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Everything posted by effte
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Bought BoB and now I'm gonna have to buy the Accusim aircraft as well. I think I'll hold off on the 17 though. Not enough levers. Need two more Saitek Quadrants first... :D
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Now, that would be fun. But there's a size limit to the maps, I think? Can it really be that large? See the thread about the guy making a 'stan map. THat map would rock if the next installment in the DCS series is a pointy-nose!
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How many here plan on/have bought DCS: A-10C
effte replied to Squid_DK's topic in Scandinavia's Scandinavia
Jorå, inhandlades så fort jag fick höra att det fanns ute! Och en WH... puuuh... dyrt år det här. -
Now, about that Mars landing... :D
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Then again, those who purchased quality a few years ago are now sitting with gameport pedals, frequently without toe brakes, and no effective way to hook them up. Of course, game ports were different, no surprise they went out of style. USB will be around forever, never to be replaced by anything better. And noone will ever need more than 640k of RAM... :megalol:
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Not much to say but: Enjoy! Don't be scared of the plane. They're made to be easy to fly. Bring bananas if it's a bumpy day. They do help! Empty stomach is guaranteed to make you queasy. :)
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I have a hard time imagining anything which could beat the Saiteks. Yes, there are better pedals out there, but they tend to cost three times as much. And the Saiteks do get the job done. I just wish they had stiffer springs, but I can live with that.
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+1 And the ability tell the simulator to skip to time MM:SS in the replay, without wasting time on drawing the 3D world. And finally the ability to cut tracks and only save the interesting bits for later enjoyment. It's not trivial though. Takes a fair bit more work to get it to work that way. I have a feeling that what we are seeing is the easy way to have some track replay functionality rather than none, while other things are attended to.
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Got hit? Climb, avoid increasing airspeed and RTB, regardless of what you see in way of damage. Try to find a buddy to give you a look-over. Verify flyability in landing configuration while still at sufficient altitude. There may be other damage which you cannot see the effect of immediately. Your presence over the battlefield today, at reduced efficiency, is not critical enough to put an expensive aircraft and a hard-to-replace pilot at risk for. Better go home, get it checked and repaired and be back to fly later. Only valid exception would be if you are the only available support for guys on the ground about to be overrun or something similar, where the feces are really interfering with the ventilation, but that would be the very rare exception. Hopefully, or you are losing the war big time. Wouldn't just swapping the MFDs as needed be a safer solution than messing with reprogramming buttons while nursing a damaged jet? As for getting home sans MFDs in crud weather, you still have the CDU, ADI and HSI. Program waypoints, get a VNAV profile in there to approach an airport on a safe heading. In good weather, you have (gasp!) a map.
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True, true... bit harder to mess up an ASI and a whisky compass than an entire glass cockpit I guess. When you compare e g the Flight1 steam gauges to the MS supplied ones, you realise they really did go a long way towards still getting it wrong though! ;) Have you had a chance to play around with Aerowinx PS1.3? Now, that's simulation... even if PMDG are getting close. Now there seems to be a PSX in the works. Two weeks, be sure. Gotta have that one.
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I think I'll have to do that. Just think I found the answer. There's a boost limiter, but if you move the tab (not a gate nor a shear wire) you override this limiter and can go higher on the MAP. Now, the question remains if you regulate boost manually up to the limiter, or if it is automatic. I'll follow your recommendations. Thanks for the tip! Edit: For others reading, the Mk II pilot's notes and Accusim tech manual can be found here. Cheers, Fred
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Yes, FSX and FS9. Oh my. Yskonyn got it right. Their speeds are off and their reaction to wind, any wind, including that generated by actually flying, is all wrong. Oh, the instrumentation is off, the cockpits are bad and the engines and system do not behave like in real life either. That aside, they're half decent I'd say... ;)
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I was talking about the Cessnas as well (and the others), and they're a bloody joke in FS9 and FSX alike. :)
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What was your altitude at the time? Even if I assume these VHF units to be relatively high-powered, you'd be stretching the capability of the radios at low level.
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While researching, I found that the Merlin III will go up to +12 psi using 100 octane fuel rather than +6 on 87 octane. I demand a mod where we can go hijack a fuel truck and get a tankful of 100 octane!!! And a new boost gauge... :D
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Got FS2004, FSX and XP9. Sticking with FS2004 both for instrument and visual flying... and yes, I do fly in real life. The biggest problem of FS2004 is the lack of terrain detail for visual navigation. That can be solved by add-ons. FSX looks nicer, by far, but introduces problems I'm not prepared to deal with (light aircraft airframe/icing which is completely separated from reality and an awful TrackIR implementation being the two worst IMO). I have yet to see fixes for these issues with FSX, so I'm in still in FS2004 land. The flight modelling is somewhat better in FSX, so for aerobatics that's the way to go. As long as you're staying well away from the edges of the envelope, FS2004 is doing a great job though. You can forget about the default aircraft for all three simulators. Add-ons is a must. Edit: Yskonyn, I do not know what you are putting in your coffee, but if it makes you think the default GA aircraft in FS are acceptable, I want some of it! ;) Cheers, Fred
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CAS is still much appreciated by the boots on the ground.
