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RastaPutin

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Everything posted by RastaPutin

  1. Again no doubt a basic question: I have a two monitor set up ... 2nd monitor on the right . Using all the Scootz stuff ( modded where nessesary) what should my in game monitor selection be to see stuff on the 2nd monitor. Ta
  2. Where do you put this file? Is it renamed ?:helpsmilie:
  3. No joy yet ... i must be thick.. lol Has anyone get a step by step idiots guide .. :)
  4. forgive me for being a plonker .. :) ... but this file custom.lua, is what? Is it a script run at mission start via the editor or a file placed in some folder ? :pilotfly:
  5. :pain:Same issue ... as soon as I try and switch out of Attitude and Altitude hold ... bang ... 'Connection timed out. Server update timeout' ... may be nothing to do with that ... but never the less once again, after 15 years development , still the networking/handshaking/keepalive/connectivity of this sim is atrocious! Far to much effort going in to collecting money and not enough to resolve LONG standing issues. Disappointing.
  6. Is this still working? My data folder has subfolder ... /Indicator My radar folder has subfolders .. / Device and /Indicator Also my main monitor in windows/DCS is my GFX #2 port ... might I have to alter any code? As yet I dont see anything happening.
  7. Not happy at all.... purchased it , but cant use it ... because I dont maintain 1.5.6 Open Beta branch and I have no intention of doing so. Why the F should I have to. Im a customer not a bloody developer! very disapointed ... back to paypal ... I guess to get a refund.
  8. Please please please Mr PolyChop ... in order to integrate the Gaz into mission more easily ... please give them smoke rockets !!!! this would give the Gaz a good FAC and obderver role. Smoke rockets surely not difficult?
  9. Have not read all the posts so this might have already been covered. Would like to see smoke and illmination rockets added to the payload options.
  10. Thanks guys ..... Deleted the View and Data folders in Mi8 Saved games folder ... did the trick .. ... ta muchly folks !!
  11. Only happens from pilot seat. Version .. 1.5.3.53279
  12. Issue: Latest DCS beta installed Ive removed all mods Ive done a full repair This issue applies only to the Mi8 as far as I can tell. AND only at the pilots position. All other AC/modules including Ka50 and Gazelle run fine. PROBLEM: Whilst in pilots seat of the Mi8 and pressing 'centre' button on JS or keyboard key to centre the TrkIr view ... instead of centering dead ahead as normal it centres 30' to the right looking over the copilots dash. I can correct this by, then moving my head a few degrees further to the right and 'centering' again. When I return my head view forward its now correct ... However its very odd and does cause problems ... at times. Has anyone else got this issue? Any ideas?
  13. "What bugs me is that the Kickstarter page makes false claims about the capabilities of my software."... :Flush: Personally I wouldnt be in such a rush to claim ownership of a product that has yet, after nearly 15 years, failed to function as advertised. A claim that ignores the fact that much of the code is still rooted in the work of Bezruchkin, Fokin and Kascheev .. and seems more a statement of ego and selfishness worthy only of a Toom Tabard, than of any real concern about misrepresentation.
  14. both links are dead to me?!
  15. Still no joy ... contrails, missile trails and pod smoke !! ... nada!
  16. Not sure when exactly this started , but since 1.5 last patch certainly , maybe before .... I no longer see aircraft contrails, missile or rocket smoke trails. Everything else seems fine ... Is there an ingame graphics setting that might effect this ... Never had this problem before ... any ideas:helpsmilie::pilotfly:
  17. I have read a lot of the threads about the kneeboard. Personally Im not interested in SP solutions. Do any of these threads relate to the MP environment. ie: Is it possible to upload a mission file to a dedicated server that has in it all the nessesary files, such that any client AC will see the custom kneeboard pages. Be it plane or just mission specific information. I can get it all working in SP .. but not in MP .. is this the case? Thanks.
  18. Could someone who knows ( possibly even a member of ED) in brief let us know what is the current ground AI rearming sutuation? Preferably not heresay or speculation but definitive information as it appplies to 1.5 and or 2.0 thank you.
  19. Im a tight old git ... dont like parting with my money .... So the question you ask should be ... what module would you like to see us develop that would even make a grumpy tight old git part with his money .. The answer ... and I suspect a very popular choice throughout the community ... which Ive been part of since ... 'the beginning' ... is a two client controlled Hind! Pilot/Gunner! ... http://images.forwallpaper.com/files/images/7/7b6c/7b6c4290/751654/mi-24-hind.jpg
  20. Has anyone got a script working ... the ability to spawn a FARP? That works with the current release?
  21. Slightly off post ... but I notice a number of members here who were active on associated post from some time ago and wondered if anyone has any new information ..... This was the post I refer to : http://forums.eagle.ru/showthread.php?t=108693&highlight=FARP Has anyone got a script working ... the ability to spawn a FARP? That works with the current release? Ta
  22. Cant get Mist to work ...possibly needs whoever is maintaining it to update it to handle Cargo/Cargo1 objects? However after much tinkering using the normal Scripting Engine this appears to work. It spawns a static cargo unit in the center of a zone, that is identified on the menu and is lift-able. Works on v-1.2.14.35605 ( I fly the Mi8 ) zoneCoords = trigger.misc.getZone("ZoneA") -- Gets zone data ... coordinates StaticData = { ["country"] = "USA", ["category"] = "Cargo", ["shape_name"] = "ab-212_cargo", -- ***IMPORTANT*** - without it .. app crashes!! ["type"] = "Cargo1", -- ["unitId"] = 1000, -- must be unique, other wise will overwrite an existing unit!! ["y"] = zoneCoords.point.z, -- Note z for y ["x"] = zoneCoords.point.x, ["name"] = "BorisIsATwat", -- my one eyed goldfish is a better programmer! ["canCargo"] = true, -- Make liftable by choppers ["mass"] = 5000, -- In kilogramms ["heading"] = 0, -- heading 0 <> 360 } coalition.addStaticObject(2, StaticData) -- '2' is country .. assigns coalition.
  23. missionCommands.addCommandForGroup Is there an DCS internal script that is limiting the number of submenu items? Is it limited to 6 ... if so is there any way of increasing it? Ta
  24. thanks ..just what I was looking for!
  25. Found what I was looking for .... with no thanks to dcs lua wiki ... trigger.action.setUserFlag('1', 0) sets flag 1 to off!
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