Jump to content

Search the Community

Showing results for tags 'easy'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News
    • Official Updates
    • Community News
    • Official Newsletters
  • New User Briefing Room
    • Squadron Recruiting
  • English
    • Digital Combat Simulator
    • Licensed Third Party Projects
    • General Off-Topic Discussion
    • Legacy Versions
  • International support
  • Русский
  • DCS Finland's DCS Finland
  • 3Sqn's 3Sqn
  • 49th Black Diamonds's 49th Black Diamonds
  • -=Пилотажники=-'s -=Пилотажники=-
  • Polacy's Polacy
  • = Flammeus Vulpes = fighting squadron's = Flammeus Vulpes = fighting squadron
  • Banda-DV's Banda-DV
  • Comedy Central's Comedy Central
  • =UVAF='s =UVAF=
  • 100 KIAP's 100 KIAP
  • VVS 504th Red Hammers's VVS 504th Red Hammers
  • COPE THUNDER's COPE THUNDER
  • Lock-On Mod Makers's Lock-On Mod Makers
  • Sweden's Sweden
  • Leftside Limited Tech section's Leftside Limited Tech section
  • Ground Troops Aviation Training Center's Ground Troops Aviation Training Center
  • German DCS Community's German DCS Community
  • Spanish DCS Community's Spanish DCS Community
  • DENMARK's DENMARK
  • °United Fight Spirits° - Germany's °United Fight Spirits° - Germany
  • DCS UK's DCS UK
  • Чат's Чат
  • RedRodgers's RedRodgers
  • Совместные вылеты онлайн's Совместные вылеты онлайн
  • -=Air piretS=-'s -=Air piretS=-
  • Клуб Веселых Пилотов/Smile Pilots Club's Клуб Веселых Пилотов/Smile Pilots Club
  • 161 Squadron's 161 Squadron
  • German DCS Serveradmins's German DCS Serveradmins
  • Escuadrón 701, Colombia's Escuadrón 701, Colombia
  • LowLand Tiger Meet's LowLand Tiger Meet
  • 279KIAP Regiment's 279KIAP Regiment
  • Australian DCS Community's Australian DCS Community
  • Scandinavia's Scandinavia
  • Crazy Canuks's Crazy Canuks
  • VNAO's VNAO
  • SHREK AIR STRIKE Sqn DIE HARD's SHREK AIR STRIKE Sqn DIE HARD
  • DCS NA's DCS NA
  • The Silver Falcons's The Silver Falcons
  • 127Th Sibйrian Tiger's 127Th Sibйrian Tiger
  • 129th A-10 Squad: The Guard Sharks's 129th A-10 Squad: The Guard Sharks
  • Virtual Red Arrows's Virtual Red Arrows
  • Hellenic Pilots's Hellenic Pilots
  • =2IAE='s =2IAE=
  • VETERANS-GAMING's VETERANS-GAMING
  • 16th ACCW Tigers DEN's 16th ACCW Tigers DEN
  • USMC Veterans's USMC Veterans
  • United States Air Force's United States Air Force
  • =BAF='s =BAF=
  • Fighter Combat Simulations's Fighter Combat Simulations
  • =Воздушные Войны= aka =BB='s =Воздушные Войны= aka =BB=
  • CADelta's CADelta
  • DCS: Combined Arms's DCS: Combined Arms
  • VNAO - US NAVY's VNAO - US NAVY
  • Oceanic Wing and Friends's Oceanic Wing and Friends
  • The Virtual Horsemen's The Virtual Horsemen
  • Hellas's Hellas
  • NoPryl Flight Squadron's Topics
  • NoPryl Flight Squadron's NoPryl Warthog Squadron
  • Carrier Air Wing Seventeen — CVW-17 —'s Carrier Air Wing Seventeen — CVW-17 —
  • 蜂鸟特技飞行表演队 HummingBird Aerobatics Team's 蜂鸟特技飞行表演队 HummingBird Aerobatics Team
