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Pantera93

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About Pantera93

  • Birthday 02/04/1993

Personal Information

  • Flight Simulators
    DCS
  • Location
    Italy
  • Interests
    Flight and Military Sims, Music, Computers
  • Occupation
    Web Developer

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  1. Is there a way to have the catridge LIST populated in this DTC interface version from ground crew radio when spawning from a dynamic slot in a multiplayer server? will it be available later? I tried to add two dtcs as available for a group template set for the dynamic slot, but when I spawn in and ask the ground crew to bring on the interface i see the "load" list empty.
  2. Are DTC and dynamic slots in MP compatible? I can't find a way to load the DTC list from the ground crew interface.
  3. I'm joining you on the throttles problem. Seems to me that matching the tanker speed is one of a kind experience and, above all, the engine reaction time to my inputs is in terms of 3-4 seconds. Is this "real"? Is there a specific tanker speed that mitigates this effect? Should I set some specific throttle curves in controls (using Warthog Thrustmaster)? Maybe is just muscular memory...
  4. WARZONES 1.01 IS OUT! Latest release: https://github.com/Pantera93/dcs-warzones/releases/latest Full documentation: https://github.com/Pantera93/dcs-warzones Roadmap: https://github.com/Pantera93/dcs-warzones/issues "Snake" "Is it alright?" "I WANT MORE SNAKE!" IR-Markers were not-so-visible at night... CHANGELOG: ADDED: "irpower" global setting to manage jtac ir markers intensity FIXED: Radios init for Dynamic Slots on dedicated servers Fly safe and happy hunting!
  5. IIRC is the "GROUND STABILIZE" command under the RADAR section of the Jester wheel. He will ask you for how long you want this mode to be active
  6. Hi @352ndDeacon! Of course, you can create custom groups (new feature) for cap and use "FLAK" as sam. For ground units you can use whatever you want (even mods). Unfortunately there's nothing "ready to use" for ww2, but you can also now create your custom defaults via war_config and war_templates. Everything is explained in the repo readme, mission examples and video tutorial will come soon
  7. WARZONES 1.0 IS OUT! Latest release: https://github.com/Pantera93/dcs-warzones/releases/latest Full documentation: https://github.com/Pantera93/dcs-warzones Roadmap: https://github.com/Pantera93/dcs-warzones/issues JESTER: "Group of 4 MIG-28, 330 for 25!" ICEMAN: "Shouldn't them be 2 F5?" JESTER: "Surprise!!" CUSTOM GROUPS ARE HERE! With this release I came to an idea of WARZONES that is "complete" of what I thought it should have been when I started this journey. Custom groups will now offer us infinite replayability and easy customization of our combat experiences. Keep in mind that this is a release that may come with bugs, especially in multiplayer with the new dynamic slots system from ED. Let me know if you encounter any. As always, suggestions and feedback are always welcomed. CHANGELOG: ADDED: Custom groups support for AIR and SAM units (see CUSTOM GROUPS) ADDED: Custom templates and custom configuration defaults support (see CUSTM DEFAULTS) ADDED: Support for dynamic spawn multiplayer units ADDED: JTAC Laser codes configuration. Now defaults to 1688 and 1657 ADDED: "Heavybag" anti-ufo configuration FIXED: Laser pointers when no more units are available FIXED: Units position when asking for services status FIXED: AI Waypoints handling Fly safe and happy hunting!
  8. You can actually change mode from AUTO to CCIP in the stores page AFTER TPOD designation to have both CCIP symbology and designation diamond on HUD, while maintaining lock on TPOD. That's something I find myself doing a lot. However, IIRC, what you can't do is activating AGR mode while having a designation active.
  9. @Ahogephilia, seems a problem with multiple carriers in the same group. I will try to fix this behaviour. In the meantime, you can try to fix this by splitting the two carriers in separate groups. Thank you
  10. Hi @Ahogephilia, thanks for reaching out! please try version attached to this message, problem was when reading carriers parameters (let me know if you had one in your mission, and how you setup her properties like tacan, icls, etc.). Let me know if this fixes the problem Fly safe and happy hunting warzones_0.9a.lua
  11. WARZONES 0.9 IS OUT! Latest release: https://github.com/Pantera93/dcs-warzones/releases/latest Full documentation: https://github.com/Pantera93/dcs-warzones Roadmap: https://github.com/Pantera93/dcs-warzones/issues Guess who's back?... Airbases inside conquered warzones now turn BLUE to let you advance in the battlefield along with your spawned blue allies. Also, TROOPS TRANSPORTATION for our Heli brothers and sisters! CHANGELOG: ADDED: Troops transportation logic and features for helicopter clients ADDED: Airbase capture on zone conquest ADDED: Carriers informations in "Services status" FIXED: Radios initializations bugs FIXED: Templates definition Fly safe and happy hunting!
  12. Hi @justAflankerFAN! I think you are experiencing this viper feature. She can track primary targets even outside radar configuration
  13. Hi @AirWolf D! Sorry for the late response. Could you please share your mission here? Because I can't find the root cause of the error, there seems to be no correlation between that and enableradio 0. Are you running the mission on dedicated server? Thank you!
  14. I just needed to share these two
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