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I‘m not sure and I would guess that I’m the problem here but after a cold and dark start up, doesn’t matter if its a self made mission or the first training mission, I can’t get this thing to fly straight. NO FFB JOYSTICK IS USED. AFCS bit Test is successful and I trim everything back to neutral. Soon after liftoff the aircraft banks to the left, so I put in some right trim, even though it shouldn’t bank as there is no wind, no loadout, nothing. After minimal right trim input, the aircraft banks to the right and so it continues the whole flight, left, right, left, right. Pitch trim is fine and I do get a perfect level flight but aileron. When using a hot start mission or the second training mission, all works well and no issues as I don’t have to touch the aileron trim. Unfortunately the controls indicator is not working at the moment, so I can’t check the trim positions as I think the „trim neutral lamps“ do have a bigger range and are not exactly neutral when lit. Any ideas how I can get this thing to fly straight after a C&D start up? Anyone experienced the same? cheers
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Tom Kazansky started following Hate the SPO15 :/
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OP brings me to the questions: Does the radar/rwr in the FC2024 (early) version of the MiG-29 show this behaviour? Will it be updated? Or will the FC version be superior to the FF version in BVR fights??
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Broken DCS World after update 2.9.20.15010
OmasRachE replied to Coffin Corner's topic in General Bugs
Little update from my side. Seems like the slow repair didn´t solve the problem. Yesterday I had no chance of getting in the cockpit. What worked for me was to kill the metashaders2 folder. -
Maneuvering On The Ground With Differential Braking
OmasRachE replied to AG-51_Razor's topic in Bugs and Problems
Just a little sarcasm. -
Just chiming in to confirm the same on a VPRhino FFB base. Trimming nose-up will trim the aircraft nose up, but the stick pushes forward/away from the pilot instead of back/towards them.
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В описании обновления не значится.
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@BIGNEWY @NineLine Eagle Dynamics thank you so much for all work with 29, I am delighted and satisfied with early access release and I want to let you know that it is a pleasure to have fun with this product. Best Regards !!! (Even we will point some early age bugs please note we appreciate the Fulcrum anyway)
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Thanks.
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I’ve soaked up a lot of your shared knowledge as I’ve gone through the Mustang, Thunderbolt, Spitfire, and now the Corsair throughout my warbird journey this year. But this advice had such an immediate and dramatically positive impact on my Corsair approaches I just wanted to reach out and say thanks. This very much makes it feel like a proper analogue of a Tomcat where you can semi-maintain on-speed AoA, albeit with some additional wiggles and wobbles. But dispensing with the attempt of dipping the nose and flaring, etc. has stopped me from bouncing over the wires and made good traps very reliable. Cheers and thanks!
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To repro: Use latest, DCS 2.9.20.15010 from 17.09.2025 Start "Free Flight" mission in the Hornet. Look to the side. Find some linear artifact. Video is attached. dcs.log is attached. Digital Combat Simulator 2025-09-19 08-02-44.mp4 dcs.log
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[WIP] 12th FS, F-15C, ELMENDORF AFB, 2004 - IN WORK
SOLIDKREATE replied to SOLIDKREATE's topic in F-15C
My son is no longer in the hospital guys. So, I can get to work again soon. Next weekend I have a big move to a new house. So, after that is when I'll get back into things. -
I think the thread went a bitoff track, given the information provided in the description (and afterwards). In particular with regards to memory consumption not being an issue at play _for this particular case_ . I don't doubt that other stutters and small freezes are related to that. However, I'm happy to report that I no longer have these particular freezes after the update to DCS 2.9.20.15010 - 17.09.2025 for whatever reason... That said, I can still provide an ETL trace for analysis if needed.
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Good news, it seems that this is something being worked on. As per the release notes: Cannon muzzle flash improvement Ejected cartridge animation
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Ramon Int'l Airport missing runway entrance markings
LimePartician replied to LimePartician's topic in Bugs and Problems
@OnReTech Still missing the ICAO markings... -
Ramon airbase taxiway lines too thin
LimePartician replied to LimePartician's topic in Bugs and Problems
@OnReTech is this a TDK limitation? -
Hatzerim AB missing northern hangars/mismodelled
LimePartician replied to LimePartician's topic in Bugs and Problems
@OnReTech This was fixed partially 3 patches ago. The thing that is still a problem is that the F-16 hangars on the left side are still just roads in the game. -
Ramon Int'l Airport Ground markings mostly incorrect
LimePartician replied to LimePartician's topic in Bugs and Problems
@OnReTech Any status on this? -
Hatzerim airbase missing major structure
LimePartician replied to LimePartician's topic in Bugs and Problems
@OnReTech I understand this may not be the highest priority, but after over a year, it is still a flat piece of concrete in game. Any news? -
Right, if you quote the entire sentence then its okay. But I wouldnt just summarize it like the previous post. Anyways, fingers crossed the plans unfold as planned
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Hatzerim Ramp 82 to 88 missing key ground markings
LimePartician replied to LimePartician's topic in Bugs and Problems
@OnReTech While yes, it is done somewhat ok in the latest patch. It is still incorrect. -
It became more stable, indeed. Not ideal but flyable. Altitude hold works weird sometimes. I think those things are connected. New rotor model should fix yaw and altitude hold cases. I'm that "some user" too, by the way.