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  1. In that case the campaign might have been broken by one of the recent patches. I haven't played this campaign in quite a while, but it used to be working properly. But just a few days ago, a different campaign suddenly started having the exact same problem.
  2. Oh, okay then. I wasn't aware of that. Guess I'll have to work on my SA skills. Thanks for the clarification.
  3. Hmm, do you have easy communication under Gameplay enabled? If yes, try turning it OFF by unticking it. That may do the trick.
  4. I like to add that the ASE also seems to keep reporting friendly missiles, e.g. the player will get a missile warning when friendly missiles are in the air. I don' t know whether this is a bug and/or related to the friendly fire issue, but to me it's quite distracting. It's kinda like someone just keeps crying wolf.
  5. I think on default, the volume knob for the radio is off. So just turn up the volume knob and you should hear all those voices.
  6. Thanks a lot! I've also been looking forward to this campaign.
  7. Yep, the problem is still there. It's quite annoying.
  8. It is possible to make George list targets by range? How can the player do that? I think it would be helpful if the player could ask George to list targets either by threat, range or type. And he should also ignore friendlies.
  9. +1 Sometimes, it's okay. Other times no joy. Can also happen during the same engagement. George may first fire a few Hellfires, then he just stops for no apparent reason.
  10. Any news with this issue? I just ran into the same problem: My whole flight took off successfully from Batumi. I'm on 330 heading, climbed to 10,000 ft, on channel 1 on PRI with my whole flight in formation. I've continued on this heading/altitude as far as Sukhumi. Nothing happens.
  11. After been cleared hot on the first target (building with 3 vehicles in front), target successfully hit. Wingman gets a "drop on lead" message, which he complies to. After wingman also hits the target, I keep circling the range, but no more messages are coming. Am I missing anything?
  12. That's what I'm hoping for, too. Just imagine to sit in a 3D briefing room in VR, getting briefed of an upcoming mission...
  13. I've just finished the campaign and I must say I do like it a lot. While it may lack the excitement that a story driven campaign can provide, it was really interesting to learn about the Constant Peg program. The missions are characterized by a level of professionalism (partially also thanks to the wonderful documentation) that makes you feel like a true professional (wishful thinking on my part ) among other professionals. The ATC chatter only enforces that vibe (speaking of which, really nice job done by Wags. He should be employed more often in this role by other campaign makers as well! But the rest of the voice-overs are also pretty good.). I think this campaign makes for a very nice training tool for any aspiring Mig-21 pilot. In this regard, the F10 reloading option comes in very handy, although it takes some of the mission flow away. All in all, a very good campaign that does justice to a very good DCS module.
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