I've not voiced any opinion on threads addressing this issue for several reasons:
1) I don't want to give up any classified information
2) I needed to look around the internet for something I could say - if it's in the public domain, I can say it, but I can neither confirm or deny what I'm saying is true. :lol:
3) I don't fly online much except with the guys I like.
DISCLAIMER: :noexpression: The following information is given out as my opinion on things that may or may not be true as I can neither confirm the plausibility, reliability or usage of any methods, tactics, techniques I'm mentioning. I merely point out that these techniques exist and are stated in websites carrying RELIABLE AND ACCURATE information on any topics discussed. These topics and OPINIONS do not necessarily reflect the views of the USAF or anyone currently or previously associated with them. They are solely my own views - take them or leave them, I don't give a rat's ass.
Guess what? We use ECM blinking! :huh: Now I'm not a noob when it comes to ACBT, as some of you know. So you may wonder why I use it. Well let's get something straight first.
I'm not talking about a 3,000 Hz blinker who does this to become invisible in LOMAC. I'm talking about using ECM to deny lock, break lock, or trash a missile solution.
There's several types of ECM techniques, and the ones who've taken the time to actually do some research FROM REPUTABLE SOURCES might have heard of the following techniques for protection jammers:
Blinking Noise
Continuous Noise
Doppler Noise
Spot Noise
False Target(s) Generator
Multiple Frequency Repeater
Range Gate Stealer
Repeater Countdown Blink
Stretched Pulse
Velocity Gate Stealer
Vertical Polarization
Terrain Bounce... and many, MANY more techniques including those generated by aircraft in formation blinking their jammers in an asynchronous (not as effective) to syncronous (more effective) manner.
Amazingly enough, as you can see, BLINKING is a technique used. Now it doesn't really matter what the little black box is doing inside your plane or on your pylon. The more important thing is that it does what it's supposed to do. IRL these techniques are used to, as I've said, to deny lock, break lock, or trash a missile solution.
Now there's a problem with it as it relates to LOMAC. It's extremely effective, and doesn't reflect the ECCM capabilities of the radars on the launching platform or within the missile(s). Nevertheless it forces behaviors that are effective for training and usage of REAL LIFE tactics.
As we all know, the Pk of missiles in LOMAC SUCK compared to their real life counterparts. At least for certain missiles. For others, they're overly optimistic (that, believe it or not, I don't really mind, as I'll point out). If all the missiles were slightly overmodelled, then I'd be a happy camper. Why? Because IRL we respect the hell outa any missile guiding on my priceless ass and the jet I'm flying. We defend against the missile BECAUSE THAT'S THE IMMEDIATE THREAT! We lose that fight & it doesn't matter where the launcing aircraft, his/her wingman, or the ground is at the moment we're converted from a human being to a cloud of blood, bones, and aircraft parts. A little more respect for the missiles is missing in any GAME, but is present in a sim.
Now, what's the purpose of using this, what do you guys call it, a technique only used by noobs to get kills. It's to increase the Pk of the missile by getting closer to the adversary and decreasing all the "pole" distances. It causes the fight to be brought to the 12nm/22km distance where the missiles are more deadly, and provides for more realistic tactics usage and realistic missile defense, rather than using cranium-on chaff to trash missiles (chaff works best near the beam NOT nose-to-tail).
What we've got in LOMAC is overmodeled countermeasures, undermodeled radars, and missiles. ECM blinking brings the fight closer and allows usage of realistic tactics.
But my poor (insert aircraft here) doesn't have it! And you in your F-15 have a slammer! BOO HOO! Burn through in LOMAC is around 12nm/22km so ECM blinking in LOMAC provides no edge within these distances. If you're flying US aircraft you're at a decided disadvantage against an Alamo equipped adversary, as it's modeled in LOMAC anyway, since the ET can reach out and touch you without a launch warning from burn through distances, and the ER in LOMAC is an "arguably" better missile than the Sparrow. That leaves the bite off on chaff Adder and Slammer - not much of a threat to you - so called - expert fighter pilots whining about ECM blinking at ranges greater than 12nm/22km.
Personally, I hope more potential adversary countries use LOMAC as their method of training. Why? Because you get a FALSE sense that missiles are weak, countermeasures are strong, and there's nothing in between. Real life, Alice, isn't found through the looking glass of LOMAC. If they (adversary air forces) get the above ideas, then when they try to convert these paradigms to the real world of missiles that hit, and countermeasures that aren't always successful, they'll have to suffer for it.
Nothing can simulate real life, but real life. Things, however can be modeled closer to real life by forcing you to behave the way you would IRL, using RL tactics, missile evasion techniques, and weapons employment - along with a healthy respect for the guy who fires a missile at you. While the ECM blinking thing, like any (ok I'll use it here) PC simulation of RL isn't perfect, it suits a need, approximates a technique used IRL, and forces RL tactics. The thing that would make it better is modeling of ECCM - both missile and fire control radar - thus decreasing its effectiveness.
Just my opinion, thanks for listening :noexpression: