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chardly38

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Everything posted by chardly38

  1. Put the MIG in the air with no guns and take it down with the A10
  2. http://forums.eagle.ru/showthread.php?t=124457
  3. If you plan on attacking ground vehicles I would wait because of the bridge and convoy problems they are having now.
  4. Hope they fix AI with bridges SOON.
  5. The only wood plane in WW2
  6. :thumbup::thumbup::thumbup::thumbup::thumbup: On the fence with the apu after so many years but I like the new engine sound. It look that the audio files are layered more that before.
  7. I can understand where Bluethornton is coming from. The mission editor has been made easier to work in but CBU are now FSP killers than in the past. Wingman for the A10c 50% of the time dont do what is command unless they see the target first compared A10c standalone. And now ground vehicle cant go under a bridge or over and when will that be fixed. Even a moderator said that ED was pushing the sim to far. Yes I want a stronger engine but ED only know when that will happen and how far they will push it. The more things you add the the engine will it not make it more complicated and more bugs. If the new engine doesnt work with Helios there will be people like me that want go and futher but we know that is not ED's problem. As small as the sim community is it's probably even smaller with home built cockpits. Lets hope the sim gets better.
  8. I'll play with those settings. I have made an FARP template like this http://forums.eagle.ru/showthread.php?t=124207 So when I looking for something I have to go through the hole template. For some reason I thought you could hide all.
  9. Should not hidden on map remove the F7 view from all objects. I have both side with that option selected but F7 works on my side.
  10. Man this thread has taken off like a first prom date. To bad at the end you find out she left with the other guy.:huh:
  11. I know that the shorter the track helps but does not always happed. In line#8 the track for the A10 you can see that when I send my wing man to engage targets at the 2nd wp he will fly to the target and turn around and turn back again. This action happen 50% of the time for me.
  12. chardly38

    IFV Sniping Jets

    +1
  13. Its slow. Its ugly. And the new gimbal roll effect added it beyond annoying for night operations. The A10c. Its there for the troops on the ground. Plus its only one of two modules that work with helios.
  14. +1 An thats why I put this in the wish list.
  15. Or have ED give us the option to remove all icons so that with every up date we dont have to mod the sim over and over again.
  16. Im wanting to remove all icons. Dont uncheck the ones that you own. It will remove them.
  17. WARNING DO NOT DO THIS. I went to my module manager now I not one of the aircraft that i have will show up.
  18. Or have it act like the tab on the left of the main menu to help keep things clean.
  19. With more aircraft being added to world more icons will be added to the main menu. I think would be nice to have an option to remove the icons from the main screen. As time goes along the main menu will get cluttered. I dont think Im the only person that doesn't like clutter.
  20. I enjoy night missions but having a problem with the KA50 Shkval. It is exported to my helios monitor running your profile. The Shkval is not rendered in the cockpit to save FSP. So when you turn on the NVG you wont see anything in the Shkval. Do you have a fix for this.
  21. holy thats the best :censored: cockpit I have ever seen. Im going to go and :gun_rifle:something in the BS.
  22. Was going to ask that but found discussion here. Jumped to fast. http://forums.eagle.ru/showthread.php?t=121697
  23. DCS: F-86F Sabre - Coming July 2014! http://forums.eagle.ru/showthread.php?p=2078175#post2078175
  24. Im having some weird behavior with this mission. Setting objects to invisible on map does not work. You can still see them in with F7. Also while engaging the 3 IFV BMP 2 on the mountain side they give off a a short black cloud. Should this mission be dumped and start a new or something in side the mission that need to be changed or removed.
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