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Firebird1955

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Everything posted by Firebird1955

  1. New to Simpleradio and so far looks like a great product. The one issue I am having right now is the lack of Transmit que (Click) when I key the mic. I have searched the forum and cannot locate anything except a suggestion to make sure the volume is up (it is). Also it is selected in the settings. I can hear the other peoples pre/post transmit ques, but not my own, and they cannot hear mine. Any ideas? I am sure it is something that I am doing wrong.
  2. Yes, Thank you. The information is greatly appreciated.
  3. Thanks for the responses all. My question was obviously put wrong. I agree the functionality of the Tray tool is great (and I cannot check right now but think mine was pointed to updater.exe in the bin folder of DCS so it would recognize it, if I remember correctly) and use it every start up. I was more interested to find out if the sampling for the Tool was actually linked to the game still, or if it had been "locked out" so it had no effect as was the case quite a while ago. Secondly, should the in game slider still match the Tool sampling number to prevent infighting between the two?
  4. Glad you got it sorted out.
  5. Is the Oculus tray tool still relevant in 2.5 or is it no longer applicable?
  6. This appears to be back in 2.5. Anyone else see it?
  7. I think I would go where FragBum is thinking. Steam VR has nothing to do with 2.5 stand alone version. To start it on the stand alone installation, just start oculus, Start DCS and make sure use headset is checked in vr tab of options. (Simplified, but it should get you in the ballpark).
  8. Looks like 2.5 open beta direct download is now on the DCS download page.
  9. Fictional VMA-214 Harrier honoring Pappy Boyington and their WWII Predecessors.
  10. Ok found the answer but it is trial and error. In the mission editor, I had to put 6116 to get 16 on the wings, nose, and tail. you have to try different number sequences of the numbers you want to show. Empty will equal 00 but so would 000. Thanks to KIZIR_77 for the explanation
  11. Same situation. Mine show up as 10. Want them to match tail when applied.
  12. I have searched the forum and found a few posts concerning removing the numbers so the do not show at all but what if you want them to match the tail number. I understand the mission editor and in game changing of the tail number, but have not figured out how to get the 2 digit nose, flap, and top of tail number to match the actual tail number entered. Mine always revert to 10 even though there is nothing in the description.lua which determines that number and the skins are clean. Where do I locate the file that is determining the numbers for those areas? Any assistance would be greatly appreciated.
  13. Have the approach lights for the extended centerline of the runways (Running rabbit lights) at Nellis been modeled? I can find no way to activate them yet another member says they show from his view in our MP game. He even shows video since we called him certifiable :pilotfly:. If it is modeled, we sure do not want him to be the only one to have it. Anyone have the scoop on this one?
  14. Replaced Export.lua. Problem resolved. Thanks for the outstanding support
  15. The only think I can think of was the CDU export i did for the Ipad. Since I am VR now, cannot use that anyhow. Will look at the export for anything else. If I cannot figure it out, I will forward the file. Thanks for the help.
  16. Got the file to download. 1.5 and 2.0 have same alert in the file dcs.zip
  17. It did not allow me to upload the file but I did find this line item: ALERT EDCORE: Can't execute Lua file C:\Users\Firebirds Pit\Saved Games\DCS\Scripts\Export.lua - [string "C:\Users\Firebirds Pit\Saved Games\DCS\Scripts\Export.lua"]:39: attempt to call field '?' (a nil value)
  18. Hence the creation of the "G" model. Developed to deter just that tactic, the G had as many as 8 .50 guns that could point forward at any given time (actual count is 7 since Navigator had to jump between cheek guns), and with box formation, the frontal attack became a thing of the past quickly. With 13 .50 per aircraft, fortress was the perfect term for this monster. Having the privilege of being a flight crew chief on one of the 13 remaining flying versions, I can say it is truly a Flying Fortress.
  19. I saw my specific problem in another area, but not the Tacview section so I will post the question here. I am using 1.6.0, registered, and cannot seem to get anything saved from DCS. When I go to the tacview folder after the mission, I see the mission name, but only 1kb recorded. What did I do wrong? These were MP missions, and the Host did record, and had all the required areas open in DCS for data to transfer. I get the same in Single player.
  20. Maybe I am wrong, but I would think any print shop would print the PDF into a hard copy for you (If that is what you were looking for).
  21. Latest version showing on website is 1.6.7.2.
  22. Saved me a lot of headache. Thanks for the info and research. Worked well here.
  23. This topic seems to have either stalled or has been solved through another thread. Last night after posting the latest beta update, I still have the issue of it being compressed in my left monitor as stated in the first post (works fine in 1.2). I am running an EVGA Gtx980 TI. The funny thing is that after I hit certain keystrokes the screen re-appears correctly and the sim works well. Only on initial start up of the program does it consistently compress. If there is a fix, point me in the direction please.
  24. I managed to get a few minutes in last night with the A-10C as well and did note that externally you hear engines, but in cockpit I do not get the engine sounds. I hear the gun and other items but not the engines. Sound at 90% or so with Helmet and other internal settings.
  25. Hmmmmm The ones I worked with had 2 20mm M39 single barrel guns... Where did they hide the other two?
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