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Showing content with the highest reputation on 05/27/09 in Posts

  1. 2.3b is released! No new game play features Vastly improved script design, details : http://yoda.reservoirselite.com/lrmRls/lrmEngine.pdf Performance upgrades Since it's a new script design it's possible it got some new bugs, though I have not found any yet. Tell me please if you find any. This is the last redesign/update of script design. For 2.4 I have planned on introducing flaps/air brake limitations more closer to real life for mig29, su27 and F-15. Right now we use some approximations. There were also request for some avionics modifications for Flankers. If i can acquire proper numbers for the eagle and mig29 as well, i will see to working on this. This would include a time it takes to lock a target (this is not an instant thing irl), and some maximum engagement ranges. 2.4 is likely to be the last lrm release.
    2 points
  2. So, I consider the 3D as over, it will be time to begin mapping !
    2 points
  3. hello, you will find a low definition video on this link. I included a couple of close up. :smilewink: http://www.dailymotion.com/Theo647/video/15625581
    2 points
  4. Hey guys, Here is an update of my original Command Center mission. It was recently brought to my attention that I uploaded the incorrect file on the original mission and while it still plays well, the random events were not throughly tested and may not work. This updated Command Center 2 mission has several different random starts and can play out in a variety of ways. I put a lot of time in this one to get the right mix and I've tested the random events and they all work great. If you liked the first Command Center Down mission, I added several more random events to this one and I'm sure you will like this updated one even more. enjoy ron Command Center 2.miz
    1 point
  5. http://rutube.ru/tracks/1930375.html?v=3cfc8bc434bbf74e7d3253089081a8e4 Прошу оценить :)
    1 point
  6. Hello folks, It has been quite a while but last I remember, I made an introduction of myself, way back when I was in Iraq. Checking back in and wondering if Chief Brad and Matt are still around. Upon return from Iraq, my job had been quite hectic, got reassigned to a line unit, did lots of troubleshooting on Apaches. Recently though got the good news that I was selected to attend Warrant Officer Flight Training. So... another one in the making. Can't wait to put the real life experience into good use and assist DCS efforts. See you around.
    1 point
  7. nice read Mustang.:thumbup:
    1 point
  8. All, I'm brand new to LOMAC and especially Flaming Cliffs. I love this game, and so far no problems. I have noticed, however, something a little wierd. I opened several different missions and changed the "Player 1" aircraft to an AI pilot so that I could just watch the missions, and in every single one of them, the (now) AI airplane shoots off a couple of flares about every 10 seconds or so. Only the aircraft that was originally the player aircraft does this. I'm sorry if this subject has been covered before... chalk it up to newbie-ness and not being able to find such a post. It's not really an issue... if it doesn't get fixed I'm not worried about it, but if any of you have seen/experienced/fixed this before, I'd like to hear about it. Thanks in advance! Tim Schuster -HH-Aardvark892
    1 point
  9. Engine bug. It is there since LockOn. Just as the line in the tarmac when standing on the ground. There are a few workarounds for both problems available, but they all have side-effects.
    1 point
  10. Yap!!! Thats "THE MODE" I would like to see. ;)
    1 point
  11. если ты про пропиаренный PhysX то: http://ru.wikipedia.org/wiki/PhysX_SDK_(движок). а вообще запомни: ФИЗИКА именно она всегда обрабатывалась только ЦП(подумай почему для игр процессор важнее нежели видюха),а не ГП, ибо ГП загнется от таких вычислений
    1 point
  12. А реализм точно на максимуме?
    1 point
  13. Мне показалось что так же, но зато более понятное отображение. Про САУ это прикол с училища ещё. Мы так своего преподавателя по автоматике подкалывали.
    1 point
  14. That is why i made this redesign of the scripts :) It is so easy to work with now. Expect things to become smaller. I'm going to keep working on performance and minimizing the code for a while, then I will start working on the new data I got on the flanker.
    1 point
  15. I handed him an Axe. He is now an LRM axe-murderer :D
    1 point
  16. MiG-15 in San Francisco. P.S. Su-25 videos: http://video.mail.ru/mail/kuslin2/_myvideo/8.html http://video.yandex.ru/users/kuslin2/view/6/
    1 point
  17. er... very sorry about my last comment... I meant it as a joke...
    1 point
  18. Nice Yoda, is this Su-27 pilot a retired pilot or currently serving? Have you asked him how long it takes to do a start up, and also about his opinion on the target step and LBST (long range boresight) as im sure he will have some understanding of systems and whether the way this is implemented on our F-15 seems right? Also one thing about ECM if you could clear up for me, with the random ranges it produces when locked could this be interpreted to a high and low value to determine the mean value, in effect giving you the actual range? I think we've already mentioned that obvious fact.:)
    1 point
  19. Theres a guide of some sort at Lockonfiles by RCN_Moose. go to this threead > http://forums.eagle.ru/showthread.php?t=37380
    1 point
  20. Batajnica Airbase near Belgrade Outdated shots before the second runway was repaired, craters still visible.
    1 point
  21. Даешь кладбище!:protest: Даешь возможность размазать их дворником!:protest: Даешь тряпку в кабину!:protest:
    1 point
  22. Dasz, dasz wystarczy chcieć :D Nice movie Ricardo.
    1 point
  23. Ja już nie dam rady dłużej...
    1 point
  24. ))) Thats right, we can't wait. Meybe beta link for us? )))))
    1 point
  25. 3GO should be given this link, lot's of intake details they lacked are visible here and there's some other parts like the canopy frame and canopy actuator details 3GO might find interesting!
    1 point
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