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reported Extreme oscillations in motion after shuttle hook-up
[OCG] Caveman replied to BrassEm's topic in Bugs and Problems
Can confirm... this was on the SC in the 18. Sent my rig out of limits. Mostly my fault for not setting the surge travel distance lower. Lucky I was wearing a 5 point harness, or the hole in the wall would have been head size... -
The TGP will give you slight drag pulling the jet in that direction yes. If you have an axis to use for the roll trim I suggest using that as the trim hat on the stick is sensitive and you have to flick it to make smaller adjustments.
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The HUD slew has a different slew rate than other sensors, but if you have the Warthog throttle I suggest using a curve since that axis is extremely small. The rdr cursor control on the F16 irl uses a pressure based setup so the more pressure you apply the faster the slew will move.
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Can you post a short track of what you are talking about? Depending on the direction you came in from when you placed the markpoint initially it will appear slightly off if you come in from another direction.
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Little background: Long time IL-2'er who got DCS Warbirds a couple years ago to see what it was all about. First plane, probably stupidly, was the K4. Not a quitter, so I stuck it out. But alas, the constant OP engine torque and the crappy old version of the Normandy map wore me out. I put DCS away until June when the F4U came out. Oh goody, now I get to play Ba Ba Black Sheep like I always wanted to as a kid. Well the F4U left a little on the table too, so I'm thinking, back to IL-2 until they fix this baby up. I did like Normandy 2.0 though. But then I see, almost by mistake, hey - I own the D9 too? when did I get that? I must have been drinking again. I see Greg flying Fw's on YouTube and he makes it look so easy - I mean, probabaly not for me, I suck - ok then, lets give it a try. Holy Sh*t!!! Where to begin. In the last two hours I have all the keybinds. Took off and landed on the first flight no issues, I can actually shoot stuff down. It has an MW50 system that is easy to understand, deploy, and it appears to actually work (vs. the K4). Even better, the annoying left wing stall we all love about the Fw, ever so present in the IL-2 version, is wayyyyy more manageable here. I was doing rolls and turns in the DCS D9 that I would never even think of in the IL-2 version. What, I can actually dogfight PvP in a D-9? More to come on that. I have to be honest, between the K4 and the F4U I was starting to think DCS Warbirds was either a total <profanity>show, or I am still a horrible sim pilot. But the D9 and it's smoothy smooth, super fun flight model have shown me the light. Maybe it's just that the K4 and the F4U make the D9 look like a thoroughbred, or is this the best Axis plane in DCS? Or any other flight sim for that matter. Oh yeah, and that engine sound. wow.
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Я бы не назвал это спором, скорее обмен мнениями о 160-ти днях похода которые позволяют повысить степень износа кабины самолёта с нормального до такого который мы имеем. Но это немного непрофильная тема для такого обмена, поэтому предлагаю не продолжать, во избежание.
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Steel Jaw started following F4U-1D Vella Lavella Campaign
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Excellent, thanks brother.
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However, I will add, that this might still be a bug because I see no reason why the right gear won't extend once the left gear and flaps are in their full down position after you were slow enough. The pressure in the hyd lines should recover at this point and be able to pop the uplock on the right gear. I'm not quite sure how the system is modeled or how it behaved IRL. Something worth noting.
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Just cannot quite get the lateral left / right trim right (like in the A10C and F5E) when carrying asymmetrical loadout, is it too sensitive? Also, the targeting pod seems to create a lot of drag to the right during takeoff and landing. Is that correct?
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Octomus joined the community
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Was trying to do CCRP bombing via the HUD but found adjusting the HUD cursor to be overly sensitive, jumping all over the place even with just slight cursor movement. Is this supposed to be like this? I am using Warthog HOTAS.
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I created a mark point for a target, came in using CCRP high drag bombs, only to find the mark point to be a little off from the actual target. This happened at Sinai map. Anyone else noticed this before? Is it a map coordinate issue, or the F16 mark point issue?
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Aha! No I didn’t realize that. Thanks
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You know when I say “still the best?” it’s somewhat in humor. It’s a device from the 90s. But it serves the purpose. And there wasn’t a 12 week back order. One day I’ll get up the motivation to replace these but I’m not in the mood for mass button mapping right now. Fun discovery, when you get another of the same device the ID# stays the same. Plug in and game on.
