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Everything posted by 303_Kermit
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Hi 23.09.2020 - Cockpit instruments are blank (no textures) while in night. Can you please repair?
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"thrust monkey" LOL I like that :-)
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Very frustrated trying to land the F15C, help?
303_Kermit replied to Deny777's topic in New User Briefing Room
I don't want to upset you mate, but actually F15C i one of the easiest to land. Try MiG 19 or MiG 21 :-) -
There's always hope that, some 3'rd party developer will give it a go... Thanks guys for replying. As for me I would love to fly these plane. Mostly because it's one of the most difficult to fly (I think). Another reason is... It's one of the coolest planes ever. Their pilots must have balls big like watermelons... Specially pilots of F-104C... And to top all of these. The sound...:pilotfly:
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Couldn't agree more
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Hallo Erst - entschuldige für mein Deutsch. Ich hab erstellt ein Topic in Forum, der ganz besondere Flugzeug betrifft: F-104. Dieser Flugzeug hat besondere geschichte in Luftwaffe, so hoffe ich, dass hier die Fans von F-104 Mann finden kann. Können Sie bitte in dieser Abfrage teilnehmen? https://forums.eagle.ru/showthread.php?p=4479088#post4479088 Mit freundlichen Grüßen 303_Kermit
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I love the sound.
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Well... One need more than IT specialist to do something like these: ${1} (aperently I can't paste the video here)
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Hallo I'm not sure where shall i put these post... I want to ask if there is amount us a group of fans of these famous plane. Is there anyone else who hope to see someday a dogfight between MiG-19 and F-104? Maybe... Just maybe if we show ourselves and the number appears to be big enough, somebody will try to take an effort to put these plane into the game? I do not own the foto. So would you like to have a F104 in DCS ? With my best regards Kermit
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For all those who keep saying that plane maintaining 9G turn MUST maintain constant airspeed (or accelerate) i'd like to remember, that ... It isn't. To maintain 9G turn your airplane needs to maintain constant turn ratio. Airspeed may raise (than turn radius raise also), or drop (radius drops). It's actually more kinematic (or flight mechanic) than aerodynamic. Quite basic thing. Reasonable explanation you may find for example in -Roskam "Airplane aerodynamics and performance" for those who thinks about aerodynamics seriousely and poseses necessary mathematic skills i recommend -Arzanikow / Malcew "Aerodynamics" With my best regards Kermit
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On F15C I have RWR warning of SD10 being fired. (OR people tend to shoot it in STT - no idea) Test it please. I have no JF
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I can write here about complexity of Navier-Stockes equation, or about a fact that most of aerodynamics equations used for computer airflow-simulations are non physical. I can talk an hour about Aeroelasticity, or phugoid oscilation(s). It will be just a waste of time since 99%of you won't understand anything what I am saying about. I try to speak as simple as it's necessary so somebody like guy above can understand... I posted nicely that there is a major error in a game. And it is not a matter of discussion for me. I invested enough of my time ( i think). I am not used to do it unpayed. I can make any caclulations you need or want. As well as Aerodynamical analyse in Fluent, or NX. ... That is of course if you pay. With my best regards Kermit
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Before you start explaining me how plane flies. I am master engineer Machine building, specialty planes. Make simple multiplicaton: 9x a Waight of F16. and think ... how long F 16 can fly with such a load. Could it maintain speed and 5-7° AOA? I don't have time and nobody pays me for a Aerodynamic prelection, just make a simple calculation. 9G = 9x 9000kg = 81000kg (178574pdr). How long aerodynamic of F 16 can hold such load? How much thrust do you need to maintain 0,9Ma under such load? What AOA do you need to hold 81000 kg in air by 0.9Ma at 3000ft?. Think... I am not writing about air density by subsonic speed (it produces additional drag) , or other factors, and there's a lot of them. I red somewhere here that I payed for high quality product. I want to see quality
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Hello I spoke today with one of my colleagues, who tried to convince me to buy JF17. Well... I don't know it so I asked "can you show me how does it fly?" Well (he said) it is quite cool, MiG29 engine, nice western avionics. Nice plane; I'll show you: He took 4 rockets (2xSD10 and 2xPL5). Than he made an air-start at a altitude 3000ft. According TAC View: Afterburner - left hand horizontal turn, Stick pulled full and.... 0,85Ma/ AOA 6,5°/ 8,1G/ and plane ... accelerates :pilotfly: at about 8,7Ma fly by wire reduces G load to 6G and plane still accelerates :joystick: .... insane.:cry: :::::: We just tested F16, F18 they all have the same idiotc characteristics.... F16 is really extreme... Accelerates insane by 9G load With my best regards Kermit PS... Can someone move the post to Topic "Flight model" or something more appropriate?
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Ok than I shall organize some sources...
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Can we have the new WW2 canopy effects for the Mig-15?
303_Kermit replied to Lixma 06's topic in DCS: MiG-15bis
Yep... I like the canopy in F-15C. Clear blue sky. -
Krymsk: Outer NDB 408 kHz, Inner NDB 803kHz I set Outer NDB into ARK 5: I also set NDB 3 swich "ON" Now let's check: I shall find Outer NDB behind my back ~180°: Right! Now... lets check Inner NDB.... Hmmmm ..... Nothing seems to work. needle turns around without much sense. How is that possible? It is simple On Senaki - Kolchi the two frequencies are overlaping. Also at Anapa, but Krymsk is anywhere near. Also whats the point in all system - Swich near / far - Swich NDB 1 - switch NDB 2 - swich NDB 3 since i can do the same what you described, much simpler - just by turning "range dial": As I wrote... I understood what you wrote, it just makes no sense. Can you somehow confirm by any source that ARK 5 was working the way you described? I can contact with "Muzeum Lotnictwa" in Krakow. They have plenty of Lim 1 / 2 / Lim 5 / MiG 15 / MiG 15 bis... Also finding old ARK 5 shouldn't be much a problem. I can make a travel, do a fotos and check what's the truth... With my best regards Kermit Somehow i expirienced problems with sharing my fotos. I'll check later.... Bloody google :-)
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Hello Thanks for an answer, but It's not helping. It doesn't explain how exactly shall I use ARK 5 in flight. I red posts placed in topic and I red all the manual. Repeating it here creates no added value. Also it doesn't explain how the hell can I set Near and Far beacon in ARK 5. Previously it worked just fine. One set everything in editor - done. Currently "Near-Far" switch makes no sense (nor has it NDB 1 - 3 switch) since it's quicker to set proper range on ARK 5 panel. Precise frequency one has to adjust anyway... being on final approach ... Current working of ARK 5 isn't close to the real one (previous was just fine - one set three presets in editor - NDB 1 = Near Beacon for primary AF, NDB=2 Near beacon for backup AF, NDB 3 = left usually free). How do you actually imagine to use NDB in flight right now? Can you please revert to the previous state? Or is there any other way to have preset for Near and Far beacon but i somehow didn't figured it out yet. So far there is no logic in current solution. I bought a working module, and someone broke it down. It's highly unexpected. With my best regards 303_Kermit
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Still no NDB presets for "Near" Beacon Hallo I truly hope it's a proper channel to request repair in NDB 1/2/3 presets. Currently MiG15bis works only on "Far" NDB. One cannot set a proper frequencies for "Near" NDB in Mission Editor. As a result switching Near/Far makes no sense. If (by any other possibility) it's a new feature - can I ask for explanation what are NDB -1/2/3 now for? I found them useless, but I may go wrong...