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Everything posted by Geschirre
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VSN flyable aircraft mods
Geschirre replied to razo+r's topic in Flyable/Drivable Mods for DCS World
Worked fine for me. -
Tomcat Dark: Digital Combat Simulator - Synth Wave Cinematic
Geschirre replied to Geschirre's topic in Screenshots and Videos
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HOLY MOLY!!! Thank you, this came out of nowhere!
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Thank you so much Cowboy! The P-8 looks great! Enjoy your time off, you've given us some amazing, beautifully modeled platforms that take this game in whole new directions.
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Secret Squirrel Studios Teaser III
Geschirre replied to Backy 51's topic in Utility/Program Mods for DCS World
An amazing addition and asset! Any updates for these RC-135s and or Cobra Ball? -
Thanks for the E-7! A P-8 would be amazing!!! The Civil Aircraft Mod 737-200 just isn't convincing me it can be a P-8 and the 757 is too big. That is IF you release it, either way I appreciate everything you've done.
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Thanks Lifeguard looks great!
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Unspecified Country Y delivers advisors and military hardware to Unspecified Country X to conduct a mutually beneficial test of new military hardware against Unspecified Country U. C-17 is supposed to be a Y-20: https://en.wikipedia.org/wiki/Xi%27an_Y-20 The inspiration for this whole thing was the Night Hunter-Top Secret mission by Heatblur for the F-14. I was in the process of updating the mission (adding the super carrier, better triggers, weather, liveries... etc) then things kind of spiraled out of control and I started making a multipart cinematic and now we'll all have to suffer together.
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Looks great! I'm really excited for the Kfirs and F-21s! Thanks!!!
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VSN flyable aircraft mods
Geschirre replied to razo+r's topic in Flyable/Drivable Mods for DCS World
I finally figured it out. I changed the "argument value from 200 to 0. The only weird thing is when air starting a mission the landing clips out and back in at the beginning for a second. Take offs and landings are fine. No more ugly bright cyan color on the tail!!! -- FORMATION [WOLALIGHT_FORMATION_LIGHTS] = { typename = "collection", lights = { {typename = "argumentlight" ,argument = 0,},--formation_lights_tail_1 = 0; (Change the 200 value to 0) -
VSN flyable aircraft mods
Geschirre replied to razo+r's topic in Flyable/Drivable Mods for DCS World
When I add the additional bracket/comma to the .lua the Mirage III is no longer an option in the Mission Editor. Just confirming that I am looking at the right location? I never would have thought it was the formation light (makes sense, in the way that it doesn't make sense). For months I had been messing around with the textures, mets/mesh, and liveries. (File Name) VSN_MirageIIIC.lua (Location) -- FORMATION [WOLALIGHT_FORMATION_LIGHTS] = {}, <-Add this bracket and comma here? typename = "collection", lights = { {typename = "argumentlight" ,argument = 200,},--formation_lights_tail_1 = 200; Thank you -
I'd love them, they look amazing to me! No criticism here!!!
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FRENCHPACK V4.9.1 Update on 27/04/2022
Geschirre replied to dimitriov's topic in Utility/Program Mods for DCS World
Thank you very much, that was the culprit. In my Mods folder "NavyEquipment" and "US Navy Equipment" mods were preventing the Super Carrier from appearing with FRENCHPACK_V4 CORE (I didn't try with the stock aircraft carriers). Now to pick and chose which mods to activate when and for what. Thanks again! Merci beaucoup, j'apprécie! -
FRENCHPACK V4.9.1 Update on 27/04/2022
Geschirre replied to dimitriov's topic in Utility/Program Mods for DCS World
Is anybody having trouble with Super Carrier missing after installing this mod? It appears in Mission Editor, but once I start a mission it is missing. I looked around and couldn't find any forum mentioning this problem on this post or previous versions. I installed the "FRENCHPACK_V4 CORE" into my mods/tech folder and have the objects, thank you. I am not interested in the CA or the script enhancements. Thanks.