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chardly38

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Everything posted by chardly38

  1. PAC keeps the nose of the plane from rising.
  2. Dont you love it when people say that its you computer. Drop a CBU 105 and see what it does. No issues before 1.2.0. :thumbup:
  3. Su25T 6dof pit great. Wished they would have added AI_TASK_PUSH. Having that broke as screwed most all of my missions. ED PLEASE FIX.
  4. 1.2.9 thats old news 2.7.3.99932.24 is great:music_whistling:
  5. The AF98 is the F-16.tga and that file shares the yellow tented canopy. The 3 large tail numbers are in the nomera.tga file. I will try just one file in a new mission this weekend. Thanks for your help.
  6. Home Fries here is my Test. I cant get it to work. As you can see it only removed two of the three numbers. Im uploading my Test and I also have fixed the tail numbers on all planes and corrected misspelling. Im uploading to user files now.
  7. I have 1.2.7 most up to date. I removed Beta. I will drag it over to my ssd. Is there any thing that I have to do to my saved games folder.
  8. Past 1.2.0 my FSP have not been that great. I can no longer use any CBU and some explosions take my FSP to single digits. And there are now even less airports with good FSP. Cibit how did you do it. I have a full version of 1.2.0 copied to a storage drive. Do I need to move it to my SSD.
  9. Has any one been able two get two versions of World two run on one computer. I though there was a post talking about it but (with the help with google ) I cant find it.
  10. Home did (texture nomera.tga f2 g0",0,"empty",true) remove the tail numbers. I dont think that is the file. I sat in front of the computer one day and went through every file in the textures folder to find the two files I thought that I found two F16.tga. One was the af89 with the canopy and the other was the 3 numbers on the tail. Look at the description lua and see how I removed the F16.tga and renamed it and had it loaded again under a different name. badger what problem are you having. if you could post a picture so I can see.
  11. If some one could test these f16 to make sure they work correctly before i upload them. Just take the 4 folders and put them in the /Liveries/F-16c bl.52d folder
  12. I cant get it to work. Here is my file. It will allways defalt to the 1st one in the shiptexturesBMP. Ive tryed your description and mine with no luck. As you can see in the picture im using two different bmp F16 skins. One camo and one gray.
  13. Edit I was wrong.
  14. Home fries I just removed the --id= from description and it works.
  15. I just did a test with what you said. I replaced all of the files to default and I was able to remove the tail numbers but the files in the liveries folder would not work. It only shows the skins in the shiptextures.bmp
  16. You found away that other people and I didnt figure out. So plus one on your rep:thumbup:. Ill try this with the other liveries because That is the easy way to do this. Thanks for your help. Ill try to fix the tail numbers this weekend and give the liveries a try.
  17. Liveries dont work that way. Tryed it. If you can get it to work tel me know.
  18. I have seen some people ask about this. I enjoy flying night missions but Helios being so bright kills the experience. SOOOOO. Here is my version of Helios at Night. Im uploading now
  19. I know it will never happen but it would be great if the Su-25t was fully click able and worked with helios like the A10. But Ill just have to settle for a 6dov pit.
  20. I uploaded correct file. Waiting for ED to OK it.
  21. I have put the wrong file in one of the downloads. In the --worldtexturesTGA-- folder I put the wrong file in it. I will fix it this weekend. It should not be f-14.tga.
  22. And the F-16 Redtail And Razorback
  23. Here is the door art for the A10
  24. And 4 new skins for the F-16 2-169th FW S.C. 532 and 549 (ANG) McEntire 2-187th FW Alabama 372 and 399 (ANG) 4-188th FW Arkansas (ANG) 2-422nd TES 128 and 131 (AFB) Nellis
  25. Four A-10 from 354th TFW Myrtle Beach(SC) Numbers 275, 428, 516, 529 Each A-10 has door art
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