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Everything posted by Ripcord
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Two issues: EAC switch and sticky nosewheel
Ripcord replied to CaptainCernick's topic in DCS: A-10C Warthog
OK so here is my situation, starting my mission on the runway. We've decided that the EGI is already aligned in this situation. My problem here is that I my flight controls are completely out of whack once I do get up in the air. Gear retracted, flags retracted, etc. All of a sudden I just start wrestling with the stick to keep it from banking or rolling over, and it is a huge chore to even keep it in the air, and no chance of just flying straight and level. What in the hell can be causing this? :joystick: Now a couple of clues that lead me to believe something is wrong. First is when I start the mission the caution warning light is going off and beeping. Cannot for the life of me figure out what the hell that is. So the plane is trying to tell me I have a problem, I just am not bright enough to understand what that might be. I keep coming back to EAC armed, and that's why I am posting in this thread. I have a TM Warthog HOTAS and it is set up in the sim to sync up at the start of the mission. Should I be starting the mission with the EAC armed? I am going to test that again to see if this is my problem, but I don't think so. If nothing else, I guess it will be a chance save a track to post here and maybe get some help!! Ripcord -
Two issues: EAC switch and sticky nosewheel
Ripcord replied to CaptainCernick's topic in DCS: A-10C Warthog
If starting a mission on the runway, is it safe to assume your EGI is already aligned? -
Stop at waypoint if another unit is destroyed
Ripcord replied to automag928's topic in User Created Missions General
I was going to suggest that maybe you might need to use the SWITCHED CONDITION type trigger vs the 1 ONCE type that you have use here for your Stop Trucks trigger. Then I read NPD's reply again.... "in my triggers, I have a ONCE (event ON DESTROY), Condition is UNIT DEAD, unit #5, and then Action is FLAG ON, 1." So try that, go in to that trigger and change your NO EVENT to ON DESTROY. See if it make a difference. What makes you think the mission is not working? Are you in fact hearing/seeing that bombs away message? Ripcord -
Dynamic Campaign Discussion Thread
Ripcord replied to winchesterdelta1's topic in DCS Core Wish List
Same guy produced both sims, by the way. Don't think that Matt Wagner hasn't thought about this. Ripcord -
Bahger, you could perhaps just blow up the 4 FARPS you don't want to be there -- randomly of course. Use the explosion action in the trigger menu, which would be set to a specific zone over each FARP. All of it would happen right at the start of the mission, while your player is still on the deck, so he woudn't see it actually happen. He might see the black smoke and wreckage though. Heck it might even make for a little bit of extra eye candy and lend something extra to the storyline, I dunno. Might also look hokey as hell, but it is a thought. Ripcord
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Pre-Distance Required Before Attack Point on Map
Ripcord replied to Buckster's topic in User Created Missions General
What is the target? As for the advanced menu, not sure I understand the 'auto-generated' part of your post. You mean you have not specified which weapon to drop, you left it set as AUTO in the drop down menu? Is it set up using the bombing command in the advanced menu? Does it look like it shows on page 136 in the GUI manual? Ripcord -
A couple of questions and observations -- first off, this thread is very imformative, I've referred to it several times now. Question 1 re AFAC: What about setting a freq? No need to do this? I didn't see that in your A10C AFAC.miz setup. Question 2 re AFAC: Have you had any success using SEARCH THEN ENGAGE TARGETS IN ZONE with the AFAC? Or does we pretty much have to use the FAC - ENGAGE GROUP to make the AFAC work properly? Question 3 re JTAC: Not having much success using just the FAC command, without specifying the target groups. Is this a known issue? I ask because I had built a mission like that, and the JTAC would not respond. So I went through each and every one of the stock missions this morning and noted that each one with a JTAC has specific targets assigned by the JTAC. Going to test the same mission now using assigned targets to see if that makes any difference. Ripcord
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This probably needs to be in the mission builders section, but to answer, yes, it is certainly possible, to an extent. You would be able to activate a new identical group, once the units in a partcular group are dead. I do not believe you would be able to regenerate the exact same group in ME -- somebody correct me on this if I am wrong. Ripcord
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That was my first thought as well. My second thought was that is why they have the game setting vs the simulation setting. Ripcord
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Interesting -- this might be good gouge. Clearly more testing is required. Makes me wonder about this... at what distance can the JTAC operate and point out targets? Do they really have to be right there on the front lines? Can they be 5 miles away on the side of a mountain? Ripcord EDIT: Before some helpful soul gives me the RTFM response, I did look it up and the JTAC should be within 'several kilometers'. I read that to be what, 3-5 klicks? What's the gouge on this, fellow mission builders?
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hey, careful there, mate.
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Mike, are you saying that you are just unable to pan far enough to the right and left to view the switches? That is my problem right now. Just trying to get that sweet spot dialed in with the TIR, and have not found it yet.
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USA ground units wont perform FAC!
Ripcord replied to rockyalexander's topic in User Created Missions General
which unit are you using? -
ndp, I was having the same issues, I will try that control + / also. Thanks
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1.0.0.8 brings some interesting ME changes
Ripcord replied to Bahger's topic in User Created Missions General
Not finding what you are referring to, Bahger. Please elaborate. -
You know Mower, it does strike me as a little odd that we have F/A-18A and C model legacy hornets, and the F-14A, but we now we have the E-2D...!? Why no F/A-18E or F models?
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Ever seen a soviet era asphalt machine? Go spend some time driving on a Russian highway (you'll need a 4x4 if you plan to drive it very far), and you will understand why they go with the cement blocks. They use these a lot, for town squares, in front of schools and major buildings, central areas, where we might pour concrete or use ashpalt. It's not so much a clever military decisions as it was basic practicality. Heck, they use cement blocks for their fences! I won't attempt to explain that. Ripcord
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Azincourt, I am having the same problem and I'd like to know what you did to solve it. I have tried 3-4 for different missions and I get no response at all from ATC. Have watched videos and read tutorials. Flying version 1.1.0.7.,. using regular comms (not easy comms). I am able to transmit the message now, but no response. Ripcord EDIT: OK I got it, I was simply using the \ button for pulling up the comms menu, and that was my problem. Needed to use the HOTAS mic button, specifically the LAlt and Num +, IIRC (HOTAS Mic Switch Forward). This way I got the tower to respond and give me permission to start engines. Worked in two different missions.
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For FC3, what about some new theaters? Could add perhaps a couple new features, maybe some that exist now in A-10C, IF they can be easily/cheaply implementd. I'd pay for that. Ripcord
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How make ingress/egress points on CAS / AFACs?
Ripcord replied to Silver_Dragon's topic in User Created Missions General
Good stuff, I need to try this. Do these navpoints work with both JTAC and AFAC? Will both of them reference these points? -
I am too lazy to sit and translate text but I help you decifer a few sections -- if you run into any sections that the google translator can't manage to translate to your satisfation, please post it here and I'll help, or somebody will I am sure.