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VirusAM

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Everything posted by VirusAM

  1. Mbucchia himself gave me a solution, to use steamvr beta which has a fix for a timing issue. I still didn't have time to try it. I will update here as i can
  2. Hi guys...since yesterday I am having this error in the DCS logs when trying to start a mission 2025-09-21 17:24:38.059 ERROR VISUALIZER (Main): OpenXR failure XrResult failure [XR_ERROR_RUNTIME_FAILURE] Origin: xrLocateViews Source: Projects\Visualizer\Source\OpenXR\openxr_program.cpp:1164 2025-09-21 17:24:38.059 ERROR VISUALIZER (Main): OpenXR std exception: XrResult failure [XR_ERROR_RUNTIME_FAILURE] Origin: xrLocateViews Source: Projects\Visualizer\Source\OpenXR\openxr_program.cpp:1164 I disabled all xr layers and uninstalled every program (open kneeboard, xrnecksafer, eye tracking and so on). And it worked. Now i installed back quad views fovetead and openxr eye trackers and happened again. I saw an update in the PSVR2 app and the PSVR2 toolkit...I installed both....no joy This happens when I try to launch a mission, in the menu DCS starts
  3. Hi everyone... Some times i have reddish outlines (for exampe the canopy rails), I see the same effect also in steamvr gui, with the text there... I found that lowering the visor helps a bit, but it is very unconfortable on the nose in this way.. Do someone else have something similar? is my unit faulty? thanks
  4. Yeah, the autoexec options were already in place... What about updating DLSS to the latest version? Once I used it to do the manual way
  5. I was away from VR for a while, now I got a psvr2 and a PC adapter.. Care to point me to resources for updating dlss and use preset K? How to tweak the brightness for the psvr2
  6. But then you won't be able to watch behind, above and so on.. An idea would be to have the view fixed till the edges of the screen, I don't know if that is possible with the head tracking software or with dcs
  7. edit: removed sold items, lowered prices
  8. In VR there is motion reprojection (asw, motion smoothing and how every vendor calls it) .. that's the tech with synthetic frames specifically made for VR... Forward looking techniques like this (and Nvidia frame generation) won't work well for vr as it would add unwanted latency and artifacts.
  9. You need to run the script from the folder where the script is...you are trying to run it from system32
  10. Hi everyone....I have just ordered the moza ab9 base and the mh-16 grip. I actually I use 2 monstertech chair mounts for my throttle and stick. I would still use it as a side stick. On monstertech website they sell the front mounting moza ab9 adapter...but as said I have the chairmounts...So to use the moza ab9 with my chair mounts I should mount it backwards...is that possible? The axis are easily reversed in software (usually). Is there a setting in their software to reverse the axis? I am also worried about the grip connector. They also have some base plates in stock, but I don't think that that is a good option. The base would sit too high, and would not be ergonomical. I saw the the connector in the Mh-16 is free to rotate, is that the case?is it safe to rotate it 180 degrees? Has someone a similar setup to mine and had to mount the base reversed? I cannot use desk mounts as my desk would oscillate (I plan to change desk, but first I need to relocate, so for now I need to stick with chair mounts). Thanks to any owner for replies
  11. I am selling some of my hardware. Realsimulator F/A-18 Grip 2 (broken connector plastic pin, but everything works) -> 350 Euros VKB Stecs Max MKi throttle with 3d printed TDC -> 300 euros The prices are including shipping in the EU.
  12. The issue seems similar to what I reported a couple of days ago (I still didn't have time to try again). Maybe buying voice attack v2 is the reply for me as well?
  13. Hi..I will do what you ask tonight after work. I have a 4090, and I am using the default small.en model. Yes I have noticed the "PTT: use an active TX node" message. That happens only when I have DCS in the foreground. I would like to continue to use WhisperAttack...my speech engine is trained a lot, I just tried something that in Vaicom worked well also before, but there is a lot of stuff I couldn't use well because the windows speech engine didn't recognize me (Airio stuff for example)
  14. Similar example here... first "flight go to tanker" is not sent to vaicom and dcs second one is sent... only difference is that in the first time I was in DCS, the second time I was with Open Whisper window in focus and DCS in the background
  15. Similar issue to what is reported here....Like if when whisper attack is not in focus it doens't send commands to voice attack
  16. Hi...I just started using this new integration. I use it with Vaicom...I read all the instructions and applied it to my system. I have a couple of issues: a) When I am with the open whisper and vaicom windows in focus commands are sent into DCS. When DCS have the focus this integration doesn't work. So is this something that other users saw or just my particular case? In the uploaded picture you can see a couple of examples. b) The recognition is not particularly better than the Voice Attack speech default speech recognition. There you normally train it. Is there any way to improve recognition for non native english speaker using this model? Thanks PICTURE EXPLANATION 0) ready pre contact is recognized by whisper attack but not sent to Vaicom and DCS. and in the end I need to use the keyboard 1) "Tanker Approacching for refuel" is recognized and then again not sent to Vaicom and DCS. 2) Now I switched focus to the Whisper Attack window with alt-tab (so dcs is in background) and "Tanker Approacching for refuel" is sent to vaicom and then DCS..so also the DCS radio sent the request for refuel to the tanker. Thanks everyone for attention
  17. Great...that's really cool, I really look forward to it. Any plan to implement also other functionalities to the kneeboard part?Like custom kneeboards (from custom folders or from the device) and kneeboards from mission/theater? Thanks
  18. Ah ok..now I understand your issue. Ok...with the vkb configurator you can to button to axis, what I don't know is if the two levers are just buttons or there is an analog axis behind the scenes. I need to check later today if that is possibile
  19. I simply bind to wheel brakes in dcs (i use those as brakes with a modifier)
  20. Thanks for your reply. About the kneeboard part, an openkneeboard equivalent for android/ios tablets would be really handy and useful
  21. hello...does someone know if Moza base is compatible with Realsimulator grips? Thanks
  22. Hi, I did purchase (in the past) dcsnav and dcs ufc apps. Now if I understood correctly, the F-16/F-18/F-14 (and so on) in both DCS UFC and DCS UFCX are the same...so is that correct that I don't need to buy it again?But I just need to buy new ones if I want to use modules not in DCS-UFC? Which is the difference between the 2 apps? (other than the kneeboard and the new modules) Also are more features planned for the kneeboard? For example, the ability to write on it (with the tablet pen) or to load also from mission/theater or custom folders similar to what is possible with open kneeboard? That would be very important for me.
  23. Hi...very nice device. Does it take live data from dcs world or it is like a tablet that needs to loaded manually with docs and mission info?
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