  • 1st Cav Div (Air Assault)'s 1st Cav Div (Air Assault)
  • CrimsonFlag - 102° GVv's CrimsonFlag - 102° GVv
  • AIEclan's AIEclan
  • Virtual Black Sheep's Virtual Black Sheep
  • 929th's 929th
  • French DCS Community's French DCS Community
  • 373rd Online Tactical Campaigns's 373rd Online Tactical Campaigns
  • Just For Laughs Simulation DCS's Just For Laughs Simulation DCS
  • "Russian Air Force" =RAF='s "Russian Air Force" =RAF=
  • ECV56 Cóndor's ECV56 Cóndor
  • Master Arms's Join Master Arms
  • Master Arms's Master Arms
  • 141 Wolfs's 141 Wolfs
  • 314. ШАП Моздок (Су-25)'s 314. ШАП Моздок (Су-25)
  • Escuadrón 117's Escuadrón 117
  • Austian/Germany Pilots's Austian/Germany Pilots
  • Итория авиации's Итория авиации
  • Clan Vikingos's Clan Vikingos
  • Virtual Royal Danish Airforce's Virtual Royal Danish Airforce
  • United Operations Air Forces's United Operations Air Forces
  • United States Navy's United States Navy
  • SQUADRONE LAMPO TICINO CH's SQUADRONE LAMPO TICINO
  • Europe clan's Europe clan
  • No.66 Squadron's No.66 Squadron
  • De Belgae's De Belgae
  • v47th Fighter Squadron's v47th Fighter Squadron
  • 105 Wirtualny Pułk Śmigłowców Bojowych (105th Virtual Combat Helicopters Regiment).'s 105 Wirtualny Pułk Śmigłowców Bojowych (105th Virtual Combat Helicopters Regiment).
  • 7 Wirtualna Eskadra Działań Specjalnych's 7 Wirtualna Eskadra Działań Specjalnych
  • 223rd CAS "Wolfpack"'s 223rd CAS "Wolfpack"
  • www.TAW.net - DCS Division's www.TAW.net - DCS Division
  • Jagdfliegergeschwader 1 “Fritz Schmenkel” (JG-1)'s Recruitment
  • 64th Aggressor Squadron - Public's Images and Videos
  • =БК= Братские крылья's Связь
  • =БК= Братские крылья's Сервера =BK=
  • =БК= Братские крылья's Вопросы
  • Virtual Carrier Air Wing 99's Topics - Bugs
  • Virtual Carrier Air Wing 99's COOP Flights - Request
  • Virtual Carrier Air Wing 99's Video and Live Feed
  • Virtual Carrier Air Wing 99's Recruitment questions
  • Air Combat Wings's Video
  • Air Combat Wings's Vola con noi !
  • DTA - Comunidad Hispana de DCS's Muro
  • Virtual Skyblazers's Information
  • Virtual Skyblazers's Conversation
  • Sesto Stormo Virtuale's Media Missioni
  • The Flying Kiwis's The Flying Kiwis Zorb ball of death dedicated server
  • The Flying Kiwis's ANZAC Mission
  • LINCI's Discussioni
  • [OFS] Open Flight School's Informationen
  • The Pirates Cove's Mods
  • The Pirates Cove's C-130 MOD
  • VF-211's Contact us
  • RUSSIAN FALCONS's Публичная информация
  • DCS PŇACI's BLA BLA
  • Comunidad Española de DCS - Interescuadrones's Discusiones
  • Sabre Squadron's Campaign & Mission Updates
  • Neko PMC's Topics
  • 74th Flying Tigers's Questions and Answers
  • NE VAF's Announcements
  • Virtual JaBoG32's Topics
  • VIRTUAL 312 SQUADRON's THE VIPER DRIVERS
  • Cerberus Fighter Wing's Screenshot Posting
  • Digital Coalition Air Force's Posts/Forum
  • Beyaz Kartallar (161-Kartal Yarasa Filo)'s Beyaz Kartallar
