Jump to content

Mateo

Members
  • Posts

    119
  • Joined

  • Last visited

Everything posted by Mateo

  1. Would be great !
  2. Ok then, so what about flight model of new FF and previous FC3. Many complains about flight model, which might be called 'bug'* will also be present in FF model ? If yes, that's a pity. If no, it will be clear feedback for all people who reported flight model bug that their complains were right, and ED did nothing with that bugs. In my opinion MiG-29 from FC3 should stay, but telling long story short: MiG-29A FC3 and MiG-29 FF should have got the same flight performance in order to satisfy multiplayer players fighting each other. * - I am talking about real MiG-29 pilots who play FC3 and complain, most of them wrote their complains in Russian language subjects
  3. The MiG-29S is currently the one, which could carry RVV (R77) and try to fight againts modern western aircrafts carrying AIM120. I am very enthusiastic about FF of 29A, but I am also just curious about that variant S left available in FC3 Not really, certain things are not completed. If ED team is currently don't working on it, it doesn't mean that product is feature complete. There were real pilots complains regarding flight model, ED try to improve it or disregard by showing that some of flight dynamic coefficient graphs match the real one, but some real pilots still complain as an example. As an offtopic I might add that RVV performance is not officially published but military journalist assume that Red side considered making a step back to semi active radsr guided missiles of higher range instead of expensive semi modern RVV
  4. So there is a question to ED: What plan for MiG-29S,G,A our ED have got in future ? Will these aircraft stay supported ? Will development will be continued ? Will MiG-29G of FC3 have the same performance/flight model that MiG-29A FF when flying multiplayer pvp ? There will be some kind of confusion between these aircrafts, even all of them are quite similar - (A and G is different in avianics unit setup, and the S version is superior - have got flight controls modified and ECM) So what the future brings to our FC3 MiGs-29? Best Regards, Mateo
  5. In my opinion discount for FC3 users should be available - even 3 to 5 USD would be kind and attract current users to buy FF module.
  6. I have got the same issue... Thx for temporary solution.
  7. Ok, thank you, so it is DCS limitation that might be fixed one day. Thanks for reply.
  8. Could someone confirm of bright me up - when I am flying the F16C or F15, I can refuel with KC135, but when I set tanker as KC135MPRS, I can't - is it a bug or I am doing something wrong ? I have made simple mission, when I change one tanker for another, 135MPRS won't extend boom and won't instruct me for pre-contact.
  9. I am happy to find this thread, I had intention to open such topic.
  10. I suffered the same issue, you might check some of tips that I mention this post, and check other.
  11. Unlike past advice to increase stability and set it on multiply of 1024... Outstanding move.
  12. SSAA was very 'power' consuming, so it is far from having in common with good performance. It was directed for quality of image, but technology is simply outdated. Please check out that your settings in Nvidia Control Panel are not in conflict with settings inside DCS. Many users complain about AA, but be aware as we welcome new technology AA in 2.9, we welcome to our DCS World new bugs with it. It is open beta...
  13. Tip#1 Please pause the gameplay or unpause when standing on runway/parking with bo camera movement and then: - minimize DCS, open task manager, and disable half of your cores for DCS.exe -press OK. Check stuttering in DCS and come back to task manager. -open that core settings again, choose opposite configuration, check unchecked cores and uncheck previously checked in. -press OK. Check stuttering in DCS and come back to task manager. -back in task manager select (check in) all cores again for DCS.exe -press OK. Check stuttering in DCS and come back to task manager. In my case when I am using hyperthread enabled I need to do likewise once, at first DCS.exe launch every windows restart... And of course I can't explain why it is working. Tip#2 Change your power plan in your windows settings, there is hidden power plan Ultra Performance that is different from High Performance, Balanced and Battery Saving which are basic ones. You can Google to set it as active and check out. Tip#3 Return your pagefile to auto
  14. My configuration give me stable 50 FPS (with limiter on) with theoretical FPS above 100. Quadro cards are hard to get configured for gaming due to it's priority to precision over the speed of calculation. It doesn't mean for me that I should get new PC, people with way better GPU for gaming have already experience the same stuttering issue. I haven't got much troubles with it in other games and DCS for long time. Once I had the issue with my CPU and this time it is also showing on CPU cores thread issue in DCS itself, because 2.8 was working just fine. Regarding my stuttering and HT - I have confirmed today that problem is almost gone with hyperthread enabled and reseting the cores for DCS in task manager. I have perfect stability and a huge performance gain with 2.9 after previous experience with 2.8 CPU - core- thread sharing might be clue of the problem in my case., Best Regards, Mateo