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Alright, I think I got this one and can help you... So you need to drop the gear, wait for them to down-lock, before dropping the flaps. If you take another look, you can see you put in full 50 deg flaps and were somewhere around 120-140 knots (my short term memory already forgot the speed I just witnessed moments ago). The flaps couldn't push their way down into the airflow and were stuck at maybe 20-30 degrees by the look of it. The flaps were in their "blow back up" state, which means the hydraulic valve was still stuck open, trying to feed more hyd oil to the flap actuators. All of your hydraulic pressure was consumed for this task and not enough oil flow and pressure was diverted to the landing gear. It's apparent you are not flying with a checklist because you missed a few other things as well. These were not related to the landing gear issue: Fuel tank selector needs to be on reserve, and mixture full rich for landings. The checklist also calls for gear first, then hook, then flaps after slowing to 100-110 knots. Have a look at some official checklists and follow them exactly until you get the hang of things, and then continue to use checklists before you find out that complacency kills. If you'd like, search for my Corsair checklists which I have uploaded in this forum, as well as the user files section. Install them, and make sure you wear out the Shift+K keys on your keyboard. I collected the info from game manuals, old 1940's training videos, and the actual POH, and compiled the info together. I've been flying my Corsair per these lists and don't really ever have any issues with the Corsair, knock on wood! Anyway, I think you'll be good from now on. Track files for the win! Send more any time Cheers, -GT-
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you may have found the answer already. If you set the alt to 0 it will auto populate to the ground alt. It is a bit annoying to have to do it manually but its better than nothing
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Help making an Tu-22M Anti-Ship Attack
diego999 replied to JG7_X-Man's topic in Mission Editor Tutorials
I answered in the other thread you made: Please don't make duplicate threads. -
check procedures HARM in HAD mode with HTS pod issue
LorenLuke replied to skywalker22's topic in Bugs and Problems
I believe it's not unheard of to hit on a PGM 3, and I think that's the lowest threshold which a HARM launch is considered 'feasible' to hit the target, but obviously if you can a higher precision value, go with that, and PGM 2 will be more on the money than PGM 3, but my recollection is that PGM 3 represents sort of the 'maximum sized basket' in which you could sling the missile and have no expectation to just straight up miss. -
Hey there, ‘’I’m trying to figure out if it’s possible to program a button box for the CTLD menu? I’d like to press 1 button and have say 1 Abrams tank crate appear in front of the Chinook. Is this possible to do with a button box? To get to the tank crate I have to select the comms menus, then, CTLD, other, ground, heavy machine, then whichever tank I want. I hate losing the mouse on the screen. is this a simple or doable task? I’ve been told that it is doable, but you need to buy vioce command or other programs. thanks
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Tobias00723 started following Mission Editor
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cameronkbrown joined the community
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Analoge Uhr (Ziffernblatt) nicht, aber eine im IFEI unten rechts und mit TIMEUFC unten auf der HSI Page kann man eine im HUD einblenden lassen.
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xpl0ited1 joined the community
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Here's the track in question. F4U - 04 - Carrier Landing one gear down.trk All the shakiness in the track didn't seem apparent to me during the actual flight. I did notice difficulty in turning the plane though.
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ATFLIR 1688 is the only code working on Afghanistan map
rob10 replied to Pribs86's topic in Bugs and Problems
And you can do it after you start the plane, but it does need to be changed on the ground with the ground crew REARM/REFUEL menu -
Can you also comment as to when this exactly started happening. Has this just been a problem in the last few days, but was always fine before that? Any PC system updates, or Quest firmware updates (there are known issues with disconnections on the latest firmware when using 3rd party link cables).
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Не нужно жалеть. Это ваше мнение и оно имеет право на существование. Другой вопрос, что многие на этом форуме, в пылу спора, переходят на личности и это, по моему мнению, недопустимо. Хорошо, допустим, ВМС эксплуатировали, вероятно уже ближе к концу службы, F-14-е с такими "убитыми" кабинами. Я, даже, готов поверить что окружающая среда не повлияла на состояние кабинета с 2006 года до момента оцифровки её Хитблюрами. Но, это не исключает того, что данный борт, в процессе эксплуатации, имел кабину разной степени изношенности, от новой, до нынешней "говнообразной". Хитблюров устроил вариант крайней степени износа по, для меня, понятным причинам. Я согласен, что такой "ушатанный" вид это тоже реалистично, но когда вижу кабины от ED, Миг-29А или Су-25 (на выше показанных скринах), которые, тоже, не вчера были приняты на вооружение заметим, меня охватывает печаль, ведь F-14 один из моих самых любимых аппаратов.