  • Strike Fighter Squadron's VMFA-35 Skin by Stellou
  • 1st VFW's General Discussion
  • Joint Task Force 191's January 1st, 2024 - New Training Program
  • VFA-41 Black Aces's VFA-41 Black Aces Squadron Info
  • 154th Air Wing's New Server
  • JTF-111's What We Offer
  • JTF-111's Latest News
  • vVMFA-251's VMFA-251 is back and recruiting virtual Marine Hornet pilots!
  • 9th Air Brigade of PLAAF's Anyone want to train together for competitions?
  • 71st_Eagles's Topics
  • 71st_Eagles's Members
  • Task Force Uniform Charlie Sierra's Links
  • =LF= Escuadrón LA FUNDACIÓN's AVISOS Y NOTÍCIAS
  • 1(F) Squadron RAF Air UK's Operations
  • Tact. Air Base 8's Dedicated Public Servers
  • 334th "Eagle" Squadron's Contact Us
  • Nemesis HAW's Topics
  • THE AIR WARFARE GROUP's Topics
  • 枝江虚拟航空队's 涂装展览
  • COMMAND OF THE AIR's ЧАТ
  • 1st Virtual Air Expeditionary Wing's Public Affairs
  • 「301fs」's Enlisting
  • 「301fs」's 301fs Equipment
  • 「301fs」's Squadron Rules
  • Royal Netherlands Air Force virtual's Topics
  • 4YA-Community's Events
  • 4YA-Community's The 4YA Community
  • VMFA-323's Welcome
  • 78th Fighter Squadron's Topics
  • Air Group =Axeman= (=AxA=)'s Связь
  • Air Group =Axeman= (=AxA=)'s Air Group =Axeman= (=AxA=)
  • VFA-103 VIRTUAL JOLLY ROGERS's Discord
  • Ghost Syndicate's Forum
  • [TM] Tigermercs's Club-Forum
  • GAEv Grupo Aeronaval Embarcado Virtual's Discusiones
  • 76th DSOW (Digital Special Operations Wing)'s Open Recruitment
  • 619th Windborne Air Group's Current Events
  • VICOMTE's Recrutement
  • Casual Flyers's Casual Flyers
  • The Jousters's Chat
  • Stalin's Falcons's Создание сервера
  • Stalin's Falcons's Предложения полетов
  • Stalin's Falcons's Связь
  • a's Squadron Media
  • a's Squadron Recruiting Information
  • Taskforce Trident - USAFCENTCOM's Squadron Media
  • 21NSQD | Squadron's Recruitment Status
  • 101st Combat Aviation Brigade's Instructions on How to Join
  • (NAFSAM)'s NAFSAM Discord
  • VMFAT-101 'Sharpshooters''s Topics
  • Wolfa - french squadron's Activité/activity
  • Wolf Pack US's Wolf Pack Videos and Server Info
  • Wolf Pack US's Wolf Pack Warbirds Persistent Sever Tutorial
  • Carrier Air Wing 3 | RU's Discord сервер сообщества
  • Carrier Air Wing 3 | RU's Наша группа в ВК
  • 808th World Squadron's How To Join
  • 虚拟笕桥航空队-JQvFG's 鸽动力水坛(General Topic)
  • 虚拟笕桥航空队-JQvFG's 笕桥陵园(Event Room)
  • 虚拟笕桥航空队-JQvFG's 笕桥航校(JQvAA)
  • 虚拟笕桥航空队-JQvFG's 笕桥影业(JQvFG Film)
  • Australian Virtual Air Wing's Forum
  • Virtual Royal United Kingdom 10th Squadron's LUA Discussions
  • ММВГ "Broiller Squad"'s Форум
  • Task Force Thunderbolt's Topics
  • VIRTUAL INDIAN AIR FORCE's JOIN DISCORD BY THIS LINK
  • 588th Fighter Aviation Regiment's Announcements
  • 588th Fighter Aviation Regiment's Media
  • 588th Fighter Aviation Regiment's Chow Hall
  • Joint Flight Command Oregon's Application & Links
  • Irréductibles's Recherche de pilotes motivés F18 et M2000