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Regarding the boost limiter, I've read the manual now and we are talking about two different things. The boost cutout limiter, as modelled, is simply the gate or peacetime throttle lever movement limit wire. I'm talking about manifold pressure regulation, and whether or not these early marks had automatic MAP regulation or if it was manual. With manual manifold pressure regulation, you set the MAP for takeoff, being very careful not to overboost (easily done with a supercharged engine). As you climb and ambient pressure reduces, MAP will drop off so you have to inch the throttle forward to successively open the throttle valve and keep the desired MAP (boost setting). Eventually, the valve will be full open and the MAP will drop. You are approaching the ceiling of the aircraft, as power will drop with the MAP. On later marks, sometime after reaching full open is when you engage the second stage blower to restore MAP. On these early marks, there is just one stage. With automatic, a set throttle position corresponds to a fixed MAP (boost setting), and this is all done automagically. I'm trying to find a reference on whether or not these engines had automatic boost regulators. Cheers, Fred
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Probably since it is not exactly clear what you get when you buy and download. One could assume it would be the latest version. ;) The product update link only points you to the general forum - took a while to find the right thread with the 2.11 update! I'll try to gather the energy to point this out to the BDG/A2A. Regarding the boost limiter, I have still have my Spit manuals in a box somewhere after moving, and I don't think they were for the right Mk anyway. Is the correct versions available somewhere? I'd like to find a good solid reference on their existance or non-existance. Yskonyn, no problems with my TM WH here, so you're not up against something impossible. No idea why it's not working for you though, I'm afraid.
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Been there a long time. It's quite a few years since I saw it operational for the first time on a pointy-nose. :)
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Do you want us to try and change your mind? If you have US$20 to spare, it will be a great way of spending the waiting time if nothing else. And you will be up to speed on the geography once CoD is out. :) This simulator, once MP is working, may be able to deliver the ultimate WWII simulator experience. Imagine taking off into a cold 1940 summer morning with friends on your wings, with a steer and an altitude for an incoming formation of Dorniers, in a complete live environment with hundreds of planes in the air going about their business...
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Allright. Bought it, downloaded, installed, went flying. Underwhelmed is the word for what I felt. It's 2010, not 2000. I mean, it had Il-2 beat when it comes to flight dynamics, hands down, but that wasn't much of a surprise. Hey, taildraggers which ground loop, now that's... not completely leading edge. The graphics were so-so, the aircraft were on rails more or less. Disappointed. Then... then... then... ...I found the 2.11 patch. Wow! No time to write more about it. I have to go continue buzzing the British countryside! I love it. The Spit feels like a mega-horsepower thoroughbred (or kilo-horsepower, if you want to be anal about it, but mega sounds a lot better!), the landscape is stunning, flying by something at 250 mph feels like... well... for lack of a better description, just like flying by something at 250 mph. It feels right, just in the way that Il-2 doesn't (anymore) if you have ever been at the controls of an aircraft. Those Germans better stay their side of the channel. I don't have time for them. I'm busy practising my victory rolls over the radar towers, and buzzing the piers by the Cliffs of Dover. Speaking of the Cliffs of Dover, the 1C Cliffs of Dover better be good if this is the competition. Give me radiator and mixture controls (on the drawing board in 2008 - what happened?) and I will never be seen in the forums again. ;) Ah, now she's refueled. Out! :pilotfly:
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Western Europe. I have a nagging feeling that US lawyers can't be arsed to deal with countries where the official language isn't English. Getting to be rather annoying, in these days when overzealous DRM lawyers seem to rule the land. But you really do not want to get me started on the subject. I'll launch into a multipage diatribe! Then I'll go on to discussing the transport suppression agency and the liquid ban on airliners. By then, I will be a one-man DOS attack on the forum, swamping it to such a degree that noone else will be able to post... just don't make me go there! :D
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ESzczesniak, kudos for straightening that out! Rep inbound! Cheers, /Fred
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YouTube is getting to be rather annoying. That video clip cannot be shown outside of the US or whatever, courtesy of the friendly people at Sony Corporation.