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Everything posted by buur
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
buur replied to Admiral189's topic in Static/AI Mods for DCS World
Hi @Admiral189, tried to land on the Allure of the Seas tonight and there where huge FPS drops and stuttering. Just for information. -
This is the case In some refueling procedures. Unfortunately not so easy to achieve in DCS. But we should not discuss this here, because nothing to do with the bug report.
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Did again a test and cannot reproduce my own results from yesterday. So I'm wondering now.
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Fuel efficiency nomogram (kilometerförbrukning)
buur replied to Pyrocumulous's topic in DCS: AJS37 Viggen
DELTAD as drag coefficient make sense. And also the posted table gives you the right information. -
ok, this thread is about circular pattern.
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have you checked if the tanker is flying a real circle with your settings? Or is the tanker flying a short straight line?
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not only tankers. Seems that the orbit task is a kind of broken. Before the planes do a real circle. Now they do more an oval.
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Fuel efficiency nomogram (kilometerförbrukning)
buur replied to Pyrocumulous's topic in DCS: AJS37 Viggen
hard to say, your scan is a little bit small so I cant read the numbers. Have you a link to the original source? But looking on the example given in the diagram, you have to follow the first inclined line you purple line hits up to the DELTAD value. -
The Photo Recon Pod is not working at the moment. But the good news is that IFE wants to add this after publishing the Gina.
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ups, sorry mixed red and green
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Free mission planner & kneeboard generator ( open source )
buur replied to winghunter's topic in Mission Editor
additional question, where you get the fixes from? Or when they are created? -
Free mission planner & kneeboard generator ( open source )
buur replied to winghunter's topic in Mission Editor
ok, now is working. And thanks for the EArthFix.json. With it I can easily create civil flights. -
maybe a easier solution: set the alarm state to green.
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Free mission planner & kneeboard generator ( open source )
buur replied to winghunter's topic in Mission Editor
At the moment I saw the nav fixes only in the Mediterranean sea. Will the rest of the nav fixes come later? And is there a list with the fixes and the coordinates so that we can use them in scripting? -
it was not the vehicle... always check if a JTAC unit (inf or vehicle) has a clear view to the target. Otherwise the unit will not lase.
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you have no line of sight to the target.
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and it is a good planning tool! Need a flight plan with a kneeboard and with a little bit modding of the xml files I get perfect results. @graveyard4DCSdo you think it is also possible to add south atlantic to combatflite? If I understand you right, it is only possible to add a new map to an theater and not to create a new theater.
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- graveyard4dcs
- afghanistan map
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wondering... in the uploaded example mission they are landing on the destination base. You have simply start the example mission? For landing the AI needs some time, and the AI flying lot of curves before start landing. So give the AI some time. You are working with the develop version of Moose?
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NRAT is the class with all the necessary commands and in the mission file they are called. You need both with NRAT loaded first.
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miz files are simple paked folders. Unzip the .miz and check for the luas in l10n/DEFAULT folder.
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Check out attached mission. There are several option to let a plane fly around: It is based on Moose develop version. Done this begin of the year but unfortunately I didn't found the time to really finish it. Hope it is working for you. You know how to get out the code out of a mission?NRAT_exampleMission.miz point1 = ZONE:New("point1"):GetCoordinate() point2 = ZONE:New("point2"):GetCoordinate() -- create a route via PATHLINE route = PATHLINE:FindByName("path1") myroute = route:GetCoordinates() -- example 1: plane fly from one airport to an other with given departure parking spots and set to takeoff hot testFlight = NRAT:New("plane","no1",nil,AIRBASE.Caucasus.Kutaisi,AIRBASE.Caucasus.Batumi) testFlight:SetDepartureParkingSpot({43,44,45}) testFlight:SetTakeoffType(SPAWN.Takeoff.Hot) testFlight:Start() -- example 2: plane fly from one airport to an other via given points with given altitude testFlight2 = NRAT:New("plane","no3",{point1,point2},AIRBASE.Caucasus.Kutaisi,AIRBASE.Caucasus.Batumi) testFlight2:SetAltitude({3000,3000}) testFlight2:SetTakeoffType(SPAWN.Takeoff.Runway) testFlight2:Start() -- example 3: plane fly via a given route with given altitude and given speed testFlight3 = NRAT:New("plane","no4",myroute,AIRBASE.Caucasus.Senaki_Kolkhi,AIRBASE.Caucasus.Batumi) testFlight3:SetAltitude({1000,2000,3000,4000,5000,4000}) :SetSpeed({250,300,350,250,350,350}) :Start() -- example 4: planes are sheduled. function flightNo5repeat(aVar) flightname = string.format("funflight%d",aVar) testFlight4 = NRAT:New("plane",flightname,myroute,nil,AIRBASE.Caucasus.Batumi) testFlight4:SetAltitude({1000,2000,3000,4000,5000,4000}) testFlight4:SetSpeed({250,300,350,250,350,350}) testFlight4:SetRandomizeCallsign(true) testFlight4:Start() end for i = 10 ,50, 10 do local mytimer=TIMER:New(flightNo5repeat,i) mytimer:Start(i) end -- example 5: plane starting in air and despawn at the endpoint. Start is delayed for 30 seconds. testFlight5 = NRAT:New("plane","no6",{point1,point2},nil,nil) testFlight5:SetAltitude({3000,3000}) testFlight5:__Start(30)
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nothing simple my friend, nothing simple. Nearly a year a go a worked on a class based on Moose which is doin this job. Unfortunately hadn't the time during this year to work on it. From the scratch is very hard. You wan't to use something like Moose or MIST?