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Everything posted by RaptorFighter
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F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I see no reason to put anything on nothing. The mod that modifies Nightstorm with the kind permission of Grinelli is already contains a very high-quality cockpit and an excellent aircraft model. -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Pages 9 and 10 of this branch -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
In my opinion, it is more logical to leave it as it was in the previous version. Blue is the color of cold, that is, "Off mode". Red is the color of hot, that is, "On mode". Besides, it is not right to overload the pilot's eyes with the tiresome abundance of distracting colors. Not need to ripple in the eyes. I'm not trying to impose my opinion in any way. I've just express only my point of view. Sincerely,… -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Thank you Nightstorm for your quick and efficient feedback. You have creatively developed the idea and turned it into reality! Now this is perhaps the best ergonomics that we can dream of in the DCS World. Thank you very much for Your Great Job! -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Hello Nightstorm! I would like to have the radar is already «Оn»; the vertical scan mode and the weapon in the "Armed" mode when switching to «Dogfight MFD Override». If it is possible of course. Sincerely,... -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Very high quality work. The feeling of reality is close to 100%. -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
This kind of work is a vivid example for the rest of the modders how should work. -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Those who say: "There is no limit to perfection" are right!) -
SU-57 Felon EFM Build
RaptorFighter replied to cubanace's topic in Flyable/Drivable Mods for DCS World
I tried the model from this link ( https://www.dropbox.com/s/fe4v1jzv5o1r8uk/SU-57 Felon.7z? Dl = 0) and unfortunately I saw a regression instead of improvement. Therefore, I returned back what I had before. -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Inimitable! -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Thank You Nightstorm for Your unique Work in 2021 and look forward to new ideas in 2022! Happy New Year! -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I tried this flight model. At a speed of about 600 km / h, an altitude of 1000 m with a fuel reserve of 50%, a full steady turn is obtained in about 20-21 seconds. That is, the angular velocity was approximately 18-17.5 degrees / sec. At the same time, full afterburner was not used, since in this mode, despite the completely taken over of the aircraft control stick, the linear speed continued to grow, and the turn time increased (that is, the angular velocity decreased). Therefore, I used the engine to the "maximum" position. Conclusion: this flight model does not have the ability to achieve the real characteristics of the Raptor at 28 degrees / sec. I agree that this is quite difficult to simulate. *The F-15S has 21 degrees / sec, the Su-30MKI has 22 degrees / sec. This is according to information from open sources. P.S. I checked the acceleration from 600 to 1100 km / h at an altitude of 2000m with 50% fuel supply. Acceleration took 17 seconds. In reality, I think it should be 12-13 seconds. -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I mean, replace yellow to red in the mode "Armed"...If it's possible, of course) -
SU-57 Felon EFM Build
RaptorFighter replied to cubanace's topic in Flyable/Drivable Mods for DCS World
In view of the fact that on 12/05/2021 the developer and owner of the mod Cubanace posted an updated version of the mod, I ask everyone to use the mod owned by the developer. The link of my personal version of this mod on the hosting Dropbox will no longer work. I apologize if I offended anyone. If you are interested in getting the mod in my own version, please contact me in PM. -
SU-57 Felon EFM Build
RaptorFighter replied to cubanace's topic in Flyable/Drivable Mods for DCS World
This option has no implementation yet. -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
F-22A.lua -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Was glad to facilitate Your great Work) -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Hi, Nightstorm! Merry Christmas! In my opinion, it's need to look at the new implementation of the launch zone for missiles as it is implemented in the files "aim7_family" in the folder "... CoreMods / aircraft / AircraftWeaponPack ..." now. ---------------------------------------------------------------------------------------------- I just managed to restore the missile launch zones for version 2.7.9.17830.))) I am currently repairing one of my modified missiles. Then I'll deal with all the other missiles... ----------------------------------------------------------------------- Ready) A2A_Missiles.lua -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Yes, Su-35 -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
It is necessary to link somehow the operation of the OSB6 and OSB7 buttons from the Radar page with HSD page. -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
There is a mod of Chinese aircraft with cockpits. Perhaps we could borrow the ideas for implementing the gradations of the radar ranges from there? -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I suspect that this information is hardcoded in files with the dll extension in the bin folder. Although I could be wrong. I still have a version of DCS World OpenBeta_2.5.6.50321. There are folders with open scripts. If necessary, I can share ... -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I would very much like to superimpose information from the AWACS data link on this picture. It’s a pity, but it’s probably impossible. -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Well, yes! Now the main thing is not to overheat the trunks))) -
F-22A Raptor mod enhancement mod
RaptorFighter replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I also think as you do. I just set the burst length to 120, not 150, so that the shooting of the ammunition load was divided into equal 4 parts.