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Showing content with the highest reputation on 05/23/12 in all areas

  1. Hey, In DCS World I seem to lose more Vikhrs than usual and I decided to glance at the problem. Don't know it is *that* but it seems so. When we fire Vikhr, it ejects from the tube launcher - however its launch is weird. Angle of ejection from the tube is lower than tube itself. See pictures: I flew stable level and speed. You see red line as it should be when we look at tube launcher position and angle. Yellow line is where missile goes after ejection - it is lower than tube itself, physically impossible.... Here pic from the cockpit - as you see missile will not go to the center of circle, where should be. Here I dive - you see "LA" (it is automated, I didn't override "LA" permission). If LA, it means it is OK. But it is not - as you see missile didn't go to the center of the circle. It went much lower. So I had "LA" and lost missile? It just went off rail lower than it should :) Please fix it either by correcting launch angle of missile or lowering laser beam and circle mark on the HUD to allow missile "catch" laser's beam.
    1 point
  2. After upgrading yesterday I found the framerates in DCS A-10C very choppy today. I rolled back the driver and all is normal again. Further research dug up this: 301.42 Bug List (from: http://forums.nvidia.com/index.php?showtopic=229953) with important issues bolded: VSYNC causes drop in FPS every 30 seconds on GTX 600 series cards - We’ve root caused the issue to a driver bug and identified a fix for it. The fix requires extensive testing though and will not be available until our next major driver release in June (post-R300). For users experiencing this issue, the interim workaround is to disable vsync via the NVIDIA Control Panel or in-game graphics settings menu. Full Geforce 600M notebook Verde driver support is targeted for our next major driver release 3D clock speeds drop when playing games with certain factory overclocked graphics cards - Unable to reproduce at this time. We are continuing to investigate this issue and hope to provide a fix as soon as our QA team repdoces this issue in our labs. Dirt 3 fails to launch with FXAA and 3D Vision Enabled - Scheduled for next major driver release Enabling AA via NVCPL does not work with 3DTV play resolution (NVCPL Vsync On). - Scheduled for next major driver release Unable to enable multi-displays mode while in multi-GPU mode with Geforce GTX 295 with all drivers after 285.62. - Scheduled for next major driver release FXAA when applied globally cause Windows Live Mail text to be blurry. - Scheduled for next major driver release Binary Domain graphic corruption - This is a game bug. Our developer relations team is informing the developers of this game of the issue
    1 point
  3. You should be able to move DCS A-10 as long as you update your shortcuts but I must admit to never having had a reason to do so. As for the exe. Here it is. EDIT: Just noticed that you had not specified, I assumed you meant A-10 instead of BS2. A-10C_full_en.zip
    1 point
  4. Typically handled by Charlie. She has a PhD in astrophysics, and she's also a civilian contractor so you do not salute her. Besides, you don't have time to think up there. If you think, you're dead.
    1 point
  5. Да уж, лучше так нарисуйте, чем нос отваливающийся. Где Вы видели, чтоб нос отваливался???:doh: Покажите хоть одно фото или объясните почему он должен отпасть от попадания снаряда.
    1 point
  6. Я за 250 купил. Места надо знать :)
    1 point
  7. В разделе DCS: A-10C Warthog на странице FreeTrack в х64 версии A-10C пост №155 от veterok_1967 расписано как прикрутить ФриТрек к DCS World. Проверено, все работает.
    1 point
  8. "строение убил красный игрок "ник" применив AIM-120C" "строение убил синий игрок "ник" применив МиГ-29" а также все другие баги со строением... (или расписать подробно?) ИСПРАВИТЕ ??!
    1 point
  9. Is it possible to restock the warehouses by sending a supply convoy? What happens if a warehouse gets destroyed? Is it still possible to supply an airbase with fuel and ammunition? Tekken
    1 point
  10. On this point, it may be interesting to have some "if" in monitorSetup like that : if (cockpit == A10) {Right MFCD .... LEFT MFCD} if (cockpit == KA50) {SHKVAL ..... ABRIS.....} One file for all.
    1 point
  11. To be honest I´ve heard a rumor about it (can´t remember from where)...but it´s not in the near future. This year have mostly been focused at Frisian Flag, Lion Effort and the current national air defence exercise. Have a look at the "office" during the national excercise :thumbup:
    1 point
  12. Dont mind Cali, hes weak in social skills. I hear he frequently shoots squirrels with his desert eagle. I mean that alone means hes at least insane. Nobody in their right mind would ever buy a desert eagle...
    1 point
  13. The interesting bit is that it will take some experimentation to figure out what sort of different gameplay experiences we can create from just manipulating the resource management. Naturally we can easily force "80s missions" and come up with other situational concepts. However I'm very curious how the overall gameplay might change if we limit just a single resource type. For example, aircraft, fuel, and weapons are all independent of one another, so we could force unlimited aircraft and fuel but take weapon usage into account with the resources. Would that result in players being reckless with their teams allocation of aircraft and fuel while still trying to conserve their weapons? Would limited fuel, but unlimited aircraft/weapons force players to not overextend? Likewise would limited aircraft and unlimited fuel/weapons cause gameplay like the first ever FC Red Flag where several dozen (or was in hundreds) of missiles were fired but only a handful of aircraft were actually shot down?
    1 point
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