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Everything posted by Ddg1500
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I found out recently that the autopilot system is not working, like when i switch on all the necessary nobs in the front cockpit at the autopilot panel, the a/p reference isn't lighted on as past, and there is also nothing happening when i press the nws button, what is going on? could someone give me an idea
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i just got my hands on the f18, i found out that f18's nws hi sometimes would not steer when i steer to a certain direction like left, even at very slow speed, at exterior the wheels seens to steer but failed to move to the direction, could anyone tells me why this was happening? and how should i prevent it?
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Thank you for your help, I think my problems had been solved
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could someone give some comments? and yes , i can replicate those bugs
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i been plaing tomcat for a long while, i had met two small glitches that may need a fix( fingers cross, that maybe personal) 1 during cold start of the tomcat,i slew forward the emergency wing sweep handle to the utmost front and press it down(and cover it up), normally it should engage the control on the throttle, but it stucked at the emergency mode which makes me unable to control the wing sweep with my throttle, i had tried it numerous times and i can confirm it's a glitch 2 when i engage the vsl low button, there is no square symbology moving horizontally on the hud, whereas the vsl hi have it
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i think that virpil link had just sloved my pickle, much thanks!!
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that's because i plugged and unplugged the device multiple times, it could helps me to get out of the stuck page, but when i replugged back it stucked again
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i deleted the config files, it was recreated as the game started, but my whole hotas and login setting was also whiped, thankfully the option page return to normal for a little while, and then it stucked again after a while when i tried to set my hotas seeting, so i persume it is related to my virpil hotas software, so i update my whole virpil control software again, it still stucked, i also tried to pull out my hotas, it could get it out of the stuck page but it would stuck again when i replug it, so their is certainly something wrong with the config files, maybe it's because the system can't read the config files, but the in game control still works fine, i'm also trying to reintall the game, maybe that also would not work, i really don't know why
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here is my log files dcs.20220212-181121.crash dcs.log dcs.log.old debrief.log
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sure, here my config files appSettings.lua ChatPosition.lua imgui.ini disabled.lua LEFT VPC Throttle MT-50CM3 {2683C280-ED83-11eb-802D-444553540000}.diff.lua RIGHT VPC Stick MT-50CM2 {26837460-ED83-11eb-802B-444553540000}.diff.lua VPC Rudder Pedals {26834D50-ED83-11eb-8029-444553540000}.diff.lua LEFT VPC Throttle MT-50CM3 {2683C280-ED83-11eb-802D-444553540000}.diff.lua RIGHT VPC Stick MT-50CM2 {26837460-ED83-11eb-802B-444553540000}.diff.lua VPC Rudder Pedals {26834D50-ED83-11eb-8029-444553540000}.diff.lua network.vault options.lua steam_authdata.bin vc_options.json i try to slove it myself for the whole night, this thing literally drives me crazy, and i still can't solve it
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I just installed the dcs after a while not playing, when i open the option page from the main menu, i found the dcs firmly stucked after i scroll down some moduel's control page like f14,f18, and i restart the whole game serval times and still unable to solve this issue, so i can sure this is something like a bug, how can I solve this issue? by the way, i wait for a long time and the page still stucked
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I had crashed two digits times right now, it makes felt that there is something worng with the flight model, as there are abundant video resources indicate that hind in reality is could be highly stable during takeoff and landing unlike in game which is basically uncontrollble, i think that there is something wrong with the flight model and wish ed to correct it sooner(same goes uh1 huey and mi8)
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Hello, I was thinking if some day in the future heatblur could cooperate with Northrop Grumman with their advance simulation computer, to bring up the conceptual tomcat into Dcs with the timeframe at around 2005, so that we could have a f14e played, that would be so nice(could just some random fantasy, don’t be serious)
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Hello, I was thinking if some day in the future heatblur could cooperate with Northrop Grumman with their advance simulation computer, to bring up the conceptual tomcat into Dcs with the timeframe at around 2005, so that we could have a f14e played, that would be so nice(could just some random fantasy, don’t be serious)
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go watch Top gun openning sence, here is a link for you
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How to switch it up?
