pierscockey
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Motor Racing / Flying
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After update DCS 2.8.6.41363 Open Beta, DCS not launch
pierscockey replied to gonvise's topic in General Bugs
Exact same problem for me since updating today. DCS appears in background processes for about 5s, then disappears. It should then appear under running apps, but it never does. No logs as DCS won’t load to create one. -
True However, I only want realism when it suits me!
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I’d love to see an engineer’s report on state of jet once landed, with perhaps a time frame of how long it will be out of service until its next sortie. Undercarriage damaged from landing too hard. Over stressed airframe from using paddle switch (F/A 18 etc). Battle damage assessment. Things like that. It would add a bit more realism and give some satisfaction when handing a jet over unscathed. It might also incentivise people to improve some of the basics like landing properly.
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I’m also seeing this.
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There’s a couple of bugs I’ve come across since 2.8 has been released. 1. When the sun is low on the horizon, it’s like a blinding white torch is being shone through the canopy. This is also when the sun is obscured by mountains etc. I have a few screen shots I can post later. 2. The AOA appears to be out by about +10.
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Does this now mean early '23 confirmed, plus an updated F5?
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How to set up toggle switches (a tutorial)
pierscockey replied to Spy Guy's topic in PC Hardware and Related Software
Does any part of the code refer to the length of time the physical button input has to last for before triggering the action? Trying to stop multiple button presses on the F18 UFC. If I could some how lengthen the time required I think it would stop it happening. -
You use the trim to move the v/v into the E bracket. Once centred, use throttle to control where the V/V goes. Shouldn’t really be using the stick’s pitch control when on an approach. It’s kind of opposite to how the F16 works, where for that you use the stick/trim to move the E bracket as opposed the V/V.
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Does anyone else have the problem of multiple inputs occurring when pressing the UFC numbers just the once? Only seems to happen in the hornet and only when using the number keypad. Using a BBI-64. Cheers
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A simple solution of cockpit click in VR: Finger-ring touch mouse
pierscockey replied to Jenson's topic in Virtual Reality
The above photos are a cheap finger mouse I bought a couple of years ago. Top pic is how it’s supposed to be worn, bottom is how I now use it. I didn’t really like using it as it was a bit crap, but that was until I fixed it to my throttle with some tape. Now I have my fingers resting just above left and right mouse buttons, and a roller ball and scroll button just below those. I also have PointCTRL but can’t use it properly at the moment due to needing blinds in my sim room. Whilst I really like it, I’m not massively missing it now I have this. -
OpenXR Toolkit Tuning Guide (updated 21/02/23)
pierscockey replied to edmuss's topic in Virtual Reality
Thanks for that- 688 replies
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- openxr
- openxr dev toolkit
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OpenXR Toolkit Tuning Guide (updated 21/02/23)
pierscockey replied to edmuss's topic in Virtual Reality
With regards to upscaling, am I right in thinking if it’s set at 80%, does it reduce the imagine to 80% of the original resolution and then upscale it back to 100%?- 688 replies
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- openxr
- openxr dev toolkit
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
pierscockey replied to nikoel's topic in Virtual Reality
Ha, yeah I should really just be satisfied and forget about it. Hard not to tinker though!