

Maduce
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Everything posted by Maduce
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TGP Fall line way to the left of designated point track target.
Maduce replied to Maduce's topic in DCS: F-16C Viper
I waited for a complete alignment. It will even do it with a hot start. -
I am frustrated and it's probably user error. My TGP fall line is way to the left of the designated target. It's a mission I created on the Syrian map. The designated target is right next to the waypoint (3). I can't use the TGP with GBUs or for designating mavericks. Is this a bug? It's a fairly long flight to the target area, does the TGP loose alignment after a while? I have set up small, short flights to test it and I don't seem to have the same issue. Thoughts? TGP fall line not on point track target.trk
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A lot of great information in the above comments, I learn something new every day! I guess. we are all striving to maximize sim play. At some point there are diminishing returns for the amount of money I sink into it. Oh well, I will keep doing it anyway, for as long as I can.
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Any reason why I should upgrade my processor right now? I use reverb G1 was eventually thinking about upgrading to a Reverb G2 or something else. Especially something with a wider FOV. My system is only two years old. But I can't see upgrading my system every two years.
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This campaign has a lot of potential. It needs to be updated and a different JTAC interface in my honest opinion. As a campaign creator I understand how many hours and hours go into creating a campaign. Just when you think you are about finished and ready to publish there is an update that throws a wrench into things. I would recommend updating and then do a follow-on campaign like the one mentioned. Best wishes!
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I just purchased this module a few days ago. I have one big regret, not buying it sooner. What a nice surprise! Can't wait for the different variants and a campaign.
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Who makes the best VR prescription lenses (Including customer service and price)?
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Would be easily used for Fox calls " Fox 1, Fox 2, Rifle " missile shots, or missile inbound calls for missile inside moving zone conditions. Also maybe figure out a way to do the same with bombs. Bomb outside moving zone "Bombs away" sound or "Pickle". If there is a way to do this without scripting let me know, Thanks!
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COM channel issue Mission 2
Maduce replied to syzygy's topic in F/A-18C Operation Cerberus North Campaign
I am having similar comms issue with mission 2 except I can't get RAPCON arrival F10 menu to come up once I switch to appropriate channel (I believe its Comm 2 Channel 5 ). Found Solution: You have to press enter on the UFC on channel is set. -
Was there from July to November 1993. Apaches would have been nice to have. When I first arrived, there were Cobras and OH58s conducting operations but if I remember correctly, they pulled out before 10/3. The Syria map should accommodate that mission. Just pick a place along the coast.
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Had this problem. I start engine 1 once it's in the green I advance the throttle forward (Full). Then I start engine 2 and once it's in the green and stable I advance the throttle to full. I then kill the APU.
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I wasn't having much of a FPS issue but I tried the above settings and wow its even smoother! I would recommend this to anyone who is having FPS issues this may make a difference.
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On another thread "Bugs". Someone stated that they lowered their textures from high to medium and that seems to have helped several people. Just throwing that out there for anyone to try.
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Thats a very good point. I have noticed a FPS hit but still very playable, I am going to try that and see if that makes a difference. Like I said I am not having much of a FPS hit like some have reported.
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I have similar settings and not much of a problem i9 9900k, 1080ti, 32GB RAM , Rift S
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Not much of a problem for me. Had some stuttering instant action mission Syria map but once away from airport (fire and smoke at airport and other air traffic at airport) not much of a problem. Oculus Rift S i9 9900k, 1080ti, 32GB RAM
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Here we go! Downloading!!
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I believe just go under Start menu to Eagle Dynamics , Open Beta Update
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Just completed "Fear the Bones". Very nice work Reflected! Challenging just enough, my AAR needs work in the Tomcat, lots of fun and some laughs! Now I am going to attempt "Zone Five".
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Fear the Bones! - Campaign Info
Maduce replied to Reflected's topic in F-14A Fear the Bones Campaign
That seemed to have temporarily fixed the problem. Like you said you will not be able to save it but at least you can play it. Thanks for the quick fix. I also just flew my first mission in Zone 5. Love the work! -
I am stuck on Alert 5. I switch to PB 2 (tried manual myself as well as having jester do it). Elvis/ Glory (dev) launch. Then nothing happens. Ghost/Pyro (dev2) are stuck on the cat. Ghost just flies around the boat. I never get a launch order. Am I missing a step? Thanks in advance! Great campaign so far! I just found a post that there is a bug, and a fix has been submitted.
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I watched the above video. But I was thinking more of screen shots showing the target area. I also was a little confused on how to get it to show in mission specific not just aircraft specific. Bunny's explanations make since, and I went also went back and reviewed Cap's video as well. I am currently working on another campaign and plan on attempting kneeboard info as well as better voiceovers (I used free text to voice on last one, worked okay). Thank you, Bunny and Pete!! One last thing, honestly what I would love to learn is how to make cinematic trailers!! Thanks again!
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I created a campaign but failed to do knee board info. The main reason why is lack of knowledge on how to do it. I tried after the fact of doing a YouTube search, but it didn't show much to help. I am going to work on figuring it out. I fly with VR and can see how that would help. The campaign that I created I took that into mind and tried to make it as simple as I could where you wouldn't need to reference it. That being said, creators spend a lot of time creating free missions and campaigns, so I try not to criticize too much when it doesn't have what I want. Knee boards, voice overs and other stuff. If it has its a bonus, if I don't like it, I just delete it.
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I have read reports and watched some videos (what I am saying is I am not an expert) saying that the Gazelle's flight dynamics aren't that far off from the real deal. I enjoy flying it now once I practiced a lot. It is a very light chopper and wonder what a MD500 would fly like compared to the Gazelle. Anyway, just my two cents, not necessarily disagreeing with anyone.