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Raidhen

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Everything posted by Raidhen

  1. Hello, Where can I find A-4E depression tables for Mk-82 and Mk-82s ?
  2. That exactly what I was saying unlike the F-16, you have no information of the warhead in the FCS only the type of pod.
  3. Hi, I'm trying to defeat HARMs with SA-11 but this SAM system seems to like being completely destroyed by those missiles. My defense network is 2xSA-11, 1xSA-10 and a EWR, the SA-10 goes dark a few seconds after the HARMs launch but the 2 SA-11 and the EWR stay active. I've set HARM detection to 100 but the result is the same. Is there a way to tell the SA-11 to shut down when the HARMs are detected by the SA-10, since the SA-11 SR doesn't see them ?
  4. I can't reproduce what you describe, are you on stable or beta version ? I have select different mix of rockets and everything is fine, the only downside is when mixing multiple types of warhead with the LAU-68 pod or LAU-131 pod you can't select only one type of rockets. I'm guessing that's the system only recognize the type of pod.
  5. Hi, The SEAD flight of the mission which is suppose to be F-4E are German A-10C with AIM-7 and AGM-45B.
  6. If you want to know exactly all the criteria for victory you can open the mission in the mission editor. For the voiceover or the text it's all depend how the mission was created, once again the answer is in the ME.
  7. You could have a result of 100 (mission succeeded) and a score of 0. Score is the value of all the objects you have destroyed during the mission, in your case buildings have a very low score. Result tells you how much you have completed all the criteria for victory (100 = 80 for destroying the target + 20 for landing at the base)
  8. Just test firing sidearm maddog, all of them hit a target. Never get a lock tone. AGM-122_Test.trk
  9. Hi, I have try many times to embark the 2 pilots in the "Rescue Angels" mission but they stop near the Mi-8 after calling them. Is it a general bug with the latest OB patch or just something wrong with this mission.
  10. Hi, Since the last update my AI wingmen are dying very quickly, they tend to kiss the ground when they encounter a hill or a mountain. Most of the time when I reach the target I'm alone. It seems like the can't keep up with the terrain elevation. Do you have the same issue ?
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