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VirusAM

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Everything posted by VirusAM

  1. Intendo dire che sarebbe troppo morbido con le estensioni Ma quale hai preso alla fine?
  2. added MFDs Lowered Prices... Come on, those are good goodies
  3. Fabio io ho l'AB9, aggangiato alla mia sedia SecretsLab lato destro tramite supporti da sedia monstertech. Non è così tanto ingombrante, e la potenza è adeguata per un settaggio casalingo. Già con le estensioni (che non uso) credo diminuirebbe di tanto. Il nuovo arrivato è allettante, ma non credo sia fatto per uso con estensioni (non nel senso di non poterle usare in assoluto, intendo che le forze sono quelle decenti ma senza estesioni). Se hai domande sull'AB9 vai pure.. Non è direct drive, non avrebbe senso e per avere la stessa forza dovresti avere mega motori. I 12nm sono di picco, il dato reale, e continuativo, è 9nm...e per quanto adeguato, come dicevo su, senza estensioni, con le estensioni sarebbe sicuramente più debole.. certo una di 5cm è una cosa, una di 40cm un'altra. In conclusione, non credo proprio che l'ab6 sia adeguato con le estensioni..già il 9 per me è adeguato ma nulla più.
  4. thank you... So that instructions on their page is wrong...veryyy good cooollll I did not know that... thanks so much, I will try that asap. And yes Mbucchia is a genious.
  5. You need also xr eye trackers. It is not developed anymore but still it is necessary with the psvr2
  6. Yes I know, but SteamVR one should be for openvr runtime, while users using dcs with SteamVR are using openxr runtime since a very long time
  7. UPDATE. The issue is because I was using a mod to use RIO controls, I had to update that to the new bindings and now it is working.
  8. No hiccups, Trackir is working correctly with all other modules...and with the f14 itself from the back-seat as I already wrote in the first post. It does not react at all... as I wrote in the first post, It works in the backseat and switching back to the pilot view it the view is stopped in the same position as it was after leaving the backseat. No changes at all in the configuration on my end from before the patch I did never touch trackir settings in DCS in 20+ years of flying (yes counting lomac and flaming cliffs also)
  9. I have the same issue, with trackir,...VR is working correctly
  10. Hi everyone, very strange issue here. My trackir is not working after the last update, the strangest thing is that the F14 is the only module where it does not work. I have checked and also reset the controls. The head tracking works correctly when I am in VR (usually i fly in 2d when I don't have a lot of time and in VR when I am doing some longer mission). Also my trackir settings are greyed out and can't be assigned (cannot remember if before it was set something ther)...this is the same in every dcs module anyway but as already said trackir works in every other module, even swithing to the RIO seat it works, but back to the front seat I will have the view frozen in the same position it was before switching to the front seat I will upload some tracks here...What did happen? f4trackir_works.trk f16trackir_works.trk f14trackir_donotworkRIOyes.trk
  11. Hi guys, is there someone who is successfully using xrnecksafer or vrnecksafer with the psvr2 and steamvr ? Thanks
  12. Hi, i have a PSVR2, so I have to use SteamVR as openxr runtime. So can't i use xrnecksafer as stated on the project page or there's some workaround?Alternatives? Thanks
  13. Grande Karon. Si effettivamente la gran parte della community non riesce ad applicarsi il tempo necessario per fare propri concetti comunque molto complessi. Magari questo approccio con il nuovo canale può contribuire a ridurre la curva di apprendimento e far si che acquisiti concetti in maniera semplice si possa avere voglia di approfondire. Per gli altri, conosco Karon da una vita, ho avuto anche il piacere di incontrarlo dal vivo oramai quasi 15 anni fa..ha sempre avuto un approccio sperimentatore (all'epoca sperimentavamo TTPs tra A10C e KA-50) e volto all'approfondimento.. Per chi non lo conoscesse consiglio vivamente di seguirlo e di leggere anche il suo blog..
  14. Mbucchia himself gave me a solution, to use steamvr beta which has a fix for a timing issue. I still didn't have time to try it. I will update here as i can
  15. Hi guys...since yesterday I am having this error in the DCS logs when trying to start a mission 2025-09-21 17:24:38.059 ERROR VISUALIZER (Main): OpenXR failure XrResult failure [XR_ERROR_RUNTIME_FAILURE] Origin: xrLocateViews Source: Projects\Visualizer\Source\OpenXR\openxr_program.cpp:1164 2025-09-21 17:24:38.059 ERROR VISUALIZER (Main): OpenXR std exception: XrResult failure [XR_ERROR_RUNTIME_FAILURE] Origin: xrLocateViews Source: Projects\Visualizer\Source\OpenXR\openxr_program.cpp:1164 I disabled all xr layers and uninstalled every program (open kneeboard, xrnecksafer, eye tracking and so on). And it worked. Now i installed back quad views fovetead and openxr eye trackers and happened again. I saw an update in the PSVR2 app and the PSVR2 toolkit...I installed both....no joy This happens when I try to launch a mission, in the menu DCS starts
  16. Hi everyone... Some times i have reddish outlines (for exampe the canopy rails), I see the same effect also in steamvr gui, with the text there... I found that lowering the visor helps a bit, but it is very unconfortable on the nose in this way.. Do someone else have something similar? is my unit faulty? thanks
  17. Yeah, the autoexec options were already in place... What about updating DLSS to the latest version? Once I used it to do the manual way
  18. I was away from VR for a while, now I got a psvr2 and a PC adapter.. Care to point me to resources for updating dlss and use preset K? How to tweak the brightness for the psvr2
  19. But then you won't be able to watch behind, above and so on.. An idea would be to have the view fixed till the edges of the screen, I don't know if that is possible with the head tracking software or with dcs
  20. In VR there is motion reprojection (asw, motion smoothing and how every vendor calls it) .. that's the tech with synthetic frames specifically made for VR... Forward looking techniques like this (and Nvidia frame generation) won't work well for vr as it would add unwanted latency and artifacts.
  21. You need to run the script from the folder where the script is...you are trying to run it from system32
  22. Hi everyone....I have just ordered the moza ab9 base and the mh-16 grip. I actually I use 2 monstertech chair mounts for my throttle and stick. I would still use it as a side stick. On monstertech website they sell the front mounting moza ab9 adapter...but as said I have the chairmounts...So to use the moza ab9 with my chair mounts I should mount it backwards...is that possible? The axis are easily reversed in software (usually). Is there a setting in their software to reverse the axis? I am also worried about the grip connector. They also have some base plates in stock, but I don't think that that is a good option. The base would sit too high, and would not be ergonomical. I saw the the connector in the Mh-16 is free to rotate, is that the case?is it safe to rotate it 180 degrees? Has someone a similar setup to mine and had to mount the base reversed? I cannot use desk mounts as my desk would oscillate (I plan to change desk, but first I need to relocate, so for now I need to stick with chair mounts). Thanks to any owner for replies
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