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Maduce

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Everything posted by Maduce

  1. Had this problem. I start engine 1 once it's in the green I advance the throttle forward (Full). Then I start engine 2 and once it's in the green and stable I advance the throttle to full. I then kill the APU.
  2. Maduce

    AH-64D VR

    I wasn't having much of a FPS issue but I tried the above settings and wow its even smoother! I would recommend this to anyone who is having FPS issues this may make a difference.
  3. Maduce

    AH-64D VR

    On another thread "Bugs". Someone stated that they lowered their textures from high to medium and that seems to have helped several people. Just throwing that out there for anyone to try.
  4. Maduce

    AH-64D VR

    Thats a very good point. I have noticed a FPS hit but still very playable, I am going to try that and see if that makes a difference. Like I said I am not having much of a FPS hit like some have reported.
  5. I have similar settings and not much of a problem i9 9900k, 1080ti, 32GB RAM , Rift S
  6. Not much of a problem for me. Had some stuttering instant action mission Syria map but once away from airport (fire and smoke at airport and other air traffic at airport) not much of a problem. Oculus Rift S i9 9900k, 1080ti, 32GB RAM
  7. Here we go! Downloading!!
  8. I believe just go under Start menu to Eagle Dynamics , Open Beta Update
  9. Just completed "Fear the Bones". Very nice work Reflected! Challenging just enough, my AAR needs work in the Tomcat, lots of fun and some laughs! Now I am going to attempt "Zone Five".
  10. That seemed to have temporarily fixed the problem. Like you said you will not be able to save it but at least you can play it. Thanks for the quick fix. I also just flew my first mission in Zone 5. Love the work!
  11. I am stuck on Alert 5. I switch to PB 2 (tried manual myself as well as having jester do it). Elvis/ Glory (dev) launch. Then nothing happens. Ghost/Pyro (dev2) are stuck on the cat. Ghost just flies around the boat. I never get a launch order. Am I missing a step? Thanks in advance! Great campaign so far! I just found a post that there is a bug, and a fix has been submitted.
  12. I watched the above video. But I was thinking more of screen shots showing the target area. I also was a little confused on how to get it to show in mission specific not just aircraft specific. Bunny's explanations make since, and I went also went back and reviewed Cap's video as well. I am currently working on another campaign and plan on attempting kneeboard info as well as better voiceovers (I used free text to voice on last one, worked okay). Thank you, Bunny and Pete!! One last thing, honestly what I would love to learn is how to make cinematic trailers!! Thanks again!
  13. I created a campaign but failed to do knee board info. The main reason why is lack of knowledge on how to do it. I tried after the fact of doing a YouTube search, but it didn't show much to help. I am going to work on figuring it out. I fly with VR and can see how that would help. The campaign that I created I took that into mind and tried to make it as simple as I could where you wouldn't need to reference it. That being said, creators spend a lot of time creating free missions and campaigns, so I try not to criticize too much when it doesn't have what I want. Knee boards, voice overs and other stuff. If it has its a bonus, if I don't like it, I just delete it.
  14. I have read reports and watched some videos (what I am saying is I am not an expert) saying that the Gazelle's flight dynamics aren't that far off from the real deal. I enjoy flying it now once I practiced a lot. It is a very light chopper and wonder what a MD500 would fly like compared to the Gazelle. Anyway, just my two cents, not necessarily disagreeing with anyone.
  15. Nice!!
  16. I am loving it so far! I enjoy creating missions and campaigns and I know just how much work goes into it, so I really appreciate what you have done! Thanks for the quality work!
  17. I am now just two missions in. First mission took a bit with the night trap but very rewarding and in the end, I learned a lot in the process (procedures, systems, and flying the F-14). Second mission same way with the AA refuel. So far I can say it has been a lot of fun. I know IRL that the aircrew don't banter like that but I enjoy it, it makes be laugh and adds immersion. So far two thumbs up!
  18. I have been holding out for awhile. I have been thinking about upgrading from 1080ti to 3070 or 3080 (not TI). I fly mostly VR have a Rift S and will eventually upgrade it to something else as well. Question is it worth it to upgrade right now to one of the above said cards?
  19. Haven't flown it yet, but is on my to do list. Thanks for the review.
  20. I haven't flown any of those campaigns. They do seem a little intimidating to me, especially in the Tomcat! But I will eventually give them a go.
  21. I have read the manual about the "start" option in the campaign builder under the stage box. If I was move that option down to one of the last missions of the campaign (under stages) would that allow someone to progress past a mission that they are having difficulty with? I hope my my question makes since!
  22. I can say this if VR is limited much (forced) especially in single player I would have to reconsider DCS purchases in the future. In other words find a new hobby. I do think having options (no limit, soft, hard) in SP for the player to choose is acceptable. I don't know much about MP but maybe leave it up to the induvial servers or options for VR only severs, like I said don't know much about MP so I don't want to step one toes with that. Just my humble opinion. I just really like the immersion with VR and will never go back to head tracking.
  23. I haven't watched it yet but look forward to it. I have been wondering of I should upgrade my 1080ti and if the juice is worth the sqeeze.
  24. I only fly VR. I also have three VR headsets. I could never go back to a monitor with head tracking.
  25. I agree with the above statement from Dograw. I might add though that it comes down to the pilot and tactics implemented.
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