-
Posts
19 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Drako_MDx
-
I Dont think LoCsta knows about this
Drako_MDx replied to 51GRIZZLY's topic in Screenshots and Videos
Hehehe, I actually remembered my Login here. I found these videos by mistake and I posted a message for you on UBI Movie section. CountryCowfreak was kind enough to pass on the message. http://forums.ubi.com/eve/forums/a/tpc/f/829104012/m/4111006845 Man was I PI$$ED OFF!!! -
I'm going to cry... Need those subtitles ASAP...LOL Can't fully enjoy this film without understanding your messed up humor Dobberman.
-
LOMAC v1.1 copy protection – good news/bad news
Drako_MDx replied to Bogun's topic in Lock On: Flaming Cliffs 1 & 2
Re: hi My point exactly =4c=Expert, Everything else is just a waste of time and if they do go that route both you and I have mentioned then they would spend more money setting that up than this Addon will NET. -
LOMAC v1.1 copy protection – good news/bad news
Drako_MDx replied to Bogun's topic in Lock On: Flaming Cliffs 1 & 2
Quote from myself: "ED would have to have us connect to Central Server before playing online for this to even work and this would only work for online gaming.”ALL GAMES HAVE BEEN CRACKED,” when it comes to single player including Halflife2." What you highlighted is out of context without this part and NO it's not BS if you actually want it to "WORK." YES I know that Star Force is it's own system but it doesn't work for S#!T... :butthead: -
LOMAC v1.1 copy protection – good news/bad news
Drako_MDx replied to Bogun's topic in Lock On: Flaming Cliffs 1 & 2
This whole Copy Protection deal is a waste of time. There is no such thing as an unbreakable Protection. Not even Steam is perfect. All this will do is prolong the release date and cause incompatibilities with some systems. ED would have to have us connect to Central Server before playing online for this to even work and this would only work for online gaming. "ALL GAMES HAVE BEEN CRACKED,” when it comes to single player including Halflife2. Now is ED going to waste even more money than they might even make on this "ADDON" to setup a main SERVER (like UBI and EA) to check CD Keys or Generated Codes before someone can play online. That would also involve eliminating Direct IP connection. This is not a Huge FPS that millions of people will be buying and playing online. Hell, you're lucky if this game even breaks the thousands. Personally it's a waste of time and less money in there pocket but hey, "I'm no expert." I hope the US gets a chance to buy a CD Version or a CD image that one could burn into a CD after purchasing or I see few people outside of Russia buying this game. -
A suggesiton for multiplay Comms for LOMAC
Drako_MDx replied to GGTharos's topic in Lock On: Flaming Cliffs 1 & 2
Notice how I have yet to mention your name or directly BASH you until now 169th Cobra. You continue to take this in a personal manner and you are turning this thread into a personal issue. I have not bashed the idea and not everything I wrote is negative. Learn how to READ first instead of writing nonsense. Hell I even mentioned a few work around as temporary fixes. Would having a control panel in the cockpit where you could control your comms be a cool idea, well "HELL YEAH". Is it ever going to happen... more than likely NO :cry: . PS: So what you are telling me is that only people who agree with a topic should post a reply? There wouldn't be any point to having a forum. Don't waste your breath or finger smashing answering this question as it's only rhetorical 169th Cobra. -
I AGREE. I think Dedicated Server App. is more important than the Add-on it's self (IMHO). I would pay to get a Dedicated Server App. and all the bugs fixed. If this game would have released with a Dedicated Server App. it would have rivaled IL-2 and PF in most players online for Flight Sims. Right now it's not even a shadow to those two games online. By having a Dedicated Server APP. a host would be able to run Lock ON without wasting CPU power on rendering Graphics. You would also have better Servers out there hosting this game (ours being one of them). Multiplayer games would run much smoother than they currently do. Hosting games would be way easier than having to remotely connect... End Match... Close Game... (closeing Game and Restarting Game is to improve the chances of Lock On not Lockin UP) restart Game... pick new Map... and hit Fly on Observation. <---This is not Host friendly.
-
A suggesiton for multiplay Comms for LOMAC
Drako_MDx replied to GGTharos's topic in Lock On: Flaming Cliffs 1 & 2
I guess this is what I get for not being around for a bit... Hmmm let's answer some of these problems with Comms. Like Cali stated if you want to change channels in game it's called a "HOT KEY" use it. If you want to know who you're talking to then get the overlay for TS. Not sure if they have one for Ventrilo. And about the Opinion remark well what the hell is a forum for if not to chat about stuff, help others with problems and every now and then give an opinion. RELAX and take a pill and run a search on yourself here and at the UBI forum. I'm sure you as well as all of us here have posted many OPINIONS. :wink: I understand what you want but still really think that the time they would spend on trying to make LOCKON work with 3rd party Comm software would be better spent on making this game run better online and givin us that much needed SERVER APP. -
A suggesiton for multiplay Comms for LOMAC
Drako_MDx replied to GGTharos's topic in Lock On: Flaming Cliffs 1 & 2
Who cares about Comms being supported in LockON. I rather them use there developement time making the Online gaming more stable and also giving us a Server App. Hell I would rather them not even come out with any more plane addons or helicopter and just improve the online experience. I would even pay for a Server App Addon. Just my "Opinion". :roll: -
Problem Deleting Custom Loadouts
Drako_MDx replied to Drako_MDx's topic in Lock On: Flaming Cliffs 1 & 2
Ok does anyone know how to fix this problem or know a way I can delete them manually without corrupting the game. -
Talk about Adding Salt to the Wound UBI...