Calendars

  • Community Calendar
  • Jagdfliegergeschwader 1 “Fritz Schmenkel” (JG-1)'s Events
  • ASOR 234 squadron's Operations
  • ≡★≡ THE 51st VIRTUAL FIGHTER WING ≡★≡'s Events
  • Lock-On Greece | DCS World Greece™'s Events
  • DCS Español || D3W's Calendario
  • DTA - Comunidad Hispana de DCS's Eventos
  • Carrier Air Wing 66's Events
  • DCS - Allied Forces - Open Missions and Beyond's Events
  • Sesto Stormo Virtuale's Eventi
  • [OCG] Oceanic Combat Group's OCG Events & Training
  • The Flying Kiwis's TFK Flying schedule
  • VF-211's Training nights
  • VF-211's Calendar
  • 421st VIRTUAL FIGHTER SQUADRON's MISSION BOARD
  • DCS PŇACI's LIETANIE
  • Omega Group's Friday Night flights -- 7PM PST
  • Comunidad Española de DCS - Interescuadrones's Eventos
  • Neko PMC's Events
  • VFA-86 Sidewinders's Winder schedule
  • 74th Flying Tigers's Trainings and Missions
  • NE VAF's Events
  • Cerberus Fighter Wing's Events
  • Digital Coalition Air Force's Events
  • uosef's عقابهای ایران
  • v81st Fighter Squadron's Training and Operations
  • Darkwater Aerial Security Ltd. (Task Force "Caucasus Dragons")'s Contracts and Operations
  • Darkwater Aerial Security Ltd. (Task Force "Caucasus Dragons")'s Events
  • JTF-111's Events
  • Pegasus's Events
  • Delta Force Squadron's Events
  • 71st_Eagles's Events
  • Virtual Fighter Group's Schedule
  • Tact. Air Base 8's Events
  • THE AIR WARFARE GROUP's Events
  • 71st Laughing Rooks's 71st Events
  • Virtual Air Festivals's VAF Events
  • Royal Netherlands Air Force virtual's Events
  • Royal Netherlands Air Force virtual's Events
  • vCSG-3's vCSG-3 Events
  • 102nd Albatross's Events
  • VMFA-323's Events
  • 78th Fighter Squadron's Events
  • vNAVY's Events
  • Ghost Syndicate's Events
  • [TM] Tigermercs's Staffeltraining
  • [TM] Tigermercs's Events
  • 76th DSOW (Digital Special Operations Wing)'s Missions
  • RS Red Star's Events
  • a's CVW-2 Calendar
  • Taskforce Trident - USAFCENTCOM's Scheduled Squadron Events
  • 21NSQD | Squadron's Events
  • Combined Joint Task Force's OPERATION - ISLAND HOP
  • Wolf Pack US's Wolf Pack Missions and Events
  • Wolf Pack US's Events
  • Wolf Pack US's JUGHEADS mission night
  • 808th World Squadron's Birth Date 01.24.23
  • 虚拟笕桥航空队-JQvFG's 联机活动日程
  • Australian Virtual Air Wing's Events
  • Virtual Air Force's Mission/Training Night
  • TACG 218's Events
  • ММВГ "Broiller Squad"'s Операции
  • 366th Fighter Wing "Gunfighters"'s Mssion nigths & Operatinos
  • Task Force Thunderbolt's Events
  • Joint Flight Command Oregon's Events
  • Irréductibles's Campagne OGF
  • [JaboG49] Virtuelles Jagdbomber Geschwader 49's Termine
  • Virtual Carrier Air Wing One (vCVW-1)'s Sinai Campaign
  • Task Force Perpetual Motion's Events

