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RaptorFighter

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Everything posted by RaptorFighter

  1. Hello virtual pilots! In order for pylons 11 and 12 to be displayed again on the MASD page, you need to change the selected line in the attached file, as shown in the screenshot(ready modified file is attached). I wish you all successful flights and victories!))) The way for the file:Saved Games/DCS.openbeta/Mods/Aircraft/Su-30MK_SFM v2.01B/Cockpit/Scripts/MFD/Indicator/PAGES/MFD_MASD.lua MFD_MASD.lua
  2. This is the final color choice for the symbols on the in-cab displays. I hope someone will comment on this. If you are interested in getting the same thing, write in PM.
  3. Disk_C: Saved Games/DCS.openbeta/Mods/tech/Udaloy II DDG Admiral Chabanenko/Liveries/Udaloy II DDG Admiral Chabanenko/...
  4. I tried to change the color in the active indicator zones in order to better readability and information selectivity. In my opinion it turned out well... What do you think about it?
  5. It would be nice if this page was automatically activated during any actions with the aircraft controls, including the landing gear. And then it would be close...
  6. I am adding another video of the Su-30SM simulator: see from 19:20 - 23:06 sec...
  7. O.K.Ak47. Good luck!) I sincerely hope.
  8. I acted empirically.
  9. Hello Enrogue! All weapons work for me, including Tunguska. True, I have so far tested Tunguska only on Harpoons, and instead of hitting the target, it strangely dodges Harpoons. Also, I couldn't get the Kortik module to rotate... **I shortened this file a bit: removed the excess without compromising performance. I tried Tunguska on helicopters. Missiles work correctly. uda.lua
  10. Hello Nightstorm!

    I would like to ask You. If You downloaded the Su-30MKI mod... In my opinion, this mod has good prospects, but also serious shortcomings. One of them I see the difficulty in controlling combat modes, associated with a lot of switching on the left and right panels. I tried to put the command of the toggle switch on the Controlled Thrust Vector in the command menu-ME (highlighted in red on the screen № 1), but unfortunately, to no avail. Also on the second display from the left, it would be useful to place a page showing the position of the flaps, air brake and landing gear, as in screenshot No. 2.
    I would like to ask you, in case of a reciprocal desire and opportunity, in resolving this issue, since from the dialogue with the mod developer, I did not find a reciprocal understanding in the cabin concept. Sincerely,...

    1.jpg

    2.jpg

    1. Nightstorm

      Nightstorm

      I've downloaded it, but I've not flown it yet.  I can see the possibility of editing controls, however I wouldn't want to make any changes that are released without permission from the mod team.

    2. RaptorFighter

      RaptorFighter

      Thanks for the answer)

  11. If anyone is interested, I've added autopilot commands to the command menu (ME).
  12. I am using VR. Finding this button in VR is no easier than from the monitor. If a real pilot easily switches the toggle switch with his left hand just by touch, without turning his head, then I first need to take my hands off the joystick, then feel for the mouse with my hand, then turn my head in search of a tiny toggle switch with my eyes, shuffle the mouse to see its mark on the screen, then take aim and hit that tumbler!!! Yes, during this time the enemy will have time to stick my nose into the ground several times! I think that this toggle switch is extremely necessary to add as a command so that it can be assigned to both the keyboard and the joystick!
  13. I specifically checked myself. Didn't find any such problem. Cancellation of a locked target is correct.
  14. From the point of view of the cockpit indication and graphics design ideology, you can safely feel Pride. And to display the state of the weapon switch mode and control surfaces, you can show your own imagination and designer skills. It is absolutely not necessary to strive for 100% accuracy of graphics for a real device. Unload the pilot, do not make him turn his head and look at the state of the toggle switches and buttons (a real pilot also has a sense of touch and muscle memory, and we are virtual pilots turn our heads), at the time when you need to fight. Therefore, in terms of documentation, you already have everything. Realize to the maximum what the cockpit of the Su-33 in FC3 allows. For example, I give a view of the cockpit of the F-22A Nightstorm. With one Long-range air combat button, this type of avionics is launched. The pilot needs to turn on the master arm, ECM and find the target on the radar... Here is a good level of ergonomics.
  15. From the point of view of ergonomics and combat, the maximum unloading of the pilot is necessary. All major modes should have their visualization literally out of the corner of the pilot's eye. The selection of selected missiles on the MASD page should not be white, but RED. On all pages, the inscription of the MASTER ARM status should be clearly visible. In a real Su-30SM, green, red, and blue colors are used to the extent necessary on the displays. I hope You, being a fan of this wonderful aircraft, will make it for the perfect kind.
  16. Sir, we're not flying on a tractor! Even in the Su-27P there was an indication of the release of flaps and air brakes. In the Su-30 we have THREE DISPLAYS and I do not believe that it is impossible to implement a visual indication of the state of the aircraft's control surfaces on any page! P.S. You've done an awesome Job! And for this, thank you very-very much! But look how licked the F-22A avionics Dear Nightstorm! He did his best by no-owning SDK. From this point of view, in your case, a lot more can be done...))) Sincerely,...
  17. Tell me in this case, maybe I'm so blind that somewhere I missed the presence of an indication of the operation of the flaps and air brake?...)
  18. And what about avtopilot? What can You tell us about the question?
  19. In order to realize the possibility of using flares and chaffs, this multi-position switch must be switched. Unfortunately, I can't find it in the list of commands. Dear mod developers, please add a command to this switch (marked in red "Mode Dispense contre mesure") so that it can be installed on the joystick.
  20. Dear mod developers of this wonderful mod, please explain us why you made the autopilot and all its modes inactive?
  21. Вот такой, вот, Баг: вместо контейнеров Damocles и AOK-9 отображается Меркурий и Фантасмагория.( Here is a Bug: Mercury and Phantasmagoria are displayed instead of Damocles and APK-9 containers
  22. Можно ли что-то сделать с зеркалами в кабине. Я не нашёл команды для манипулирования зеркалами. Всё время вижу летчика в каждом из трёх зеркал с выпученными испуганными глазами и самому становится страшно. Can we something be done with the mirrors in the cockpit. I did not find commands for manipulating mirrors. All the time I see a pilot in each of the three mirrors with bulging frightened eyes and I get scared myself.
  23. I agree. It looks like the wall is already in the forehead area.
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