Drako_MDx posted a topic in Lock On: Flaming Cliffs 1 & 2
UBI has decided to give away LockON (FREE) if you buy Pacific Fighter. This is on the Main Page of UBI's Lock ON Site under NEWS. -
I'm not sure if this is a bug or not but I just noticed the other day that every time I've tried deleting a Custom Loadout in LockON all it's done is place it on the bottom of the Loadout list and also duplicate it. Now I have 15 of the same Loadout I've been erasing all this time. i tried to delete it manually in the MECustom.XML but when I would launch the game it would crash. Thank GOD I had made a backup or it would have been a new install of the game. Is there anyway I can get around this manually? Has anyone else experienced this problem or maybe none of you have noticed it yet? Let me know. :?
-
Nah, the Boom not showing up for the rest of the Clients till you get close enough has nothing to do with LAG. Sorry but that's not a valid excuse. Once the client get close enough to the Tanker the Boom or Basket appears and stay there like it should even when the game lags. Not supporting it is a nice way of telling us that it's not a priorety to fix. Think about it if they weren't plannin on supporting it then why include it in the game. Why do we have to option to refuel in the first place when we are online and also why do they even let you pick which basket you want to connect when flying Russian Planes.(Well actually Su-33 being the only one.) They tried for w while if I remember reading about in LockON's Beta stage to fix it but they couldn't figure out why it was happening. I also remember someone mentioning that they tried again when makin the patch1.01 but yet again failed to figure out why. Not sure if they tried with patch 1.02 cuz I never heard about it but oh well I could care less cuz I still do the Multiplayer Refueling even with the Boom and Basket missing. it's fun either way and beside like I and others have mentioned before it's not that hard to close in on the tanker to see the Boom or Basket. I would rather them spend more of there effort on improving the online experience and adding a Server App. HINT HINT HINT :lol:
-
GJ man. Try and refuel with all the planes you can in LockON and once you're done with that, try to do it at night. Then as an added bonus, make a refuel mission at night with F-15 in Thunderstorm with low to no visibilty. :lol: Now that's a whole lot of fun. Check Thread below for screenshots and on page 2 a Bad Weather Mission download Link. Good Luck. :wink: http://forums.ubi.com/eve/ubb.x?s=400102&a=tpc&m=298003727&f=38610606
-
Details of v1.1 Flaming Cliffs *Updated- 25/11/04*
Drako_MDx replied to Shepski's topic in Lock On: Flaming Cliffs 1 & 2
NOOOooo!!! :cry: -
Yeah man you're right, your shore line is messed up. it should look like the screenies below. 9800XT with Cat 4.11
-
Not sure how hard it would be to implament but could you guys setup the carrier similar to airport so if we put multiple clients on the carrier taking of from parking lot they could be on deck waiting for there turn on the ramp. that would be so awesome also just like thw tilda key is used for changing positions on the basket of Tanker while refueling it would ROCK if we could chose what catapult to launch from on deck. So for example while parked if we hit u it would put us in a launch mose and then tilda key to pick which catapult and finally alt U or something like that to position ourselves there. Or even easier just let us taxi to a lauch position of our chosing and when we hit U the game would connect us to the nearest launch position on the carrier. Man would that be awesome. I need to wake up now...LOL :lol:
-
Why are the nights in LOMAC so bright? :=)
Drako_MDx replied to Kenan's topic in Lock On: Flaming Cliffs 1 & 2
For those of you who think your night is too bright you might want to learn how to setup your Contrast, Brightness, and Gamma. In my setup the nights look as they should,"Dark as Hell...LOL". There are software and templates you can use to setup your color and Brightness levels to a more realistic setting. -
Details of v1.1 Flaming Cliffs *Updated- 25/11/04*
Drako_MDx replied to Shepski's topic in Lock On: Flaming Cliffs 1 & 2
Any updates on the Dedicated Server App. This would be one of the most important upgrade you guys can ever do to this game and it would be awesome to see it come out in version 1.1. More people would be intersted in purchasing and playing this game if bigger and better servers where hosting this game. My squad has a monster Dedicated Server and we would love to host this game but we can't get it to host remotely on our Dedicated Server. With a Server App this game would host much more efficiently and I would imagine that crashes would occur less. We would also be able to create and host larger missions and even hold more players online at the same time. Plz let us know if any progrees has occured with the Dedicated server App and if you need anyone to test the app let me know an we can host it off our server.