  15. @Thor_HUN Does your stuttering occur also when you lower the settings to absolute minimum ?
  16. You might try hyperthred CPU if you are able for hyperthred CPU in BIOS settings. It might solved my stuttering, but I need more test to be sure.
  17. If you have got CPU able for hyperthred (BIOS settings), then try it. It is usually opposite of increase in performance in games but not this time... somehow.
  18. I have noticed improvement when I set my hyperthread in BIOS to enable. It is strange for me, usually hyperthread make things worse, but now during simple test I have notice improvement that is worth for ED to pay attention. It shows that my stuttering is probably CPU related. During my test one of core go to nearly 100% usage. I disabled that core and re-enabled during the gameplay, in effect stutters were gone again, and CPU usage was average on all cores. If some of you have the ability to hyperthred your CPU, it might be worth a try.
  19. I have got the same issue my friend. I have started new topic to not let it die between other post. https://forum.dcs.world/topic/336422-29-after-update-massive-stutteringimage-freeze-for-1-3-sec-all-time-even-at-low-settings/#comment-5315935
  20. I have got similar effect when FPS limit in Nvidia Control Panel is set to unlimited. Try to limit your FPS and check out. It might be easier to isolate the problem then.
  21. Hardware and settings: i7-6920HQ CPU @2.90GHz 2.90 GHz, 16GB RAM, Quadro P5000M (like GTX1080), Disk Space 2x500GB, currently free 50GB and 150 GB on disk with DCS pagefile set to 32768 as desired for DCS CPU overclock/turbo boost/hyperthread/c states/speedstep - all disabled in BIOS, either switchable motherboard graphics. CPU cores unparked - during gameplay in DCS all 4 cores nearly/fully loaded Unlimited Power plan for windows Nvidia Control Panel settings adjusted for DCS, different settings gave no impact or even get things worse Problem: DCS 2.5-2.8 at medium settings gave me about 45FPS as a stable value at FullHD resolution, pretty stable and fancy. DCS 2.9 even after first patch/hotfix is likely to give even 60FPS on medium settings (I have limiter set to 50 now), but few times a minute I have got huge stuttering, image freeze for 1- 3 seconds. I have tried to isolate the source - no success. I tried LOW/OFF settings with lowest possible resoution. Stuttering still exist, which is very strange to me that this stil existing at lowered settings. I attach my testing settings which are a bit lower than normal, screenshots with graphs, dxdiag, Logs and track files. stutter_01.trk stutter_02.trk DxDiag.txt dcs.log dcs.log.old DCS-SimpleRadioStandalone.log DCS-SRS-GameGUI.log DCS-SRS-InGameRadio.log debrief.log
  22. Unfortunately patch did not solve my issue of stuttering Basic info to clarify: i7-6920HQ CPU @2.90GHz 2.90 GHz, 16GB RAM, Quadro P5000M (like GTX1080), Disk Space 2x500GB, currently free 50GB and 150 GB on disk with DCS pagefile set to 32768 as desired for DCS CPU overclock/turbo boost/hyperthread/c states/speedstep - all disabled in BIOS, either switchable motherboard graphics. CPU cores unparked - during gameplay in DCS all 4 cores nearly/fully loaded Unlimited Power plan for windows Nvidia Control Panel settings adjusted for DCS, different settings gave no impact or even get things worse DCS 2.5-2.8 at medium settings gave me about 45FPS as a stable value at FullHD resolution. DCS 2.9 after first patch is likely to give even 60FPS on medium settings, but few times a minute I have got huge stuttering, image freeze for 1- 3 seconds. I have tried to isolate the source - no success. I tried LOW/OFF settings with lowest possible resoution. Stuttering still exist. Some users show graphs or movies of DCS Frame time with FPS, it looks the same in my case, ST and MT version. No background programs. Does first 2.9 patch solve the stuttering for others ?
  23. Before your information I have considered to restore DCS 2.8 (or even stable), but if update is likely to be published soon that I will find a bit more patience. We have crossed fingers and looking forward for it Best Regards
  24. I have got the same. 2.8 pretty stable, 2.9 stutters. Tried to: - unpark the cores, - change BIOS options for Intel, - change windows hardware acceleration on/off, game mode on/off, - all DCS settings low to off - set fps limit on/off - different nVidia settings - upgrade nVidia driver to latest version - DCS clean and repair it will always stutter both ST and MT version. No success. 2.8 was stable and fine to me, without stuttering, 2.9 graphs of performance almost the same as
  25. Quick test performed, I've expected improvement in MT version. It has got an impact on static camera stutters - there is noticeable improvement - way less stutters, or even gone. Unfortunately during change of camera or simply moving the direction of view - stutters are just as it was - very present. EDIT: I did not expect any effect on ST version, and I haven't noticed any change nor improvement.
×
×
  • Create New...