

Homer79
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Everything posted by Homer79
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Hello everyone, First of all, thank you very much for the new Save Mission function. It's a great innovation. It brings so many new possibilities to everyday DCS use. My suggestions for expanding this great feature would be to save the status of static map objects, for example, to display a destroyed power plant as destroyed even after loading the saved mission. I would also like to see the status of your own aircraft, or rather the cockpit, saved. I also noticed that helicopters that are parked uncontrolled on the ground are parked in the surrounding airfields after loading the saved mission. That's all my feedback for now. Thanks again for this great feature. Best whishes Mario
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hello everyone! I would be happy about an option that gives you the opportunity to form a squadron of different aircraft types. For example, I would fly an FA-18C in single player. My AI wingman would fly an F-16C and so on. Or I would take an F-16C, my first AI wingman would also take one. Tomcat as the third and fourth aircraft. I have no idea whether something like that is easy to implement. Maybe it's not really realistic. But if you don't want it, you don't have to use it. I would be happy about such an option. It would probably be a great thing for the helicopters too. Thanks for reading. Greetings Mario from Germany
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user error CCRP / GPS navigation not working?
Homer79 replied to Homer79's topic in Bugs and Problems
....hitting the exact atom???? In the following screenshot you can see how I would miss a 40 meter long hanger by 40 meters! I understand that there is a drift... but that it is so big, even though a nav fix was carried out a minute before... I'm not really sure whether such a fix has any effect at all. -
user error CCRP / GPS navigation not working?
Homer79 replied to Homer79's topic in Bugs and Problems
So in short, placing a waypoint in the mission editor on, for example, a building and then attacking it with CCRP and unguided bombs doesn't work anymore? -
user error CCRP / GPS navigation not working?
Homer79 replied to Homer79's topic in Bugs and Problems
Hmmm, now my topic has simply been described as a user error and that's it???? It would be interesting to know where my error lies? Could I perhaps have an answer to that, instead of just describing it as a user error and not even explaining the error I'm making? It could be that it's a mistake on my part. But someone should tell me so that I can do it right. Otherwise I think it's a bit weak! -
Hello everyone, Navigation no longer works for me since the system was changed in the second to last patch. If I set an attack point (waypoint) on a building to then attack it in CCRP mode, this point, like the other waypoints, is also quite far away from the desired coordinates. Accordingly, the attack in CCRP no longer works. I have attached a few screenshots and the track file. Even if I carry out a NAV FIX on the last waypoint before the target, it doesn't improve things. In the screenshots you can see: Target point in the mission editor (the three buildings should be attacked with 4xMK-84) In the HUD you can then see the deviation from the target point to the three buildings (these are in the red circle) In the TGP you can see where the last waypoint before the target is (it should actually be exactly on the small bridge) You can then see where one of the MK-84s hit and where the three buildings are (in the red circle) Is this a bug or am I too stupid? Or is this a phenomenon that results from the fact that the development of the system is not yet complete. I do the NAV alignment exactly as it should be done according to the instructions. It would be nice if you took a look at it. Best regards Mario Broken_CCRP.trk
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Hello everyone, So guys... just stay calm... it's a video game... and unfortunately the patch has been delayed again... better than downloading 65GB and then realizing that nothing works anymore. Go out into the fresh air, do something in the real world. I'm going to grab my dog and drive to the lake and maybe... just maybe I'll take a beer or two with me. I hope you all have a nice day. Stay calm! Best wishes Mario and his dog!
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Hello everyone So, I now have a stream deck and would like to use the plug-in. but I just can't get it to work. I installed everything according to the YouTube instructions. export file and config file changed as described.... but at the end it always says "dcs module not detected". don't know what to do now. Can anyone help me? wish everyone a merry Christmas Homer
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yes, but makes no difference..... sinai is still not available
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I only have the open beta..... and yes, I've already updated it to 2.8.6.41066
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Hello everyone! Bought the map and the purchase was also properly completed. After about 100 attempts, DCS also started properly. Version number is the current one. But I can't see Sinai in the module manager. Best regards
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Hello everyone! So, I have a problem with the GBU-31. Namely, I would like to change the setting for the Impact Angle in the DSMS page. So I go into the profile on Change Settings, put an Angle in the UFC, for example 50..... and then press the OSB next to Angle. But he doesn't take the value. Same problem with azimuth too. I cannot change these values. I've also tried doing this in a new profile. Also without success. Furthermore, the DSMS page also freezes. This means that I can no longer come back with the RET OSB. Must then also press the OSB next to DSMS to come back again. Am I doing something wrong, or is this a bug? Best regards Mario
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fixed All Buildings Are Close to Indistructable
Homer79 replied to VAF [136] Striker's topic in Bugs and Problems
Hello and a happy new year to you all! I have the same problem here. no map object ist destroyable. there is a little trackfile best regards Homer B1B_JDAM-Map_obj.trk -
Welche zukünftigen Module würdet Ihr Euch wünschen?
