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Location of bases with firing ranges and tank courses
dwm replied to ours's topic in DCS: Cold War Germany
I found (up to now) three areas with bomb and strafing targets: Bergen Range (look at FRG 50 Helicopter base) Baumholder Range (thats the one at FRG 51) "Bombodrome" Wittstock (look at GDR 34). All have nearly the same layout, just different orientation on the map. According to Wikipedia Baumholder and Wittstock really have been used for air-to-ground. -
Eher nicht, vermute ich. Die Strassen passen einigermassen, POI auch, aber der Rest der Gebäude ist halt nach grob nach Kategorie modelliert. War mal dienstlich in Tel Aviv und wollte mir in DCS das Bürohaus anschauen, da war in DCS aber ein Parkplatz. Ich finde das jetzt nicht schlimm, klar möchte man mal mit der F18 über das eigene Haus düsen aber der technische Aufwand ... die müssten ja für JEDES Gebäude ein 3d Modell machen.
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Thanks guys, especially Rudel. Tried after slow repair, ,looks good, no clue what happened.
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Seems that 2.9.10.3948 now finally broke it. The fix (the old fx files) now break shader compile, without the fix, the missions are broken and also won't load.
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dwm started following Patch Status
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Military Assets for DCS by Currenthill
dwm replied to currenthill's topic in Static/AI Mods for DCS World
I was really looking forward to the updated German pack ... but that's for me the icing on the cake ... thanks CH!! Really appreciate all your hard work! -
Mike Force Team started following dwm
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OV-10A Bronco mod by Split Air team.....and MORE
dwm replied to FoxHoundELite's topic in Flyable/Drivable Mods for DCS World
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OV-10A Bronco mod by Split Air team.....and MORE
dwm replied to FoxHoundELite's topic in Flyable/Drivable Mods for DCS World
Also had a crash after a Bronco mission... used also NS430 there. Needs probably a little invstigation ... -
The amundsen.zip file - the textures for the Amundsen Icebreaker seems to be broken in the download. These are cool ships ...
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MOOSE - Mission Object Oriented Scripting Framework
dwm replied to FlightControl's topic in Scripting Tips, Tricks & Issues
Thought about that too ... Rudel_chw, I think thats exactly the way to go. Maybe there would be the possibilty to define "routes" which are just a "series" of trigger zones, so ships could randomly spawn in one of the zones of a "route" and then follow through ... Think of a Tankers going through the street of hormuz ... -
Very cool, thanks very much for that
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Hat perfekt geklappt. Vielen Dank für die Organisation!! CU
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Nice skins ... i wonder if we could have also the west german variant with the new template? The 24+20 ? tnx !
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Bin da auch dabei.
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Really cool mod, a big thanks to all the creators! This thing has potential! I struggled a little with the same issues as Fab8ball - Gear up/down mapped to a switch on the Warthog throttle need switching TWICE to work, Canopy open/close don't work, Canopy "toggle" works, but cannot be assigned to the keyboard, but only to a button? Does anyone else have the issue, that when pressing the engine crank, the throttles go to max?
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F-22A Raptor mod enhancement mod
dwm replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I think thats the Su-35 mod. The radar is basically the Su 27. Would be cool to borrow the datalink from there? In the chinese mod, likely the J16, but not sure 100%