

Leaderface
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Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
Of course. The bottleneck doesn´t have to be on the pixel side of the equation. You know more than the average, that´s for sure. Thanks. In fact, I think improving the core engine you could increase dramatically the oportunity to improve the FPS with Vulkan doing his thing, but without that part, maybe Vulkan can´t stretch his legs. That´s what I meant: you go anywere without planing the improvements with a year or more in time. But, surely, it have to be hard to stop developing other things and seems like you are not doing anything. Imagine you change the core of the game and make it future proof: you surely have to rework almost all the modules to fit the thing or they allready would have done that before. That legacy engine core will be hard to beat. Maybe they have to look that problem from another side and emulate it so they can keep the same stuff but on another envelope that can multiproces the thing. I don´t know. What I know is that the new damage model is taking much more time than expected and surely is delaying other developments and resources. In fact, my complain is with the lack of knowledge on the developing arena. At least, they gave us a table on the development efforts at the end of 2019. It´s only that they could update it more frequently. In fact: the VR implementation of the game must to be good if the profesional headsets works well inside the game. (look at min. 9.30: ). Not many games worked well with so much Fov. The only thing lacking here are speed improvements to be king of the hill. -
Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
As said on the begining, I calculate 10x increase in FPS (from were we are now) for 90-100 FPS on a dual 4K panel. Imposible with brute force. I only want to know if ED is working on that or waiting for that brute force. -
Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
Well: Varjo have cooperated with DCS very recently: And there is the Xtal thing too (maybe the best mix of Pimax with Project VROne): (Sorry: no Oled panels on this dual 4K headset too) And maybe Varjo doesn´t work without a Quadro (I don´t know, but it is probable). You will confront problems as a user with all those headsets. Non of then are prepared for the mainstream user. Let´s see if Samsung can bring something good to the scene but, for the moment: Hp Reverb G2 are our safest bet. (but a 45 FPS one). -
Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
Has anyone try this sets of tricks?: It may seems some reduce critical aspects for improving FPS on VR and others may improve VR on windows and the DCS executable. But maybe all of them are placebo. I´m reading this thread in case it clarifies something: https://forums.eagle.ru/showthread.php?t=215373 -
Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
More people waiting: I knew it! :smartass: There are various and separate technologies in use that will conform the perfect headset, but it is still a technology in development in honor of truth. -
Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
Another one that thinks 90 or more FPS are important in Vr, Great!. Maybe the solution will be a real VR mode with sacrifices on the not so important things. The real thing is that no one apart from ED know a thing about the posible diferences implementing Vulkan. (Maybe will be huge, maybe the CPU thing will keep stumbling the improvements). Maybe we have too little information about how to improve our performance and that drives me crazy. Is it so difficult to give us a glimpse of thought about the improvements we have to plan in the future appart from the basic and recomended settings on the website? Anyone knows if a quad channel memory will help?, or an Optane SSD will make any difference?, DDR5? We know how it works now, but we don´t know a thing with future implementations and how to confront those. One thing is for sure: There are lots of things that ED are willing to add to bring more fidelity, but they simply can´t given the current operating status of the program. So a multithread solution is a need for improving, that´s for sure. Maybe Vulkan can change all of that, yes, but maybe not much. It will be great to know what to expect with that. Let´s see when ED will be ready to talk about that. They are working hard this 2020. I don´t expect any news in that front untill 2021. I can wait playing Star Wars squadrons and Medal of honour in VR. No problem. :music_whistling: -
Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
Maybe in the profesional market, but in consumer market.... Too specific for wide adoption on that market. (Too much effort for so many people.... no. I don´t think it ever reach us), but good to know Nvidia works on that. -
Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
Great, Baldrick: 45 FPS are what other people are reporting with a beef enought system like yours. And I´m curious: Do yo feel 45 FPS is enought in VR? , Don´t you feel that flying near the ground doesn´t give you enought speed feeling? (It´s common knowledge that you need near 90 FPS to feel comfortable in VR for long periods of time). In any speed game you can take notice of any FPS increase, let´s say, between 60 and 120 FPS and between 120 and 240 too... You can note that and improve your skills too. You really feel 45 FPS are enought? (maybe I´m wrong if so) Anyone else are fine with 45 FPS? -
Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
I´m with you here: In ED there are priorities, and parking all the projects and rewrite a new multicore engine is not one of them. And I understand them. But there are points of inflection were waiting for the brute force to come and fix my problems, simply won´t work. And I think that point of inflection will arrive with VR and dual 4K panels. (Because, next thing will happen are wide FOV and dual 8K panels, so....) And they need to work in advance to offer a solution before it happens. But that´s only my opinion, of course. -
Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
Yes, but SLI doesn´t work in most of the games, nor does in VR so that´s not a solution (SLI never worked in VR no mather how logic the thing may seems). And I see many people don´t want to play the game in VR. So they conform with half the experiene the game can offer: good for them. But I want. And many people wants. So you have a Rift: Tell us your experience and average FPS (and divide it in half for a Reverb user). Is something acceptable? And, in the same way ED starts with an early acces product and don´t let it untill finished, I think VR is an early acces product that need to be finished as well. (You don´t cooperate with Varjo, for example, with the intention to letting them hanging on). -
Hardware requirments for mobile gaming
Leaderface replied to blackcactus's topic in PC Hardware and Related Software
What´s your budget Blackcactus? Try to find a Ryzen 4000 H series (4600H for example). The 3700 series you are looking at is very well obsolete right now in comparision (on mobile laptops). The new 4000 series for laptops are great for games and DCS too. And they tend to be paired with the latest Nvidia cards, better SSDs, Screens, etc., so is the safest bet to go. -
Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
Mower: VR is not that costly (only the most advanced and experimental is): you can play Half Life Alyx (a very well optimized game, and probably the best game of 2020) with a medium Pc with almost the same quality as on a top end Gaming Pc. You don´t need to spend that much money to enjoy the VR thing. The problem is that once you try it, you don´t want to play on a flat screen anymore. And that´s my problem, because, first of all, I´m a VR tech fan, and that´s the way I´ve found DCS (as one of the best VR experiences, when they fix it). And all I want is to life that experience in the best posible way and perfect that (even with a 6 DOF platform): https://dofreality.com/ And I know that in ED are on the same spirit: they want the best posible experience. And I´m pretty sure they will get there someday. I just wanna know how the advances are because I can wait playing other VR games. No problem with that. -
Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
Wish list eh..... I´ll try that too, thanks. -
Hi res, hi FPS VR focus in year 2021
Leaderface replied to Leaderface's topic in PC Hardware and Related Software
Sirrah: Yes, I´ve read all that stuff (or at least, as much as I can) with the same answers: VR is great, but just a nightmare in DCS. And sorry, guys, I just want to enjoy it in VR and wait till it gets resolved. And a proper benchmark tool will be great. (In fact it will be used in hardware forums to test stuff and it will give DCS much more visibilty). It will be a great move. -
I would like to talk here about limits: Let´s supuose you buy a new Reverb G2 headset at the fall of 2020 and want the best experience out of DCS, so you´ll want 90 FPS stutter free gameplay. (imposible by now)..... So: you want to buy the best Pc on earth at that moment. And that will include a Ryzen3 CPU and a new Nvidia Ampere card. Let´s say that improves your FPS a decent 30% from what we have now, so you still are in ED hands to improve the sim another 60-70%.... Sounds feasible for anyone? Now: you end up in fall 2021 with a Reverb G3 with 4K panels and a Ryzen 4 and a new Nvidia 5 nm card with (let´s say) a 50-60% more horsepower than actual top gaming PCs.... There is no way to fly at 90 FPS with 4K panels headset (not to say at 120 FPS) at that timeframe with the slow improvements that we actually have in DCS. And those 4K panels are coming and you will want to enjoy them. So: we need a 12-18 month focus on improving the VR capabilities on DCS to achieve that goal. So we can fly at 120 FPS on a dual 4K display headset. That will be an aproximately 10x improvement from what we have right now. Anyone thinks that will be posible? Because we don´t have foveated rendering in DCS at the moment, no?. And I don´t want to use DCS without VR. Maybe that is my fault, but I think that´s the way to go for any newcomer to DCS since now. I think VR is now the way DCS it´s meant to be played. So, there are lots of work to be done to improve VR smoothness untill that level. And I, frankly, can´t see the end of the tunnel in that departament because you can´t simply throw so much more horsepower at it. You´ll need very big improvements on the game engine to fully utilize our top gaming PCs.... come on!, the next gen consoles will have 8 CPU cores and great GPU capabilities and we are strugling to run DCS on VR with a 2.000 $ PC..... That´s not fair. Anyway: if anyone with an HP Reverb (let´s put an actual Reverb as a basis) can report his FPS with DCS on the free Caucasus map and with the free jet or with the mustang too, It will be great to check those FPS numbers with the time and see the improvements. Because, unfortunately, there is no good information about this on the internet. If we can put only those FPS numbers monthly or with any new beta, that could be a very good effort to bring some light on this very unfortunate VR problem. Can anyone help me with that? (I don´t want to buy a new Pc because I want to wait for those improvements to come, but I´m in the need to measure the VR improvements with the time. And think those VR FPS numbers could help a lot of people with the same problem)..... Let´s see how we can try that in the more accurate way: (same mission, weather, daytime, etc.... and last beta on use) A quick an easy one and use it as a basis. (If anyone can make a specific mission and link it, it will be better yet). Show here your VR FPS numbers, please, and let´s see how it goes. Thanks!