Homer79 replied to Noodleholz's topic in Deutsch
Moin zusammen! Also dem Tornado IDS schließe ich mich gerne an. Dazu kämen für mich noch die F-111 Aardvark und die B1 Lancer! Cheers Mario -
F-16C INS Alignment stuck at 10 - impossible use A-G CCRP
Homer79 replied to Jonny Drift 16's topic in DCS: F-16C Viper
Hey guys I figured out a solution for the ccrp. I always entered the coordinates from the mission editor or the f10 map at ins alignment. today I did it differently. I just confirmed the coordinates that were available at the start of the alignment with entr and did not enter anything else. and then it fitted with the ccrp point. even if I designated a point with the tgp, it worked and I was able to drop the bombs with ccrp. these then also hit the target. Cheers Mario -
F-16C INS Alignment stuck at 10 - impossible use A-G CCRP
Homer79 replied to Jonny Drift 16's topic in DCS: F-16C Viper
Ah ok. Sorry. I' ve overlooked that. But the problem with the ccrp is still there. Only with the hot start airborne, the ccrp destination point is there, where i put it with the waypoint in the mission editor. With a cold start at park position, the ccrp point is only very roughly in the area of the waypoint (spi). -
F-16C INS Alignment stuck at 10 - impossible use A-G CCRP
Homer79 replied to Jonny Drift 16's topic in DCS: F-16C Viper
Hey Guys! I have the same problem! I create a mission with some waypoints in. Cold start at park position and with the usual start-up method my ins reaches only 10 in 9 minutes. normaly it was 6 in 8 minutes. And CCRP is more horrible than usual. Cheers Mario -
Moin! Danke erstmal für die Antwort. Du hast das auf jeden Fall verständlich erklärt. Aber diese Methode kenne ich schon. Hatte ich ja auch geschrieben. Dachte halt, es gibt da halt die Möglichkeit, an tatsächlich zufälligen Positionen spawnen zu lassen. Aber dagegen spricht natürlich auch das, was Du gesagt hast, das die Einheiten dann an Stellen wie mitten in einem Haus oder Fluss erscheinen. Naja, trotzdem danke nochmal für die Antwort. Grüße aus dem Ruhrpott und Cheers Mario
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Moin zusammen! Ich habe da mal eine Frage an die Profis des Missionseditors unter euch. Wollte Fragen, ob es möglich ist, Einheiten an zufälligen Positionen spawnen zu lassen? Z.B. innerhalb einer angelegten Triggerzone. Es geht natürlich, indem man z.B. fünf Panzer an fünf verschiedenen Positionen hinstellt und sie per Trigger zufällig aktiviert. Aber dann weiß ich ja immer noch so ungefähr wo sie sich befinden. Es geht darum, das ich mit der A-10c mal durch Triangulation eine Sam-Einheit lokalisieren wollte. Viele Grüße aus dem Ruhrpott und Cheers Mario
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Danke euch nochmal für Eure informativen Antworten. Habs heute noch nicht gemacht, aber werde mir wohl die Viper zulegen. Werde ja dann sehen, was implementiert ist. Aber TGP ist wohl schon ganz gut drin und die Bewaffnung ist mit Umsetzung der AGM-65 ja auch schon ziemlich komplettiert. Beste Grüße und Cheers Mario
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Wow QuiGon! Das ist mal eine eindeutige Antwort. Vielen Dank dafür. Da ist die Kaufentscheidung auf jeden Fall gefallen. Beste Grüße und Cheers Mario
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Danke für eure Antworten und für die Links. Ich habe mir heute noch ein Video von Grim Reapers angeschaut. Das sah schon ganz gut aus, was so alles schon umgesetzt wurde. Ich lasse es mir noch ein paar Tage durch den Kopf gehen. Aber ich denke, ich werde der F16 eine Chance geben. Beste Grüße und Cheers Mario
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Moin zusammen! Ich bin der Mario und noch ziemlich neu in der DCS World. Habe aber schon ewig vor Flugsimulationen gesessen und meiner Frau und meinem Hund die Wohnzimmerhoheit überlassen. In den letzten ca. 15 Jahren aber eher in der zivilen Sparte. Vorher aber auch Falcon 4.0 und Tornado ohne Ende bearbeitet. Seit nun ca. zwei Monaten nun in DCS unterwegs. Habe die F18 und die F14 in meinem Hanger stehen. Und dank Rakuzard´s Tutorials bzw. Crashkurse auch auf einem ganz gutem Weg, glaub ich. Wenn Du das liest, Raku.... vielen Dank für deine Videos. Die haben mich echt nach vorn gebracht und mir viel geholfen die, zum Teil, sehr komplexen Systeme der Vögel einigermaßen zu meistern. Absolut Top. Mach so weiter! Aber nun zum Thema.... ich denke drüber nach, mir die F16 zu gönnen. Aber aus diversen Videos bekommt man den Eindruck, das die Viper noch eine ziemliche Baustelle ist. Könnte mir vielleicht jemand den aktuellen Status des Moduls geben? Was ist an Systemen und Waffen schon implementiert und was noch nicht? Ist der Status vergleichbar mit der Hornet, die ja schon ziemlich komplett ist? Die F16 kostet immerhin auch schon 79 Piepen. Da würde mich schon interessieren, was man da für sein Geld bekommt. Wäre nett, wenn ich da ein paar Antworten bekomme. Danke schonmal im Voraus und euch allen always happy landings. Beste Grüße aus dem Ruhrpott und Cheers! Mario