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Firebird1955

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Everything posted by Firebird1955

  1. Issues with cold start boresight as well. I center the circles and finish the boresight process and when I fly, the gun is ALWAYS off. I have set to different manual ranges (it does change the hit point of the projectile), as well as auto but never nearly as accurate as when you get in a running apache. Since it has been a while since I flew the apache, not sure how much has changed/reverted/and changed again. As I remember, it is better now, but still something I am missing for accurate gun shots. You are not alone.............
  2. I must agree that the George AI circle is far too high in my line of sight as well in VR. I am using a Valve Index and it is placed above the compass line in the IHADSS to the point that I cannot see it clearly (same thing everyone was talking about in 2022 thread). Since it is fixed to the placement in the VR location, moving your head just moves the circle with the IHADSS movement. Also the target list once "deslaved" is far down at the bottom of the IHADSS. Hard to believe that this issue has been going for over 3 years. Not sure what the issue is to make it player adjustable (I am sure programming has something to do with it), but it seems with the variety of users, flexibility would be key to success here. Just my humble opinion
  3. Talked to Nineline and he said he, or someone on the team would have a look
  4. I have the issue as well. Also using Arctis 7 headset and steelseries sonar settings. Can hear some people, but others just get a key click, no modulation, the another click when they release. Since this has been up for 3 weeks I would assume someone from ED has looked at the posts.
  5. Thanks for the response. We will check into it but with it happening to another person on the other side of the world exactly the same way, thought it might be something more common to both. We are going to try again with a different mission and see if it happens again. Also will check power as well as this is on a hub with other inputs
  6. I tried putting this in the bug channel but no responses or views so thought I would try here. Two recent flights on the Syria map (Multiplayer) I have had the stick completely disconnect from the flight controls. While the throttle and other controls functioned as normal, the stick inputs were not transmitted to the aircraft. When I open the control UI, on the axis page, the motion is detected for all axis inputs (pitch and roll). I had this happen two flights (same mission). I assumed it was an internal issue within my controllers, but last night it happened to another client exactly the same, just flying and all of a sudden no stick inputs are recognized. Also had axis commands showing within the control UI (Axis). The other client was sling a RS FSSB and I use a transducer controlled stick as well, and both have curves set in the UI and the special page for the F-16 has the FSSB options (Both) on with limited Dead zone inputs. Anyone else had this happen? DCS didn't crash and you could escape and use any of selections on it. Issue remained until you backed out of the server and reconnected.
  7. Genius...............Why didn't I think of that.............
  8. Some people here are amazing. It is typical of todays environment though, where if you don't get ALL of the information or the answer you want: "Well, maybe they didn't understand the question so I will ask it again......and again.........and again......etc.. Stating your PERSONAL opinions and what YOU think should happen are doing nothing to assist or help the situation at hand. I congratulate both Nineline and BigNewy for their patience. I saw a post earlier in this thread about the Toxic environment on a Discord thread and they were absolutely correct about the toxicity. I would prefer not have to dig through that same toxicity to get an update here. At the end of the day, it will be what it is. We will have to just put our Big boy pants on and live with the resolution/results.
  9. That was a test........and you passed!!! LOL
  10. Pedantic...... I had to look that one up. And you're right. LOL
  11. Nineline. You need to start a post that is just titled HE SAID/SHE SAID
  12. WOW.......22 posts (Multiples by some) and we are going to change the process again.............I must be missiong something. \
  13. We had the same issues last night. Two out of the 6 people saw everyone but the remaining only saw 2-3 and sometimes not the same 2-3. Then Poof..........it worked
  14. Would have, but posted in in VR bugs as I dont see an MT bugs topic. What am I missing
  15. Using the overlay, my screen will recenter (play area) just fine with the update without MT, but when I start using the MT exe, when DCS Starts, my view is in the middle of the mig with the home screen off to my right. I cannot recenter the screen using the Valve UI or any other means I have tried. I do have the extension on the command line.
  16. Is anyone else having an issue with getting their VR screen to recenter using the Valve Index and MT? Using the overlay, my screen will recenter (play area) just fine with the update without MT, but when I start using the MT exe, when DCS Starts, my view is in the middle of the mig with the home screen off to my right. I cannot recenter the screen using the Valve UI or any other means I have tried. I do have the extension on the command line, and since the Valve is not supported (to my knowledge) using XR, I am at a loss.
  17. Sorry, Hadn't updated my specs in a while (corrected)............lol. The 1080ti ranged in the 30-40fps range with the 1080 while the Index had similar fps, flyable but not perfect at Med-High settings. With the 3080, and upgraded processor and M/B it is near the 60fps range with similar settings.
  18. I may have missed it somewhere, but will ask anyhow. Will this work with the Valve Index or is it more limited to the WMR variety? I have tried it with my G2 but prefer to use with Index, just cannot find any instructions to set up like the G2 had posted. Thanks for the hard work on this.
  19. Is it me or are the pedals facing the wrong direction? I do love the mod though.........
  20. Unfortunately it does not appear to be fixed (not mentioned in Changelog), but have not tried to see for sure. Anyone else able to verify?
  21. Good Morning, I am trying to get the JFS and Autopilot switches to activate in game. It is strange because they do show up as mapped under DCS controls using keyboard inputs and show as active in the control page when switched. The issue is that they do NOT activate in the 3d world of the cockpit itself. All of my other switches work fine except for these two. On the autopilot switch ATT/OFF/ALT, it will switch to off, but not to either selection. The heading works fine. I have searched the forum, but have not found anything that addresses this. Another thing is that if I actually use the keyboard, the commands do work in 3D world. These switches are activated using the Xkeys board in Hardware mode. Has anyone else had this issue???? IS there something in the bindings that need to change??
  22. Read the small print "work in progress" at the bottom of the pic. One could only hope!!!!!!!!!!!!
  23. Dont know how last minute it was as it had the 17th listed yesterday as well.
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