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Showing content with the highest reputation on 05/20/07 in all areas

  1. I've not voiced any opinion on threads addressing this issue for several reasons: 1) I don't want to give up any classified information 2) I needed to look around the internet for something I could say - if it's in the public domain, I can say it, but I can neither confirm or deny what I'm saying is true. :lol: 3) I don't fly online much except with the guys I like. DISCLAIMER: :noexpression: The following information is given out as my opinion on things that may or may not be true as I can neither confirm the plausibility, reliability or usage of any methods, tactics, techniques I'm mentioning. I merely point out that these techniques exist and are stated in websites carrying RELIABLE AND ACCURATE information on any topics discussed. These topics and OPINIONS do not necessarily reflect the views of the USAF or anyone currently or previously associated with them. They are solely my own views - take them or leave them, I don't give a rat's ass. Guess what? We use ECM blinking! :huh: Now I'm not a noob when it comes to ACBT, as some of you know. So you may wonder why I use it. Well let's get something straight first. I'm not talking about a 3,000 Hz blinker who does this to become invisible in LOMAC. I'm talking about using ECM to deny lock, break lock, or trash a missile solution. There's several types of ECM techniques, and the ones who've taken the time to actually do some research FROM REPUTABLE SOURCES might have heard of the following techniques for protection jammers: Blinking Noise Continuous Noise Doppler Noise Spot Noise False Target(s) Generator Multiple Frequency Repeater Range Gate Stealer Repeater Countdown Blink Stretched Pulse Velocity Gate Stealer Vertical Polarization Terrain Bounce... and many, MANY more techniques including those generated by aircraft in formation blinking their jammers in an asynchronous (not as effective) to syncronous (more effective) manner. Amazingly enough, as you can see, BLINKING is a technique used. Now it doesn't really matter what the little black box is doing inside your plane or on your pylon. The more important thing is that it does what it's supposed to do. IRL these techniques are used to, as I've said, to deny lock, break lock, or trash a missile solution. Now there's a problem with it as it relates to LOMAC. It's extremely effective, and doesn't reflect the ECCM capabilities of the radars on the launching platform or within the missile(s). Nevertheless it forces behaviors that are effective for training and usage of REAL LIFE tactics. As we all know, the Pk of missiles in LOMAC SUCK compared to their real life counterparts. At least for certain missiles. For others, they're overly optimistic (that, believe it or not, I don't really mind, as I'll point out). If all the missiles were slightly overmodelled, then I'd be a happy camper. Why? Because IRL we respect the hell outa any missile guiding on my priceless ass and the jet I'm flying. We defend against the missile BECAUSE THAT'S THE IMMEDIATE THREAT! We lose that fight & it doesn't matter where the launcing aircraft, his/her wingman, or the ground is at the moment we're converted from a human being to a cloud of blood, bones, and aircraft parts. A little more respect for the missiles is missing in any GAME, but is present in a sim. Now, what's the purpose of using this, what do you guys call it, a technique only used by noobs to get kills. It's to increase the Pk of the missile by getting closer to the adversary and decreasing all the "pole" distances. It causes the fight to be brought to the 12nm/22km distance where the missiles are more deadly, and provides for more realistic tactics usage and realistic missile defense, rather than using cranium-on chaff to trash missiles (chaff works best near the beam NOT nose-to-tail). What we've got in LOMAC is overmodeled countermeasures, undermodeled radars, and missiles. ECM blinking brings the fight closer and allows usage of realistic tactics. But my poor (insert aircraft here) doesn't have it! And you in your F-15 have a slammer! BOO HOO! Burn through in LOMAC is around 12nm/22km so ECM blinking in LOMAC provides no edge within these distances. If you're flying US aircraft you're at a decided disadvantage against an Alamo equipped adversary, as it's modeled in LOMAC anyway, since the ET can reach out and touch you without a launch warning from burn through distances, and the ER in LOMAC is an "arguably" better missile than the Sparrow. That leaves the bite off on chaff Adder and Slammer - not much of a threat to you - so called - expert fighter pilots whining about ECM blinking at ranges greater than 12nm/22km. Personally, I hope more potential adversary countries use LOMAC as their method of training. Why? Because you get a FALSE sense that missiles are weak, countermeasures are strong, and there's nothing in between. Real life, Alice, isn't found through the looking glass of LOMAC. If they (adversary air forces) get the above ideas, then when they try to convert these paradigms to the real world of missiles that hit, and countermeasures that aren't always successful, they'll have to suffer for it. Nothing can simulate real life, but real life. Things, however can be modeled closer to real life by forcing you to behave the way you would IRL, using RL tactics, missile evasion techniques, and weapons employment - along with a healthy respect for the guy who fires a missile at you. While the ECM blinking thing, like any (ok I'll use it here) PC simulation of RL isn't perfect, it suits a need, approximates a technique used IRL, and forces RL tactics. The thing that would make it better is modeling of ECCM - both missile and fire control radar - thus decreasing its effectiveness. Just my opinion, thanks for listening :noexpression:
    1 point
  2. Couldn't have put it better, thank you Cali for the vote of confidence, it's much appreciated.:) As Fudd has said, the first one will be simple. As a way of testing what things do and don't work, from there things will be adjusted to make the next one better, so on and so forth...... The primary goal is to make it fun and serious at the same time (not an easy task). After all, this is a game that we want to enjoy playing. At the same time this is a learning experience, it will help us all fly better, fight better, plan better, work together better and most importantly, help the various sqns that play LO interact more, make new friends, alliances and partners. Thus helping to improve the LO experience as a whole.:thumbup:
    1 point
  3. Here You are. ;) Didier Marouani - Space Opera Part II (Album: Space Magic Concerts) 1996
    1 point
  4. Whoa, call that somewhat heavily unbalanced on the fighter front! 10 Eagles + 2 crapy MiG-29A vs. 4 Flankers, 4 SuperFulcrums and 4 ten-pylon SeaCranes Donґt get me wrong, Iґm not complaining, we appreciate the initiative and support it no matter what. Iґm flying A-10 anyways, and 10 vs. 10 bombers of any type is just fine. Iґm just giving my thoughts and feedback right away for future mission design. The JaBoG32 will fly with what is there against whatever odds, but please keep the following in mind: Just because we are a German squad does not mean that we fly the German MiG-29A at all. Our Russian-type pilots fly either the Su-27 or the MiG-29S. So Iґm shure that no one of us has ever requested to fly the German MiGs in this event. It would have been great to get some Flankers, itґs just a matter of putting Ukraine into the Blue coalition... Hope that our 2 guys donґt get too confused when they get strange feet and knots readouts from instruments theyґre used to read meters and kilometers from...:music_whistling: :pilotfly:
    1 point
  5. lol! guys! U guys are pissed against a single noob who doesn't understand how ED and the lock on community supporters work. Check out games like BLC 07 at codemasters. Its full of noobs....also planetcricket.net. Its insane. lol! in that case, the lockon.ru forum community rules. :)
    1 point
  6. РАЗ, это пожелания по ИГРЕ, то хочу динамическую музыку. Начал взлетать ченить спокойное, ДВБ - чуть побыстрее, БВБ - ваще чтоб колбасило (и так лапки на джое трясутся) от адреналина по самое немогу, жив остался - колыбельную)))) Ну а если трупак, то реквием спели чтоб хором!!!!
    1 point
  7. You need just to open the picture of your choice in the editor, resize the image so it will not exceed the "main screen" picture and give you hard times then Ctrl+A, Ctrl+C, move to your "main screen" file in the editor, Ctrl+V. A new layer will be created for each new pasted in picture. Make shure the new layer is selected then Ctrl+T, (free transform gizmos will apear) hold Shift to make proportional transforming (or even Alt+Shift to be centered also) till you reach the desired size then press enter to comit the transformation. After you had modified at will the pics you can select all the layers that contain them and either you "merge" them by Ctrl+E either you let them be individual layers (but keep them selected) you apply blur filter or other filter or effect of your choice. The limit is only your imagination and/or your time :) ... both in my case LOL .
    1 point
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