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Showing content with the highest reputation on 08/26/09 in Posts

  1. Лампа стоит 300-500р. Сам аппарат сейчас, как говорится, на соплях и изоленте. Если будет настроение приведу в божеский вид:)
    2 points
  2. Попробовал заточить под себя окно триггеров. Все довольно легко делается. По крайней мере технику на вертодроме я дольше расставлял :)
    1 point
  3. Решил поделиться с общественностью своим артом посвященным вертолету Ка-50 Черная Акула. Надеюсь вам понравится :) Рисовались рисунки сначала карандашем на бумаге, потом сканировались и разукрашивались в векторном редакторе Xara-X Кому интересно, галерею моих рисунков можно найти здесь: http://maxim-lysak.deviantart.com/gallery/
    1 point
  4. after year of reserch I've found his name ,maybe some old boy can remamber it Jean Michel Jarre
    1 point
  5. I really dont want to fly against Georgia :( . Is there anything community made out there thats really good?
    1 point
  6. That only applies to about 2-3% of non-idiots on the road. Needless to say, I use my blinkers. :thumbup:
    1 point
  7. Some dogs would love that PC. Nice armchair design though. :thumbup:
    1 point
  8. Самолет не пачкай. Пусть будет свеженький:). А по качеству - я сначала не узнал модельку из ЛО, мне она показалась новой:thumbup:. Жду ссылку.
    1 point
  9. Решил обкатать новое железо:music_whistling:
    1 point
  10. I uploaded a video to show you how it works at me. Is it the same at you, or your cursor remains in the center of the screen while moving the mouse?
    1 point
  11. Maybe if you had another go at explaining what exactly it is that you're after. I cannot seem to grasp your first explanation :) What I mean is, with the 3rd option, the cursor is in the middle of the screen by default.......by movin' the view about the cursor remains centered in any event. You lose me here: "So i just want to disable that dead zone thing that lets the cursor move on screen while im also moving the view with the mouse"
    1 point
  12. And that's not only brilliant, but the way most of the innovations we enjoy today in our daily life actually came to be. Computers took a huge step forward during WW2's immense logistic efforts that needed coordination beyond human capability. Going to the moon helped us get small-sized computers, but yet has to prove ANY sensible return on investment... there are some things private capital will just not do, and public capital needs to encourage. Once you take the development costs out of the equation, I think the consumer market becomes as lucrative as it can be. I'm glad TFC/ED is capitalizing on those mechanics. I figure the main stopper the guys must be facing right now on getting juicier military contracts is that the competition there is though, not on a per-contract basis, but for the scope of projects, i.e. there surely are some contractors pitching multi-billion dollar hypercomplex simulators that generate more "returns" to the military costomers, than the cheaper (and thus less "returning") PC based products ED can offer. I also think, though, that TFC/ED should put more emphasis (when money permits) in developing the gaming part of their product. I do believe your series would be much more attractive to a broader audience if they featured an excellent immersive tutorial, in the form of a "pilot career" that took you through various very well designed trainings and rewarded you in the process (I understand Matt's Producer's notes intended that... but try to get my point, that is FAR from what I'm trying to convey). Come to think of it, that could come in the form of a MMO. I keep thinking it shouldn't be that hard to find another company as a partner that could provide that expertise and share the gains. ED has already done the hard part, and all is needed is some guys with excellent storytelling talent and the ability to program good UIs, which are much more cheaper than a simulator engine and aircraft. Your "Arcade" variant could get quite a boost from this model as well.
    1 point
  13. Remembering the Draken: [YOUTUBE]<object width="425" height="344"><param name="movie" value=" name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src=" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object> [/YOUTUBE] Recently released by Saab - a PR movie from the 1950s.
    1 point
  14. :crazy: BTW if you wonder about the PC design idea - i served as a model for its creation.
    1 point
  15. Мой АРТ на тему Ка-50. не рисунки конечно,но...жалко только качество не очень...:music_whistling: [ATTACH]30358[/ATTACH] [ATTACH]30357[/ATTACH] [ATTACH]30356[/ATTACH] Строго не судите,им много лет...;):)
    1 point
  16. Все вопросы по совместимости различных версий релиз-кандидатов Windows7 до выхода официального Релиза будут модерироватся.Пока нет релиза 7-ки ,нет и решения.
    1 point
  17. Есть спецы только их нужно на спец форумах искать... ключевое слово DIY ну и найти на сухом статейки на тему 52-го дабы электроник в тему въехал.
    1 point
  18. Wouldn't it be great if we had an AK47 inside the cockpit and after running out of missiles, rockets and cannon, open the doors and shoot all those little people with it? We could also get out and continue fighting old fashioned FPS style. This could come in handy if the chopper is badly damaged, player manages to land somehow and bunch of terrorists are advancing towards him, he digs in, and takes them out one by one untill say, SAR chopper comes to the rescue. If AK47 is too big to carry, then Makarov should do just fine..I don't know..what do you guys think?
    1 point
  19. No Timm. I've got TIR4. Many times I check the scoreboards in MP. Sometimes after switching the score window off my mouse cursor dissapeared. I had to press ALT+C twice. To not do this I decided to switched off mouselook in cockpit view permanently and it helped.
    1 point
  20. Могу с лёгкостю вздохнуть... Доделал LVTP7:) Но теперь нужно сделать глубойки вдох... Начинаем РКр "Москва":music_whistling:
    1 point
  21. А меня как раз не удивляет. А вот "семерочники" - наоборот, удивляют. Вот прям щас, разработчик должен отвлекаться от патча к ЧА и А-10, которых ждут сотни (возможно, даже, тысячи) человек ради перезащиты старой игры под ось, которой пользуются два десятка приближенных к микрософту вирпилов.
    1 point
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