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Flight Simulators


Location


Interests


Occupation


Website

Found 5 results

  1. WARZONES Are you searching for a dynamic, persistent, randomized, customizable, simple to install and simple to configure script for your missions? Then D.C.S. "WARZONES" may be what you are looking for! Full documentation: https://github.com/Pantera93/dcs-warzones Latest release: https://github.com/Pantera93/dcs-warzones/releases/latest Roadmap: https://github.com/Pantera93/dcs-warzones/issues What is "WARZONES"? WARZONES is a standalone mission script that works with trigger zones. The main goal of this script is to provide even the most basic mission designer with the ability to deploy a BLUE player group of choice and have a fully dynamic RED zone with random CAP, moving ground units and SAM Sites in under a couple of minutes. Starting from here, the mission can be customized further by creating more "warzones" to expand the battlefield or by configuring how these zones will behave in a global manner or individually. WARZONES is born with persistence in mind. BLUE forces main objective is to deplete RED resources for each zone or to strike vital targets to stop units respawning. The battle progression is automatically saved and restored at each sortie if the DCS "MissionScripting.lua" file is sanitized. WARZONES is multiplayer compatible, and runs both on dedicated and local servers even if not completely and properly tested. It focuses on a PvE BLUE Client vs. RED A.I. scenario, even though it can support RED Clients that can play a defense role. Being standalone, WARZONES doesn't need any additional framework, but it is fully compatible to be used along with others (Mist, Moose, CTLD,...). It is also compatible with DSMC to achieve random date or weather swapping (just DISABLE the option to keep spawned units on DSMC special page). How to use "WARZONES"? Grab the last warzones_x.x.lua release from HERE. It is a single LUA file. Enter DCS Mission Editor and create a new mission (or open an existing one). BEWARE! WARZONES uses a randomized function to select which country to assign the spawned groups to, based on the pools available for each coalition defined for the mission. Be sure to set for Blue and Red ONLY the countries you actually want to use, the others must go to NEUTRAL. Create a new TRIGGER ZONE and call it "WAR-WHATEVER_YOU_WANT". The important section is the first 4 characters, "WAR-", what comes after the "-" will be the actual name of the zone in game. Just don't call it "WAR-CONFIG", you'll see later why. !!!ONLY CIRCULAR ZONES ARE ALLOWED!!! Increase the zone size to cover the area where you want to operate (RED units will spawn and move inside the zone perimeter). Add a new TRIGGER ACTION in the editor to go ONCE, when TIME IS MORE than 1 SECOND, and it has to DO SCRIPT FILE warzones_x.x.lua, just like below: Place your Blue client/player group, even with AI Wingmen (starting from where and as you want), arm it up and play, that's it! WELCOME TO WARZONES! What will basic "WARZONES" configuration give me? The basic WARZONES configuration described above automatically gives you a BLUE (Player) vs. RED (Russian sided units) Cold War simulated scenario. The script will create the necessary configuration as soon as it starts (When mission TIME IS MORE...). After 10 seconds it will launch the first "Zone check" function and create the first batch of RED units for the zone. This first iteration may cause the only performance issue you should experience, since it will spawn a significant number of units in the mission. From now on: 1 CAP Group with 2 units will patrol the area and engage every (visible) BLUE air unit inside the zone. Their skill will be randomly picked for each unit from "Rookie" or "Good". The group will be of Mig-19s, Mig-21s, Mirage F-1s, Mig-23s or Mig-29s in a descending probability from first to last. They will be armed for A-A combat according to their arsenal. 2 Ground groups with 4 units each will start to move inside the zone in a patrolling fashion. Units will be a mix of light, medium and heavy armored targets, with the probability of having AAA units for self-defense. "Weaker" and "less capable" (trucks) units have higher probability of spawning. 2 SAM Nests will be placed in the zone. There's a remote probability to have a SA2 sam site active, or to have a RED ground EWR Radar that will guide red CAP to intercept you. Otherwise, you will face SA8 or SA9 or similar threats. 1 BLUE CAP Group on strike frequency 257.000 MHz with 2 units will be patrolling the zone. It will be a group of F4s or F14s. This group will be INVISIBLE and on WEAPONS HOLD until a unit is killed in the zone, or you issue them with the radio command to engage (See "HOW TO PLAY" section). 