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In reality, pilots' heads wouldn't roll with the aircraft when perform rolling, instead it would subconiously "counter roll" to stabilize with the ground. With VR this could be simualted pretty well(by ourself). However, this is not the case for Tackir, is there an option (or will have) to enable it to "counter roll" to provide higher simualtion for pilots' head movement? In this video, the pilots head counter roll to stabilize with the ground
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need track replay More likely to crash than other module
Ddg1500 posted a topic in Bugs and Problems
After sometimes of playing, I’m positive that hind is more likely to crash than any other modules in this game, especially during startup, and I’m sure this Is the not problem of my own device or internet -
If there is small hope that Northrop grumman would kind to provide help, that would be remarkbly good( razbam got help from Boeing on f15e and truegrit show a photo of their extensive stocker including german airforce) i saw an interview yesterday about a verteran tomcat pilot (name Mike Rabens) who later is an exectuive in northrop grumman (and he is also the founder of "f14 association") message-editor_1608500530966-rabens2.webp the link https://www.thedrive.com/the-war-zone/38303/tomcat-tales-with-the-f-14-associations-president-on-the-iconic-jets-50th-anniversary in the interview he said if there is a chance, he could be able to get in touch of tomcat ahead than any one else, maybe he could provide some adequate resoureces to further refine the moduel ( like advance digitial simualtion in a super computer or more flight data or more SME) his youtube video the f14 association: https://www.f-14association.com
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Recently, i dived deep into comparing the f14 with real footage, and had done some "nastily picky" exmaine over the flight model (like flap behaviour at different aoa or the behaviour for the lift body) with my own knowledge, and i must say it did mostly well, i can't really find any significant unrealness just for the flight model itself. But i found some small problems, which would certainly make f14 more realistic if corrected (Disclaimer: some maybe incorrect). 1 the ground movement at some weight doesn't feel realisitic enough, like at clear load with 4000lb of fuel, the aircraft still moves like it had around 19800lb, which means there are lacked behaviours at some weight. (many youtube aerobatic and carrier footage shows tomcat could be really steerble & agile at light weight) 2 there seems not difference in terms of gear extention at ground with regard to weight (many youtube footage and photos show tomcat would have variable gear extenision at different weight). 3 the gear hydralics supposed to look sliver shinny, but in game it's unrendered. 4 the in game sound of tf30 feels like it was extract from an Iran f14's startup video (maybe is a ge95 or too old rusty), but some youtube aerobatic and takeoff footage shows it does not sound like it, more like f110 but less sharp in tone. https://www.youtube.com/watch?v=nWUVHgDKc-8 5 the fire from afterburner could become brighter & stronger when launched from catapult by incurison of more air 6 sometimes there is no sound in front(3rd person) when engaging afterburner 7 the refuel probe moves slower in reality than in game 8 f14b in cockpit sounds actually different https://www.youtube.com/watch?v=1SwgU42XSpw&list=WL&index=2 9 it seems if f14 is light enough it could push up the head when takeoff (maybe is front gear over charge) https://www.youtube.com/watch?v=1SwgU42XSpw&list=WL&index=2 10 a stock footage shows if f14 is light enough, the rear gear could push up the aircraft and then nose down at carrier
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I saw heatblur just put a burdle effect on f14, I wonder whether hornet also have this in the game, and there is real footage proofing it had in reality. https://www.youtube.com/watch?v=KEKDSTgDR2M
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Thought i'm not a real hind pliots, but from some real youtube footage, i could say the hind is more "weighty, heavy" in the actually flight, and it certainly rotate less agile unlike in the game, there is abundant real footage in youtube
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I did feels that there is indeed tweak on the ground handling, and i must say it surely realize the tomcat's handling on it's weight, however, this is only true under clear loadout, without any missile except tanks and pod, when there is missile on board, it went back to the old feels of "weighless", maybe the state data above haven't been well tweaked yet, supposedly, when armed with heavier load(like 6 phenoix or patrol loadout), the engine is going to take apparently more thrust to "push" it, and when braked under certain speed the nose strust is going to retract more by the interia,samely,the steering handling as well as raidus should be less maueverable. personal opinion, reference only
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How do you all think the MIG-15 Performs?
Ddg1500 replied to Harley Davidson's topic in DCS: MiG-15bis
the gun is absloutly a killer, for the tragectory is straighter, unlike the small pop gun on f86 -
I would like to indicate serval part of f14 for improvement throught this two footage 1 at 0:32 of the first video,the frontal view of the tomcat shows that the head should be a lot slimmer than in dcs which expose more room for divide inlet, means the 3d model needs a little trim, and seems the external coating is more coarse with less reflection. 2 at 7:49 of the second video, the f14's steering feels more "weighty" than dcs 3 at 12:33 second video, the touchdown shows less gear retract, meaning at clear loadout(possibily with little fuel), the gear should only retract a little instead of fully retract 4 the sweep wing didn't wiggle like jelly in the video