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Everything posted by Chump
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This happens with user-created missions as well. Light panel + backup compass switches/rotaries are not clickable.
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newbie in scripting : help please with group ID
Chump replied to C6_Hellfrog's topic in Mission Editor
I do not think that timer.scheduleFunction() accepts a parameter for repetition. http://en.wiki.eagle.ru/wiki/Simulator_Scripting_Engine/DCS:_World/Part_1#timer FunctionId function timer.scheduleFunction(FunctionToCall functionToCall, any functionArgument, Time time)MiST does do this. http://wiki.hoggit.us/view/ScheduleFunction number mist.scheduleFunction(function f, table vars, number t, number rep, number st) -
newbie in scripting : help please with group ID
Chump replied to C6_Hellfrog's topic in Mission Editor
Looks to me like you have one too many conditional terminators: function unit_Alt_meters_AGL(uPos) local uAGL = nil local GndAlt = nil if uPos ~= nil then GndAlt = land.getHeight({x = uPos.p.x, y = uPos.p.z}) -- gnd alt below unit uAGL = uPos.p.y - GndAlt -- unit feet alt above gnd uAGL = uAGL*0.3048 -- convert feet to m end [b][color=Red] end[/color][/b] return uAGL end -
Make sure that INS is set to NAV, PCN is set to N, and HSI is set to Cv NAV or Cm NAV.
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Make sure that your landing gear are down and APP mode is selected.
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S-1 Siren is discussed here: http://forums.eagle.ru/showpost.php?p=2421295&postcount=87
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Thread: http://forums.eagle.ru/showthread.php?t=38663 Answer: http://forums.eagle.ru/showpost.php?p=644589&postcount=6
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Give these a whirl: http://en.wiki.eagle.ru/wiki/Simulator_Scripting_Engine/DCS:_World/Part_1 http://en.wiki.eagle.ru/wiki/Simulator_Scripting_Engine/DCS:_World/Part_2 What you were specifically referring to was found at http://en.wiki.eagle.ru/wiki/Simulator_Scripting_Engine/DCS:_World/Part_2#Behavior_options Hope this helps, shagrat!
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Try: _controller:setOption(AI.Option.Ground.id.ROE, AI.Option.Ground.val.ROE.WEAPON_HOLD)
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x: cockpit preform clickable action
Chump replied to GunfighterSIX's topic in DCS: Mi-8MTV2 Magnificent Eight
There is no actual value of 3001. In command_defs.lua, look for the device_commands table (towards the end of the file). You will see "start_command = 3000", then values set inside the table like "Button_1 = start_command + 1;" Button_1 is now equal to 3001. devices.FUELSYS_INTERFACE is found in device_init.lua. -
I did a night flight (2AM) last night and had all exterior lights on (anti-collision, formation, flashing position, taxi) after spooling up the engine. I took a look at the exterior (F2) view and noticed that all lights except formation were off. When I jumped back into the cockpit (F1), all exterior lights appeared off. I could see the taxi lights through the cockpit glass before I changed views. This makes navigating a dark airport quite hard!
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The blue arrow is the GROUPNAME. The red arrow is the UNITNAME.
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There are these missions: https://www.digitalcombatsimulator.com/en/files/1249355/
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+1 regarding sounds after respawn
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x: cockpit preform clickable action
Chump replied to GunfighterSIX's topic in DCS: Mi-8MTV2 Magnificent Eight
UH-1H "Main Fuel" switch Cockpit device: 2 Once the switch is located in clickabledata.lua, look for what interface it is assigned to (devices.FUELSYS_INTERFACE). Find this value in devices.lua. Command: 3001 Look for the command button that it is assigned to (device_commands.Button_1). Find this value in command_defs.lua. Value: 1 (on) / 0 (off) -
x: cockpit preform clickable action
Chump replied to GunfighterSIX's topic in DCS: Mi-8MTV2 Magnificent Eight
UV-26 buttons Start dispensing Cockpit device: 48 Command: 3007 Value: 1 (depressed) or 0 (released) Stop dispensing Cockpit device: 48 Command: 3009 Value: 1 (depressed) or 0 (released) Engine Shutoff Valve covers/switches Left cover Cockpit device: 2 Command: 3009 Value: 1 (up) or 0 (down) Left switch Cockpit device: 2 Command: 3001 Value: 1 (on) or 0 (off) Right cover Cockpit device: 2 Command: 3010 Value: 1 (up) or 0 (down) Right switch Cockpit device: 2 Command: 3002 Value: 1 (on) or 0 (off) I have attached a test mission if interested. ClickableTest.miz -
Can't seem to get YaDRO-1A to work...
Chump replied to default762792's topic in DCS: Mi-8MTV2 Magnificent Eight
I was able to successfully use the Yadro by setting up a Radio Transmission trigger. I had it set for 2 MHz AM @ 1,000W. After spinning up the engines and turning on the Yadro power switch, setting the Yadro to AM, turning up the volume (set to half by default), then switching the SPU to Yadro, I was able to have some tunes while flying around! -
Yes. Choose DCS:World from the Steam store search then click Play to add it to your games list. Pause the download (and set the option in Properties to never update it until you play it, which will be never) and you will never need to download/install it fully. Steam just needs to think that you have it available to play. Once you get your CD key, download the module installer from the DCS website. When installing it, use the CD key that Steam gave you. Viola!
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+1 No mods, fresh install.
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I wish, Belgeode. It is actually the spawning of the group that causes the crash: http://forums.eagle.ru/showpost.php?p=2298396&postcount=5
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Thank you all.
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Regardless of the Position Lights STEADY or FLASH setting, when the Position Lights switch is on DIM, the lights on the F2 view are bright. When the switch is on BRIGHT, the lights on the F2 view are dimmed. It does not matter if External Hardpoints are used or not.
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Thank you for the suggestion. Unfortunately, this did not fix it.
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I get the following message in dcs.log when I repair (was flying Huey, but shouldn't matter): ERROR SOUND: can't load wave: "sounds\speech\sound\eng\common\player\messages\repair" Running DCS v1.2.14.35734