old school fights. Your BFM's would have to be great, and your timing too because those missiles had a longer lock time (I would like to see the lock diamong travel on the HUD, wich is not donne in LOMAC) .
Guest ThomasDWeiss Posted February 8, 2006 Posted February 8, 2006 It isn't a minimum change mod ... the Israelis use an HMD, not an HMS like the Russians do, AFAIK. There exist other issues also, such as having to build 2 F-15C versions instead of the one that exists now, and so on and so forth. Given that we haven't seen an EID cue yet which surely APPEARS to be a very minimum effort fix, I don't see why you'd get the Israeli 15. True - but it would add some interest to LO -after all, Israeli F-15 have great sex-appeal. USAF and Israeli F-15 ... and you don't need more than adapt the R-73 flight model to the Python 4, after all, that was what the Israelis did, take the R-73 as a basis and improve it, and I am sure early Pythons did have a very similar mode to the original Russian one.
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