1 INVISIBLE BLUE MQ-9 reaper drone will automatically lase a ground target on laser frequency 1578. Some random black smoke effects will be placed in the area The red resource count is of 6 cap units and 12 ground units. As you destroy units, these numbers are updated accordingly. When an entire group is destroyed and if red resources are still available, a new one will be automatically spawned each minute. SAM groups will not respawn. Along with units, you will now have access to a "WARZONES" section in the "F10 Other" radio commands. Inside you will find commands to select the zone of interest, check the economic status of the mission (See "HOW TO PLAY" and "HOW TO CONFIGURE") and call functional supports on the zone selected. Once every minute you will see an HQ report of the selected zone, indicating RED CAP groups positions relative to your group and map coordinates for the first units of the first spawned ground group. If you added a BLUE Tanker or AWACS to your mission, should they land, they will automatically be replaced with same call signs, frequency, route and options you defined in the mission editor for them (This is intended for long-running multiplayer missions). If you have sanitized your DCS MissionScripting.lua, once every minute your progress will be saved in the DCS Saved games folder (On Missions -> WARZONES -> WARZONES.lua file). How should I play WARZONES? So... now you have a populated battlefield zone crowded with red forces. Your task is to destroy them! But what's the point of going out and destroying units (except it's fun)? WARZONES gives you the opportunity to enter a battlefield that you don't know anything or very little of and your main objective is to free that zone of enemy presence. Automatic persistence will allow you to, for example, plan a DEAD strike with your buddy with F-16s on a SAM site on Monday night and then go in for CAS in single player with your A-10 to clean the area two days later. With persistence enabled, RED CAPs and Ground Units are always random at each sortie, but SAM sites positions and killed units are saved. Each killed unit will decrease RED resources and give you an amount of money to spend on radio supports for the zone(s). With the basic WARZONES configuration, you will be able to: Permanently increase the amount of available BLUE CAP groups in the zone (saved for next sorties) Pop smoke on ground units and sam sites Let the BLUE CAP Groups go weapons free in the area. If you placed more than one "WAR-" zone you can select which one your group should have reports of and on which one to call supports. Radio commands and messages are multiplayer-synchronized. The reaper drone will also help you by constantly lasing one unit at a time on laser code 1578. Now, let's say you finished liberating a zone, and you just landed for a beer... What to do next? DELETE your persistence file and start over, the experience will always be different, I promise! Or try a new map, change the zone position and dimension, add more "WAR-" zones or do anything you want. Or else... go to the full documentation and see how to fully customize your next experience! Full documentation: https://github.com/Pantera93/dcs-warzones Latest release: https://github.com/Pantera93/dcs-warzones/releases/latest Roadmap: https://github.com/Pantera93/dcs-warzones/issues Fly safe and happy hunting!
  2. Hi, My latest Persian Gulf mission is now live. Since its been 30 years since Gulf War 1 I have included a tribute to those who served. Any feedback or comments would be appreciated. Cheers SB Experience the beauty and tranquility of the Persian Gulf as the sun sets in this immersive and exciting DCS flying experience. Cruise down the coast at low level in close formation with four RAF Tornado Gr4s. Perform a spectacular flypast at Ferrari World before taking in the night lights of Abu Dhabi. This HIGHLY IMMERSIVE mission features full custom audio with VOICE, SFX & Music used throughout the mission A simple, calm and relaxing sortie set in stunning conditions. YOUR MISSION: • Blast off from Khusab AB, Oman. • Roundez vous with JACKAL - a four-ship of Royal Air Force Tornado Gr4s inbound to AL Dhafra in the UAE. • Fly in formation at low level and make your way down to Ferrari World (Abu Dhabi) for a flypast. • Fly loose and relaxed or tight group formation Red Arrows style • A simple, calm and relaxing sortie set in stunning conditions. • Gulf War Tribute included MISSION TIME: 45 minutes FEATURES: • Full Custom Audio VOICE, SFX, MUSIC • Hot start jets for fast access • Waypoints included • Single & Multiplayer • Free Flights - No Threats • Relax and Fly AIRCRAFT SUPPORTED: • F/A-18C Hornet • F-16C Viper • F-15C Eagle • F-14A 135 GR • Mirage M2000C • SAAB Viggen DOWNLOAD NOW> https://www.digitalcombatsimulator.com/en/files/3314421/ Thanks Stevie --------------------------------------------------------------------------------------------- MY DCS CONTENT: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=steviebeats&set_filter=Y RAF Tornado Gr4 - Skin Pack https://www.digitalcombatsimulator.com/en/files/3313013/ Low Level Sortie with RAF Tornados (Caucasus) https://www.digitalcombatsimulator.com/en/files/3313267/ RAF Sukhumi - Low Level Training (Caucasus) https://www.digitalcombatsimulator.com/en/files/3313806/ Armed Reconnaissance with RAF Tornados (Syria) https://www.digitalcombatsimulator.com/en/files/3314195/ FACEBOOK PAGE https://www.facebook.com/steviebeats.co.uk YOUTUBE: https://www.youtube.com/c/StevieBeats ---------------------------------------------------------------------------------------------
  3. YOUR MISSION:

 Escort a flight of RAF Tornados (PONTIAC) as they carry out an armed reconnaissance sortie near the Syrian border - Single and Multiplayer - Fly solo or SPAWN Ai wingman - Follow the flight or LEAD the formation via comms menu - Attack ground targets - PUSH other AC onto targets - Comms, SFX & Music - Mission Ending - Will receive updates and any fixes 

Players:
 Single Player & Multiplayer - up to 4 players

 Level: 
Easy and fun for beginner and pro alike

 Mission Time: 
 Around 45 mins






 Aircraft:
 RAF F/A-18C (Fictional) MISSION FEATURES: 

- HOT START AIRCRAFT

 - SPAWN Ai WINGMAN - FOLLOW OR LEAD FORMATION VIA COMMS MENU 

- PUSH JETS ONTO TARGETS

 - WAYPOINTS INCLUDED 

- WEAPONS LOADED

 - AUDIO & COMMS THROUGHOUT


 WARNING: ON SCREEN MESSAGES AND AUDIO IN USE


 DOWNLOAD HERE https://www.digitalcombatsimulator.com/en/files/3314195/ Thanks and enjoy Stevie
  4. RAF Sukhumi - Airbase MOD - puts you right in the heart of a modern day RAF fast jet training base right here in Caucasus Map of DCS World. Sitting on the coastline Sukhumi airfield has been extensively upgraded via VPC MOD to host RAF Hawk T1, RAF F-5E, RAF L-39 and RAF F/A-18C squadrons. Use this mission as a base for training or LAUNCH one of two Low Level Training Sorties with a pair of RAF F-5E’s or Hawk T1 via COMMS F10 MENU. Blast off from a foggy, atmospheric sunrise at RAF Sukhumi in this fast and exciting mission - similar to my earlier Low Level Sortie with RAF Tornado - DCS MISSION The F-5E has been used here in DCS as it is similar to the Bae Hawk T2 which is currently used by the RAF to qualify its fast jet pilots before they move onto frontline squadrons and operate aircraft like the EUROFIGHTER TYPHOON or F-35. Take in the amazing lakes, rivers, valleys and mountains of the Caucasus Map in DCS as you maintain formation in this thrilling and exciting low level flying training mission lead by RAF F-5E fast jet trainers. Point to point, tactical, low level aviation and navigation with real comms from your flight lead as he guides you around this awesome route. Visit the local low level flying area AKA The Kutaisi Loop, a series of tight, winding valleys similar to The Mach Loop training area in the UK. This mission gives you a full and enhanced DCS flying experience and includes ON SCREEN MESSAGES, COMMUNICATION MENU ITEMS and CUSTOM PILOT AUDIO WELCOME TO RAF SUKHUMI - Upgrades include... • Upgraded Tower • Squadron apron and hangars • Squadron aircraft and liveries. • Base support vehicles • Fire station • Visiting Aircraft • Cold War Aviation Museum • BUNDLED PDF with links to MODs/skins & install instructions Available Aircraft Slots (Players) • RAF F-5E - 29 Sqn (x4) • RAF L-29C - 208 Sqn (x2) • RAF F/A-18C - XIII Sqn (x3) Support: Single Player and Multiplayer Easy and fun for beginner and pro alike Mission Time: Around 40 mins FEATURES: - HOT START AIRCRAFT - CUSTOM AUDIO FROM LEAD PILOT (229 AM - Pre-tuned in aircraft) WARNING - AUDIO/ON SCREEN MESSAGES!!! Make sure HELMET AUDIO VOLUME is turned up ON-SCREEN MESSAGES and COMMUNICATIONS MENU (F10) USED THROUGHOUT MISSION!!! I will update this mission to iron out any bugs or to add more functionality Cheers and all the best for the holidays Stevie Thanks
  5. Hi, It is almost impossible to take a nice screenshot or video, especially in mp, because of all the 2D elements drawn above the 3D view. By the time you hide what can be hidden (tab tab, lshift f10, ctrl y twice ...) the situation you wanted to capture is gone ... And other elements you cannot hide and have to wait for them to disappear (missions messages, bda ...) It's frustrating for content creation. My proposition is to add a shortcut to toggle On and Off the 2D Layer all together (something like "RShift + Print Screen") to give us the ability to capture screenshots and videos without all the other stuff on screen, including : Server/Mission messages (Top right) they always choose the right time to appear to screw ur masterpiece AWACS/AI messages (Top left) Chat window (All the 3 stats) Labels, dots … Mods and plugins drawn via LUA scripts (SRS, Scratchpad …) Controls Indicator FPS Counter and Stats window Status bar (Ctrl+y) Battle Damage Assessment (BDA) box Tooltips Cursor / Crosshair Multiplayer Scoreboard... These elements are very useful, but do get in the way of a good capture. Thank you.
×
×
  • Create New...