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Everything posted by buur
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Hm, könnte ich also ein Helikopter-Trimmsystem dadurch simulieren das ich meinen Hotas auf eine Kippbare Platte stelle? Und die Platte dann mit Servomotoren bewege? Schnapsidee oder Bastelprojekt?
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Should be M92 Building05 PBR
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cannot reproduce JTAC not responding to leader/Only to wingman
buur replied to vctpil's topic in Bugs and Problems
plane to the JTAC -
I had heard that some callsigns not working at the moment. Knowing that Axeman is working. Maybe a reason for your problem. If not, can you upload the .miz that we can have a deeper look?
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cannot reproduce JTAC not responding to leader/Only to wingman
buur replied to vctpil's topic in Bugs and Problems
What is the distance to the JTAC? Must be smaller than 50nm -
What is the distance to the JTAC? Must be smaller than 50 nm.
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The AI switches the flight model entering an orbit. For example there is no wind effect during an orbit on the planes. But also the simplified should follow the values a plane can fly. Maybe there is a table where all these values stored. And maybe ED has to update it.
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@PizzicatoI've also tested the behavior in a straight line and you are absolutely right. The Flanker can fly with 500 kts ground speed at 30.000 feet. It seems that there are some wrong values in the orbit flight model. Best is we ask @Flappie if he could shift this thread to the ai-bugs. This is a better place for this thread.
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@Pizzicato You are simply to slow to reach and hold that altitude. Giving the orbit command a speed of 1000 kts it will work properly.
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Massun92´s Asset Pack - Official (update march 2024)
buur replied to Massun92's topic in Static/AI Mods for DCS World
Well said and I fully agree!- 535 replies
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- ground crew
- personnel
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Massun92´s Asset Pack - Official (update march 2024)
buur replied to Massun92's topic in Static/AI Mods for DCS World
@Massun92 I have your assets in all of my missions and they are great!- 535 replies
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- ground crew
- personnel
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(and 13 more)
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works for me. Activate auto-hover only if you are really in auto-hover parameters and check your climb rate not more than 0.5.
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depends on the airspeed. Best is to check if the AOA seems to be abnormal.
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Is your tanker able to hold the altitude with the given orbit speed? Is your tanker able to fly so high? At the given speed?
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Military Assets for DCS by Currenthill
buur replied to currenthill's topic in Static/AI Mods for DCS World
@currenth, is it possible to add a machine gun for air defense? -
late answer ... It was possible, but not at the moment. At the moment only pilots mark points are imported to the CAS page and not common ones which are done via scripting.
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Das schöne ist ja das es hier im Forum eine Ignore-Funktion gibt
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
buur replied to Admiral189's topic in Static/AI Mods for DCS World
Hi @Admiral189 first will say thank you for your efforts. You make the game great! If you find some free time, can you do some Russian landing boats? For the kola map, the old sowjet plan is to attack Norway with landing ships and they are really missing in the game. Thanks -
in my testings yes
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If you use a Gas platform from the sea shelf objects, you can rearm and refuel. But you have no radio communication with the platform.
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Military Assets for DCS by Currenthill
buur replied to currenthill's topic in Static/AI Mods for DCS World
Installed in the wrong place? It must be under Saved Games/DCS/Mods -
At the moment, the Kneeboard page which show us the communication with the JTAC had the coordinates in the format MN17118326. It will be very helpful to have the full MGRS Coordinates. E.g. 38T MN 17118326. Reason for this is that for some modules you have to recalculate the coordinates in other coordinates systems and therefore the complete coordinates help. Also will be nice when also the remarks would be shown into the page.
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Nur in der MB339 verfügbar. Ich freue mich vorallem wenn die das für den Aufklärungspod der MB339 einführen. Da kommen mir schöne Spielideen.
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Wobei, Picture in Picture geht in DCS, siehe die Gun Cam bei der MB339. Und auch in diesem Thread wird das erwähnt: Aber frag mich nicht wie man das genau macht. Und natürlich hab ich auch keine Ahnung wie @Rakuzard das macht. Vielleicht erklärt er es uns